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Hulk vs Oath input
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Topic: Hulk vs Oath input (Read 809 times)
nickalisk
Basic User
Posts: 20
Hulk vs Oath input
«
on:
February 12, 2005, 08:42:41 pm »
My psychatog has trouble with oath decks is this natural? or should psychatog be able to defeat oath regularly? im considering main decking sumthing that will help vs turn1 oath of druids play, or should i just mulligan till i get a force? if not is chain of vapors a good main deck call? seems to work well vs alot of decks, even dragon to an extent. or should i just join the bandwagon and play oath?
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Revvik
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Posts: 725
Team BC
Hulk vs Oath input
«
Reply #1 on:
February 12, 2005, 10:42:57 pm »
You must be doing something drastically wrong to have trouble with the Oath matchup. For starters, what "Psychatog" version are you running? 3-color is generally unacceptable in my book.
First: in the Vintage Open forum, there is a closed thread on "Adapting 'Tog to Win in this Metagame." I suggest thoroughly reading it and seeing why the suggestions that were made in that thread were made at all.
Second: Oath can sometimes just drop turn one Oath with double counter back-up. Accept it, and curse the fact that you lost to a statistic, and shove game 2 & 3 wins down your opponent's throat.
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Hulk vs Oath input
«
Reply #2 on:
February 13, 2005, 12:03:10 am »
As said by Revvik, sometimes Oath gets an unbeliveable opening draw, and you just have to deal with it.
From my experience, if I get to turn three without letting an Oath hit the table, theres a good chance I'm gonna win the game. First turn Duress followed up with some basics to protect against Wasteland usually works for me.
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