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AceOfJacks
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« on: January 28, 2005, 07:10:59 pm » |
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Greetings everyone.
I am a fresh player in the Type 4 environment. I decided that since I do not have the resources to make a very good Type 4 Stack I decided I would take one of each rare that is currently with the new card format (minus Unhinged, because my playgroup does not play with Unhinged cards, and minus BoK, since I don't have any of those yet). I ruled out some cards, such as Birds, Chalice, Grim Reminder, Rule of Law, Hum of the Radix, Chrome Mox, etc etc ...
I am still missing a few cards, and I was wondering if this stack sounds like it's good?
I has some crap, and it has some good cards, I think I'm missing 40 rares, and the current card count is 297.
The rules my group plays by: 1- Rule of Law (Arcane Lab) in effect.
2- You have infinite mana for spells.
3- You can use each ability a maximum of 2 times per turn, or you have a maximum of 10 mana to use on each ability. -Example: Leonin Sun Standard has the ability "1W: Creatures you control get +1/+1 until end of turn." You can use this ability twice per turn, because the maximum amount needed to use this twice is 4 mana, which if I remember correctly, is less than 10. The reason we capped it off at 2 is because of that very card, as well as Kumano, Master Yamabushi. -Example2: Tatsumasa, the Dragon's Fang has the ability "6, Remove Tatsumasa, the Dragon’s Fang from the game: Put a 5/5 blue Dragon Spirit creature token with flying into play. Return Tatsumasa to play under its owner’s control when that token is put into a graveyard." You can only use this ability once per turn (assuming the token dies and you get the Tatsumasa back in the same turn), because if you would use the Tatsumasa again, you would exceed the 10 mana limit for this ability.
Note: This rule does not apply to all of the abilites on the card. You have 10 mana for EACH ability, not 10 mana total for all abilities. This means that if you had Greater Morphling in play, you would be able to use each of his abilites twice, because each of them would cost less than 10 mana to play if you played them 2 times.
4- At the beginning of the first game, we all get 40 card decks(either by draft or by shuffle up and deal, based on how much time is available), and at the end of each game, each player chooses 10 cards in their deck and sets them aside. 10 new cards (for each player) will be shuffled and dealt from the remainder of the T4 stack and will be added to your deck.
5- Cards that are banned: a- a card with an ability that is broken (Glissa Seeker, as we cannot determine how much mana is in the pool) b- a useless card for the format (Grim Reminder, as this is a singleton format; hum of the radix, as we have mana available; altar of shadows, as we do not always have a use for that extra mana; goblin charbelcher, as there are literally 6 lands in the format "blinkmoth nexus and 5 of the CoK lands"; etc etc) c- creatures that have less than 4 points of power and toughness combined (less than 1/3, 2/2, 0/4, etc) UNLESS they have a good ability (temporal adept is good for this, because it bounces stuff. Savannah Lions however ... sucks for this format) d- things with x unless they have limits or require proper choices (death cloud is banned, but engineered explosives is not)
Cards that are banned at the moment:
Mirrodin - Glimmervoid, Tangleroot, Spellweaver Helix, Quicksilver Fountain, Nightmare Lash, Goblin Charbelcher, Gilded Lotus, Extraplanar Lens, Chrome Mox, Chalice of the Void, Altar of Shadows, Hum of the Radix, Glissa Sunseeker, Grim Reminder, Rule of Law
Darksteel - Wand of the Elements, Trinisphere, Thought Dissector, Serum Powder, Death Cloud, Reshape
Fifth Dawn - Vedalken Shackles, Salvaging Station, Fist of Suns, Doubling Cube, Door to Nothingness, Crucible of Worlds, Rude Awakening, Joiner Adept, Beacon of Creation, Cosmic Larva, Artificer's Intuition
Champions of Kamigawa - "Unditake, the Cloud Keeper", Hall of the Bandit Lord, Forbidden Orchard, "Boseiju, Who Shelters All", Orochi Hatchery, Journeyer's Kite, Nature's Will, Heartbeat of Spring, Glimpse of Nature, Budoka Gardener (2/1 with useless ability), "Asuza, Lost but Seeking" (1/2 with useless ability), "Ben Ben, Akki Hermit" (1/1 with useless ability)
8th Edition - City of Brass, Dingus Egg, Defense Grid, Vernal Bloom, Primeval Force, Plow Under, Natural Affinity, Birds of Paradise, Seismic Assault, Blood Moon, Savannah Lions, Sacred Ground.
Cards I'm not sure about banning:
Reversal of Fortune - Does it violate the one spell limit? The Snake Legends in CoK - Are there enough snakes to play them when BoK comes out?
My biggest question is ... Is this stack playable?
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