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Author Topic: Longsuffering Cavalier  (Read 1140 times)
Ephraim
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« on: April 12, 2005, 11:53:15 pm »

Longsuffering Cavalier
{2} {W}
Creature -- Soldier
3/4

Longsuffering Cavalier comes into play with three woe counters on it.
Vigilance, first strike
As long as Longsuffering Cavalier has a woe counter on it, it has defender.
Whenver a creature you control is put into a graveyard, remove a woe counter from Longsuffering Cavalier.

***

This card is somewhat patterned after Ageless Sentinels. I am not sure how vigilance + first strike compares to flying. The other aspects of this card, however, suggest that it should cost less than Ageless Sentinels. Its power is slightly less, its condition is harder to meet, and the fact that it has first strike actually hampers the removal of woe counters. Since it is such a good defender, it ought to protect your creatures from dying as often as they otherwise would (although you're still free to chump block if you want to.) Of course, given the right infrastructure, this card is very aggressively costed. Obviously, saying that a card is broken with Skullclamp is not saying much, but this sort of card could make a nice addition to a weenie deck, providing a midrange creature at a reasonable cost, which capitalizes on the fact that by turn 3 or 4, the cheap creatures that have been laid down may shortly be obsolete anyhow.
« Last Edit: May 06, 2005, 09:47:45 am by Matt » Logged

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Ephraim
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LordZakath
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« Reply #1 on: April 12, 2005, 11:53:43 pm »

Longsuffering Cavalier
{2} {W}
Creature – Soldier
3/4

Longsuffering Cavalier comes into play with three woe counters on it.
Vigilance, first strike
As long as Longsuffering Cavalier has a woe counter on it, it has defender.
Whenver a creature you control is put into a graveyard, remove a woe counter from Longsuffering Cavalier.
« Last Edit: May 02, 2005, 07:52:15 pm by Ephraim » Logged

Did you know that Red is the color or art and music and passion? Combine that with Green, the color of nature, spiritualism, and community and you get a hippie commune of drum circles, dreamcatchers, and recreational drug use. Let's see that win a Pro Tour.
Marco
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« Reply #2 on: April 13, 2005, 12:08:37 am »

I like the name. The card ain't bad either.
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MrZuccinniHead
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« Reply #3 on: April 13, 2005, 12:53:53 pm »

i like it.  Like Chimeric Egg in DS cept good.
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Anusien
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« Reply #4 on: April 14, 2005, 11:21:34 am »

I'd actually like to see the cost drop slightly.  3W for a 2/4 with some of those abilities ain't badly costed, so I could see you pushing the envelope and making it a 3/4 without getting into any real trouble.
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Ephraim
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LordZakath
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« Reply #5 on: April 14, 2005, 11:28:09 am »

I think you're suffering from Dyslexia, Anusien. It is already a 3/4 and it already costs 2W -- it isn't a 2/4 for 3W.
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Did you know that Red is the color or art and music and passion? Combine that with Green, the color of nature, spiritualism, and community and you get a hippie commune of drum circles, dreamcatchers, and recreational drug use. Let's see that win a Pro Tour.
Ephraim
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LordZakath
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« Reply #6 on: April 17, 2005, 01:53:51 pm »

24 Hour Clock
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Did you know that Red is the color or art and music and passion? Combine that with Green, the color of nature, spiritualism, and community and you get a hippie commune of drum circles, dreamcatchers, and recreational drug use. Let's see that win a Pro Tour.
Matt
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« Reply #7 on: May 06, 2005, 09:34:16 am »

Closed and added.[/color]
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