Hell, on starcity they have been argueing that there should be unlimited proxies which is absolutly absurd.
This is a matter of opinion. It depends on why you play the game, and maybe even how your views lie in the realm of politics. Perhaps in a perfect world, everyone could have every card that they wanted for free. Now, that removes the "Collectable" from CCG. For some people this would be great, for others it would remove an integral part of the game. I played for about 6 years without ever touching real cards (solely using appr) because I like the game itself, and I didn't have a need to get the real cards, nor the money, nor the time to invest into going and playing @ tournaments or stores to trade.
That being said, now I've built my collection so that I don't really need to trade anymore. I do miss it though, and if I can find some T1.5 or scrubbier places around here I'll go to trade. (All of the players who I play with don't have any stuff to trade, or if they do, it's foil, or asian foil, and they know the "real" values. Also, Type 1 specific cards are usually undervalued by the other formats, unless the card is hot across them as well. Most players don't know or don't care about card values in formats they don't play, so you can get better trades.)
So it depends what youo want out of it. Like I said, if you're in it for the "card game" part, there's an arguement that ideally everyone would have everything. From the collectable part, unlimited proxies goes against the grain.
From a realistic point of view, stores need to stay in business in order for there to be tournaments, wizards needs to make money to print the cards, and by having players invest money they actually might value their cards more, and thus enjoy playing the game better (maybe, maybe not).
You asked for .02, you got .08.
-Virtual