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Author Topic: New Creature types for Red  (Read 2259 times)
KDenz81
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« on: March 11, 2005, 06:29:00 pm »

Ok, I'm SICK of Goblins.  Wizards needs to stop making goblins for a few sets.  Everytime goblins phase out of type 2, newer ones come in and people can still make good decks around them.
Red needs some new creature types, or need to resurect some old school ones.
I mean I know there are billions of goblins, they're all ugly, pyros, and like to throw rocks.  I get the point, enough already.

Here's a list of creatures I'd like to see:

Effreet
Rukh
Roc
Kobolds
Nomads
Hydra
Cyclops
Manticore
Chimera
Orgg
Effigy
Giant
Minataur
Yetti / Windigo
Satyr
Phoenix
Troll
Orc
Orge
Sphinx
Troglodyte / Viashino
Xill
Delver
Hellcats

If any of you guys could think of any, list them here.  I'd love to petition Wizards into not making any more Goblins!
Denz
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Magi
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« Reply #1 on: March 11, 2005, 07:02:05 pm »

But goblins are the defining red creature! They are red! To get rid of them is to get rid of Magic itself. Or atleast the color red.



Off the top of my head, Goblins are the only creature to be consistently found in every plane of the Magic storyline. I'm not sure, but I think Dragons may share this trait as well (Angels would have if there were some in Kamigawa, there's still one set to go so let's hope!) Thus comes the question: Did man come from Goblin?


Sorry for the long rant. I would agree that a new dominant creature type would be refreshing for red. They have to be small and annoying though, like Goblins. So I say Kobolds should take their turn in the spotlight.
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Machinus
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« Reply #2 on: March 11, 2005, 09:27:52 pm »

Quote from: KDenz81

Rukh
Hydra
Chimera
Phoenix


I would really like to see some red creatures made that aren't just dirty, brainless hordes of animals. Phoenix are really cool too.
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« Reply #3 on: March 11, 2005, 09:37:26 pm »

Orcs would be pretty cool, because not only have they not been a signifigant tribe for a long time, they are also an interesting race that not a lot has been done with.
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« Reply #4 on: March 11, 2005, 11:39:17 pm »

GOATS.
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« Reply #5 on: March 12, 2005, 12:48:15 am »

Quote from: KDenz81
Here's a list of creatures I'd like to see:

Effreet
Rukh
Roc
Kobolds
Nomads
Hydra
Cyclops
Manticore
Chimera
Orgg
Effigy
Giant
Minataur
Yetti / Windigo
Satyr
Phoenix
Troll
Orc
Orge
Sphinx
Troglodyte / Viashino
Xill
Delver
Hellcats


Someone correct me if im wrong but doesn't kobold mean goblin in German.  Im pretty sure someone told me not if not nvm then.

BTW have goblins really been all that playable except during onslaught block???  Even still i hate goblins they are annoying to play against its almost like playing against combo since all they do is play out a bunch of spells and then attack completly ignoting the opponet except under very rare circumstances.
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« Reply #6 on: March 12, 2005, 02:39:06 am »

Quote from: Magi
Off the top of my head, Goblins are the only creature to be consistently found in every plane of the Magic storyline. I'm not sure, but I think Dragons may share this trait as well (Angels would have if there were some in Kamigawa, there's still one set to go so let's hope!) Thus comes the question: Did man come from Goblin?

False. There were no goblins in Rabiah (Arabian Nights) or Ulgrotha* (Homelands). There also weren't any in Legends, but that wasn't any specific plane.

*Actually I think Eron the Relentless was a king amoung goblins but there were no actual goblin cards.
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« Reply #7 on: March 12, 2005, 02:53:22 am »

One word: Atog.
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Kasuras
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« Reply #8 on: March 12, 2005, 03:07:06 am »

Quote
Someone correct me if im wrong but doesn't kobold mean goblin in German. Im pretty sure someone told me not if not nvm then.


I have no idea where goblin came from but I do know where kobold came from:

Some centuries ago, people were still rough and manly and were real miners. Not those fake-ass dudes that have safety over everything: real men. Most of them.

Now, those men had to mine the mineral called cobalt, lots of other minerals as well but that one is the only one mattering in this story. That mineral is called "kobalt" in Dutch, and probably in German as well. Replace the A with a O and there you have it!

However, what does this have to do with spirits? Now, that mineral has the tendency of being quite dangerous in gas form and lots of miners died from it. The rest is something you can undoubtly figure out yourself.

Not sure if this is 100% correct though, I believe it is.

Edit: Dwarves.
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« Reply #9 on: March 12, 2005, 09:57:03 am »

They tried Dwarves in Odyssey. Turns out that dwarves are hell of boring. Stodgy little bastards, and all the art looks ridiculous and similar.

I think this proposal goes too far. Rather than junk goblins alltogether, I want to see a return to the dangerous goblins of old - I'm tired of goblins being jokesters and comic relief. Fuck that. I want to see the menacing flavor of something like [card]Goblin Caves[/card] or [card]Goblin Shrine[/card]. Goblins should be the stuff of children's nightmares, not Gilligan.
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« Reply #10 on: March 12, 2005, 10:59:41 am »

To whomever said Orcs:

Congratulations, we'd still be the victims of a shameless fantasy-era stereotype.

I'd go with Dragons is there were some way to make a non-cookie-cutter competitive deck with them.  Most dragons are just a kind of one-shot finishers, like Rorix Bladewing was.

EDIT: Matt, you don't find Gilligan the stuff of nightmares?
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« Reply #11 on: March 12, 2005, 11:39:08 am »

I'll get you, Skipper, and your little buddy, too!
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« Reply #12 on: March 12, 2005, 11:42:45 am »

Goblins fulfill red's desire to be fast and swarmy. I, too, am tired of seeing them, though. I recently sent a question to Wizards, wondering why Kamigawa block continued the string of Goblins, while all of the other colours' tribes got shaken up. I would definitely like to see some diversity in red's playbook. I think that dwarves could be made interesting, but Matt is right -- they were not particularly well done in Odyssey block. Orcs, I think, should not come back. They're not so significantly different from goblins (in fact, if Tolkien is your reference, they're actually the same species!) In any case, because of the Lord of the Rings, it's probably best to just avoid Orcs, for the time being. I think that refocusing on Minotaurs, Ogres, or Trolls would be really good, but then red loses the swarmy flavour of its creatures, since those creatures tend to be a bit larger than Goblins (although Onslaught block showed us that Goblins don't have to be little!) -- not that I'd mind that, but it might not fit with Wizards' vision of the colour.
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« Reply #13 on: March 12, 2005, 03:07:24 pm »

Yeah, the Oddy. Dwarves sucked, but Dwarven Pony.. Ooooh!

The blacksmith dudes from Fallen Empires > Random Slaves from Oddy. block. (Take Dwarven Lieutenant for example)

Edit: oh, and Goblins are usually 1/1 as where Dwarves are a lot bigger and thus they differ a lot!
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« Reply #14 on: March 12, 2005, 08:40:15 pm »

Well, I wish they would beef up Ogres a lil bit.   They have the chance considering all the Demon junk dealing with them lately.  Giants would be nice too.
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