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Author Topic: Aldaria Codex  (Read 1167 times)
Ephraim
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LordZakath
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« on: March 12, 2005, 11:53:10 am »

Aldaria Codex
{3}
Artifact

Whenever a player plays a spell that does not share a color with the most common color among all permanents or the color tied for most common, you may draw a card.

***

What I'm aiming for here is a card that either 1. rewards diversity -- giving you an incentive to play spells of many colours or 2. rewards you for flooding the table with many permanents of one colour, so that all of your opponent's spells or that some of your other spells will allow you to draw cards. I'm not really concerned about the strength of the effect, except to balance the mana cost. I'm more interested in whether or not people think that this effect is interesting.
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Ephraim
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LordZakath
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« Reply #1 on: March 12, 2005, 11:53:40 am »

Current Wording:

Aldaria Codex
{3}
Artifact

Whenever a player plays a nonartifact spell that does not share a color with a permanent he or she controls, that player may draw a card.
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« Reply #2 on: March 12, 2005, 07:36:43 pm »

What happens when there are no colored cards in play?
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« Reply #3 on: March 13, 2005, 01:19:21 pm »

You draw a card if you play a colored spell, because it isn't the most common color. The fact that there is no common color is irrelevant. I believe that's right. All those Invasion cards, like Barrin's Unmaking and Tsabo's Assassin, use the same technique, so I'm sure there's a clear answer.

That said, I didn't really like those cards. Maybe it was because they were all bad, but the text was just more confusing than its worth. Not very elegant at all. This would be better than most of them, though not overpowered, but I personally didn't like that mechanic to begin with.
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Ephraim
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LordZakath
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« Reply #4 on: March 14, 2005, 09:16:19 am »

Perhaps a modification of this would be better -- I have in mind an idea that doesn't do the same things as the initial idea, but which encourages decks that don't play with many permanents. It's probably broken in Type 1, but could be feasible elsewhere...

Aldaria Codex
{3}
Artifact

Whenever a player plays a [nonartifact?] spell that does not share a color with a permanent he or she controls, that player may draw a card.

***

This would really provide a boost to a combo deck in just about any format. I've made it symmetrical because otherwise, I think there's no way to balance it for Vintage. I think the nonartifact clause may be necessary, since having no color means that every artifact does not share a color...
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« Reply #5 on: March 14, 2005, 11:39:47 am »

I think it does need to be nonartifact, else it makes that 2UU 0/2 Vedlaken guy kind of obsolete.
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Ephraim
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LordZakath
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« Reply #6 on: March 18, 2005, 11:07:08 am »

I just wasn't absolutely sure that artifacts would trigger it, if it didn't have the clause. I certainly don't want artifacts to trigger it. Anyhow, I think this is where I want it to be now. 24 Hour Clock
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Did you know that Red is the color or art and music and passion? Combine that with Green, the color of nature, spiritualism, and community and you get a hippie commune of drum circles, dreamcatchers, and recreational drug use. Let's see that win a Pro Tour.
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« Reply #7 on: April 07, 2005, 03:55:23 pm »

Closed and added.[/color]
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