JamesPr
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« on: June 27, 2005, 03:08:53 pm » |
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One of my qualms with Oath has been the fact that it just doesn’t play enough broken plays. It just seems like mono blue with a sometimes fast kill condition. So, I went and teched with Oath while attempting to put in the broken cards that make a deck like Control Slaver tick, and this is what I came up with.
(I’d like to add that since the closest tournament setting that I’m aware of that is even remotely accessible to me is in Kalamazoo, an hour and a half from my location. Therefore, I haven’t been able to test this deck in tournament settings as much as I would like. However, I have tested it for a while at the local place I play with fellow type one players, and have had somewhat encouraging results. Furthermore, I’m not really advocating this build, because, I know there is probably a better one out there, I’m advocating the idea of playing the so called “broken� cards of vintage in Oath, when there surely is a way to do it.)
Welding Oath
4x Oath of Druids 2x Goblin Welder 1x Platinum Angel 1x Mindslaver
1x Ancestral Recall 1x Tinker 1x Yawgmoth’s Will 1x Time Walk 1x Demonic Tutor 1x Vampiric Tutor 1x Mystical Tutor 1x Engineered Explosives
4x Mana Drain 4x Force of Will 4x Brainstorm 4x Thirst for Knowledge 2x Phyrexian Furnace (-1 Phyrexian Furnace, +1 Vedalken Shackles if you want another win condition)
1x Echoing Truth
5x Moxen 1x Black Lotus 1x Sol Ring 1x Mana Crypt 4x Blue Fetch 4x Forbidden Orchard 1x Volcanic Island 1x Tropical Island 1x Underground Sea 3x Island 1x Strip Mine 1x Tolarian Academy 1x Library of Alexandria
This deck is basically built upon a Welder/Slaver skeleton, with Oath thrown in for faster kills, and all purpose graveyard building for a massive game ending Yawgmoth’s Will.
At first glance the synergies don’t seem to obvious, like without blessing what happens if you deck? The answer to this question is you usually get a Platinum Angel before you deck, so, even with no cards to draw you cannot lose. Also, Platinum Angel is a decent Tinker target, a savage beater, some normal Oath lists without Tinker use it, which should say something.
This is a Slaver deck, it can’t slaver for an entire game, but it can slaver enough (especially against decks that can’t really screw their own gameplan over) to be able to pull the win out with a Platinum Angel.
Thirst for Knowledge is amazing in this deck. It totters on the level of broken when the card/cards you discard you actually want to discard. An extremely strong card drawer.
Other than those cards though, this is pretty similar to almost every other control build out there. 4x Mana Drain, 4x Force of Will, 4x Brainstorm are in about every control deck, and for good reason.
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