TheManaDrain.com
October 05, 2025, 09:14:20 am *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
   Home   Help Search Calendar Login Register  
Pages: [1]
  Print  
Author Topic: Consecrated Ground  (Read 2214 times)
Machinus
Keldon Ancient
Full Members
Basic User
***
Posts: 2516



View Profile
« on: July 26, 2005, 01:00:33 pm »

Consecrated Ground

Land

T: Add 1 to your mana pool.

Sacrifice Consecrated Ground: The next time target land you control would be destroyed this turn, it isn't.
« Last Edit: July 26, 2005, 01:07:08 pm by Machinus » Logged

T1: Arsenal
Machinus
Keldon Ancient
Full Members
Basic User
***
Posts: 2516



View Profile
« Reply #1 on: July 26, 2005, 01:00:49 pm »

Consecrated Ground

Land

T: Add 1 to your mana pool.

Sacrifice Consecrated Ground: Target land is indestructible until end of turn.
« Last Edit: July 28, 2005, 02:11:52 pm by Machinus » Logged

T1: Arsenal
Shadow-Walker
Basic User
**
Posts: 206


View Profile
« Reply #2 on: July 26, 2005, 01:11:33 pm »

I think "Whenever a land you control would be destroyed, you may sacrifice Consecrated Ground instead." is a better wording.
Logged
Jacques
Basic User
**
Posts: 31


View Profile
« Reply #3 on: July 26, 2005, 01:42:23 pm »

Wouldn't "Sac: Target land is indestructable until end of turn" work?
Logged
Guardian
Basic User
**
Posts: 142


View Profile
« Reply #4 on: July 26, 2005, 01:51:53 pm »

It depends if he wants to protect said land from Pillage or not. But the undestructible clause doesn't fit as most undestructible cards are either Darksteel stuff or divine beings. That said, Sahdow-Walker's idea seems the best to me.

And I like this card a lot.
Logged

A winner is you.
Jacques
Basic User
**
Posts: 31


View Profile
« Reply #5 on: July 27, 2005, 03:13:48 pm »

Shadow-Walker's wording seems icky.  Also, my idea would protect from Pillage.  I can't think of any situation it wouldn't work in other than a Sewing Salt, which wouldn't be stopped by the original card either.  I understand what you mean with the flavor, but isn't it supposed to be making the land devine :p.  Also, does sacrificing something count as destroying it?  If all else fails, this could work:

sac: until end of turn, if target land you control would leave play, return that land to play. (Approximate wording taken from Sacred Ground.)

Keep in mind that with this wording the land does actually leave play, so this will only save it once.  As soon as it comes back into play it's considered a new permanent, so no stupid things with Zuran Orb, Fetch Lands, or other random cards that do good things when you sac lands.



Logged
Machinus
Keldon Ancient
Full Members
Basic User
***
Posts: 2516



View Profile
« Reply #6 on: July 27, 2005, 03:51:00 pm »

How about this ability instead:

Sacrifice ~: until end of turn, lands you control cannot be the target of spells or abilities.

This is an answer to wasteland, which is my primary mechanical intent. I think it still fits with the flavor.
Logged

T1: Arsenal
Norm4eva
Full Members
Basic User
***
Posts: 1072

The87thBombfish
View Profile
« Reply #7 on: July 27, 2005, 09:52:39 pm »

Why doncha just give it the Standstill wording;

If a land you control would be put into a graveyard from play, sacrifice -this-.  If you do, instead tap that land and it remains in play.

Land is tapped to prevent weird Crucible interactions that I can't think of but probably exist.  Also kind of keeps fetchlands from being two lands a turn.
Logged
LordHomerCat
Full Members
Basic User
***
Posts: 1397

Lord+Homer+Cat
View Profile
« Reply #8 on: July 28, 2005, 01:44:14 pm »

I Like the Indestructible wording, which still allows it to be sacrificed (like if its your own wasteland or something), but makes it so it cant be destroyed.  Doesnt Consecrate say indestructible now anyway (that white Alpha enchant land)?
Logged

Team Meandeck

Team Serious

Quote from: spider
LordHomerCat is just mean, and isnt really justifying his statements very well, is he?
Matt
Post like a butterfly, Mod like a bee.
Moderator
Basic User
*****
Posts: 2297


King of the Jews!


View Profile
« Reply #9 on: July 28, 2005, 01:57:13 pm »

Concescrate Land
{W}
Enchantment -- Aura
Enchant land
Enchanted land can’t be enchanted. This effect doesn’t remove Consecrate Land.
Enchanted land is indestructible.

Speaking of which, what does this card do that Cosecrate Land didn't?
Logged

http://www.goodgamery.com/pmo/c025.GIF
----------------------
SpenceForHire2k7: Its unessisary
SpenceForHire2k7: only spelled right
SpenceForHire2k7: <= world english teach evar
----------------------
noitcelfeRmaeT
{Team Hindsight}
Machinus
Keldon Ancient
Full Members
Basic User
***
Posts: 2516



View Profile
« Reply #10 on: July 28, 2005, 02:01:02 pm »

Speaking of which, what does this card do that Cosecrate Land didn't?

Makes mana? And therefore doesn't suck.
Logged

T1: Arsenal
Matt
Post like a butterfly, Mod like a bee.
Moderator
Basic User
*****
Posts: 2297


King of the Jews!


View Profile
« Reply #11 on: July 28, 2005, 02:02:07 pm »

I meant something that is important to the card. They occupy almost the exact same design space.
Logged

http://www.goodgamery.com/pmo/c025.GIF
----------------------
SpenceForHire2k7: Its unessisary
SpenceForHire2k7: only spelled right
SpenceForHire2k7: <= world english teach evar
----------------------
noitcelfeRmaeT
{Team Hindsight}
Machinus
Keldon Ancient
Full Members
Basic User
***
Posts: 2516



View Profile
« Reply #12 on: July 28, 2005, 02:05:17 pm »

Can be played as an instant-speed ability, doesn't require white mana and is therefore available to all colors, and counts as a colorless mana source instead of a crappy spell.

I thought it would be an interesting low-power defensive uncommon for one of the sets.
Logged

T1: Arsenal
LordHomerCat
Full Members
Basic User
***
Posts: 1397

Lord+Homer+Cat
View Profile
« Reply #13 on: July 28, 2005, 02:07:14 pm »

I took that to be something of an intentional similarity (even the name seems derived from the original).  This is a land tho, and in the case that no one is playing LD, it still makes mana (unlike consecrate land, which is pretty terrible).  Plus, it can protect your bazaar or tolarian academy or library of alexandria or workshop, etc., while not giving you a dead card a huge amount of the time.  Basically, it seems like a muuuuuuuuuch better version of consecrate land.

Again tho, I vote for indestrucible wording, as the precedent is there, and its super simple.
Logged

Team Meandeck

Team Serious

Quote from: spider
LordHomerCat is just mean, and isnt really justifying his statements very well, is he?
Machinus
Keldon Ancient
Full Members
Basic User
***
Posts: 2516



View Profile
« Reply #14 on: July 28, 2005, 02:11:06 pm »

I took that to be something of an intentional similarity (even the name seems derived from the original).

Yes, it was deliberate. I wanted to make a card that did a similar thing but that was actually playable. Updated wording.
Logged

T1: Arsenal
Matt
Post like a butterfly, Mod like a bee.
Moderator
Basic User
*****
Posts: 2297


King of the Jews!


View Profile
« Reply #15 on: July 28, 2005, 03:46:03 pm »

Can be played as an instant-speed ability, doesn't require white mana and is therefore available to all colors, and counts as a colorless mana source instead of a crappy spell.
That just makes it a tweak though, and not something different. Which is fine!
Logged

http://www.goodgamery.com/pmo/c025.GIF
----------------------
SpenceForHire2k7: Its unessisary
SpenceForHire2k7: only spelled right
SpenceForHire2k7: <= world english teach evar
----------------------
noitcelfeRmaeT
{Team Hindsight}
Pages: [1]
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.038 seconds with 21 queries.