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Author Topic: Amalthea  (Read 3411 times)
jekyll
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« on: August 21, 2005, 03:42:24 am »

Lady Amalthea
 {W}
Creature - Loved One
0/1
Flying
Prevent all damage that would be dealt to Lady Amalthea. Lady Amalthea cannot be the target of spells or abilities you control. If Lady Amalthea becomes the target of a spell or ability, the controller of that spell or ability loses 7 life.

She was radiant; not of gold or silver, but of something much more dazzling and pure."


-----------------

Extremely simplistic, I know. Spawned from a friend of mine wishing for a '0/1 flying, indestructible, cannnot-be-trampled over, cannot be protected from' wall. What say you?



--------------------------
Lady Amalthea
 {W}
Creature - Cleric
0/1
 0: Untap target creature blocked by ~this~ and remove it from combat. That creature neither deals nor receives combat damage this turn.
In an instant, the crush of the leviathan became the awkwardness of a fawn.
« Last Edit: August 28, 2005, 10:10:52 pm by jekyll » Logged

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« Reply #1 on: August 21, 2005, 12:51:42 pm »

That creature type is cute, but unuseable. Also, that collection of abilities seems somewhat random. It punishes players for targeting it, but you can't target it at all? Also, this seems a little bit too good for W.
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jekyll
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« Reply #2 on: August 21, 2005, 02:55:13 pm »

@ Creature Type - yeah, I know. I was feeling a bit nostalgic when I did the post. Figured it would be changed to Angel or something right away.

@ Random Abilities - I was going for something that A) couldn't die to plain old damage, whether it be combat, Trike, bolt, etc.,
----B) didn't allow you to pump the bejeezus out of it with random equipment/other creature pump, as an indestructible with >3 power could be a somewhat convincing argument for not attacking into it. As it is, the only way I can see to make it get bigger is with global enchantments like Crusade (or does this target all white creatures or something?) and then only in multiples will it serve to put the opponent on something scarier than a 20 turn clock with only this out.
----I was also going for C) something that was very difficult for the opponent to remove. Mass removal is more or less the only way I can see except for something like Edict. Against things that have access to removal like Swords, it allows them to target it, but at the cost of 7 life. It's not exactly hard to get around, either, as if it's your only creature out and your opponent has more, they can just swing with everything and have only one thing get stopped.
-----The more you look at it objectively, the more it looks like a mere annoyance than anything else. Also, remember the origin I mentioned. It's not meant to win any games, it's more or less meant to help contain creature rushes.
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asmoranomardicodais
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« Reply #3 on: August 21, 2005, 07:53:47 pm »

Yournot going to target it, ever, if you lose seven life in the process. If you are still afaid of it being pumped and turned into a monster, give it defender instead of the "You can't target me!" thing.
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« Reply #4 on: August 21, 2005, 08:13:30 pm »

Better yet, give it a "When ~this~ deals damage, Sacrifice it." that way there's absolutely no using it for anything but a little pretty woman.

And I LOVE the creature type.
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Matt
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« Reply #5 on: August 21, 2005, 09:13:26 pm »

Couldn't this easily be:

Althea's Aura
{W}
Enchantment
Whenever you're attacked, target attacking creature is considered blocked this turn.

and not have all those random abilities?
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« Reply #6 on: August 22, 2005, 12:14:53 am »

@ asmoranomardicodais - I think Defender without all those abilities is a good idea, but that would still allow you turn her into a Crude Rampart that can't be Shocked to get rid of it. I know that I personally never liked attacking into a Crude Rampart, especially one that can't be damaged.

@ Slay - Is 0 damage still damage? I don't know, I'm asking someone who does. If 0 damage really isn't doing damage at all, that could be a very neat thing to incorporate. Like a delicate little flower.

@ Matt - I could easily see it being something like that, except something to the effect of "deals no damage this turn" instead of "is considered blocked this turn". If my Llanowar Elf blocks a DColossus, the Colossus is still considered blocked, correct? Very nit-picky, but to clear up any potential confusion about trample or the "~this~ is unblockable" junk like Escape Artist. Maybe like an enchantment version of Maze of Ith that doesn't require a land drop, isn't Wasteable, and isn't affected by things like Root Maze.

----------------------------

Overall, I think the reply I could see this turning into the most is Matt's, if nothing else than because of the simple fact that no one seems to like that combination of abilities. As I was making it, I kept visualizing someone dropping Sicken or Lose Hope on it and just making it wither away. Or something as punky as Festering Goblin taking her down in an undignified manner. I had really wanted to make it a creature, but maybe that just isn't in the cards for this one.
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« Reply #7 on: August 22, 2005, 01:59:25 am »

The thing is, the two defining characteristics of creatures are that they attack and die. A creature that does neither really shouldn't be a creature at all.
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« Reply #8 on: August 23, 2005, 08:34:26 am »

It is a female, Matt. Logic doesn't apply.

Note that the original version gets trampled over rather easily.

Isn't this a wimpy Will o the Wisp but with the regenerate built in?

Finally

0: Untap target creature blocked by ~this~ and remove it from combat. That creature neither deals nor receives combat damage this turn.

That solves the problem of this being able to 'block' 2 things
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« Reply #9 on: August 23, 2005, 10:32:24 am »

Isn't this a wimpy Will o the Wisp but with the regenerate built in?
In other words, it's Fog Bank.
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« Reply #10 on: August 24, 2005, 01:25:02 am »

Modified it again. SHOULD it be an enchantment, or is it ok as is? Would it be better as an enchantment? Not necessarily in terms of playability, but, as Matt pointed out, more in flavor with what the thing does? If it does indeed remain a creature, what should the creature type be? Angel? Cleric? Spellshaper? Something else? Apparently my original one doesn't work  Embarassed.  Now that I'm thinking about it, maybe it would be better as an enchantment, seeing as how Matt (again, you little bugger...) and Dandan pointed out, there are already creatures that are almost functionally identical to her, except for the trample thing. And then there's always the bane of Defiant Elfs everywhere, Netter en-Dal, which does more or less the same thing for the same CMC in the same color (the only diff being activation cost). Yeah...the more I think about it, the more I realize that this thing is a piece of dog poo. And it's clearly a reflection on me as a person. So...now that I've driven my self-esteem completely free from my dry, withered shell, please feel free to close this thread, which in itself will be reminiscient of the empty clang that will be heard when I close the windows on my feebly crying, though already clearly dead, heart. I feel like Ronald Reagan's libido.


Brain fart...what if I made it more aggressive and added the clause that "whenever ~this~ deals damage to an opponent, put a (something) counter on it. Whenever ~this~ blocks, you may choose to remove a (somethng) counter to untap target creature blocked by ~this~ and remove it from combat. That creature neither deals nor receives combat damage this turn." Or is that way too much text/stuff to remember for a playing card? I want a creature card, dammit, and I'll try everything I can think of to make it one. It will probably suck incredibly, but at least it'll be a creature  Cool.
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« Reply #11 on: August 24, 2005, 08:03:53 am »

First off, dealing zero damage isn't dealing damage.

Secondly, this should remain a Creature - Loved One, because, as you noted, it's a piece of dog poo and therefore we aren't obliged to make it into anythign that could be tribally-based.
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« Reply #12 on: August 24, 2005, 08:27:48 am »

Wimpy little annoying things should be Faeries although Faerie Loved One is fine by me (although the Loved One tribe may have to wait a while for a deck methinks).

Lady Amalthea
W
Creature - Faerie Loved One
0/1
~this~ cannot be the target of spells or abilities.
 0: Untap target creature blocked by ~this~ and remove it from combat. That creature neither deals nor receives combat damage this turn.
In an instant, the crush of the leviathan became the awkwardness of a fawn.

I have a feeling that if Leper has not proven to be broken, this is unlikely to overpower our set.
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« Reply #13 on: August 24, 2005, 10:16:39 am »

Make it a Creature -- Being, which is already a creature type thanks to the oft-neglected (and deservedly so) [card]Enchanted Being[/card].
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« Reply #14 on: August 25, 2005, 07:21:03 am »

In that case we need creature - Bean in order to have the logical but grammatically challenged theme decks of Bee, Being and Bean (I suspect we won't get creature - Was).

Or have all of the Bees turned into Insects?

Thank God they haven't turned Dandan into a Fish yet.
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jekyll
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« Reply #15 on: August 26, 2005, 02:41:01 am »

I think I'm gonna hang a 24-hr clock around this thread's neck.
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« Reply #16 on: August 26, 2005, 06:22:55 am »

Just a note to Matt, make sure that you change this creature type to "Loved-One" since "Loved" should not be a creature type. I might also suggest "Beloved" although I am generally disatisfied with the entire notion of this creature type. It's going to be really creepy when Lady Amalthea becomes Eternal Witness's Loved One or Jeska, Warrior Adept's Loved One. (The same is true of Beloved, obviously.)
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« Reply #17 on: August 26, 2005, 09:35:03 am »

I'm a fan of a creature type of "Beloved"
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« Reply #18 on: August 26, 2005, 10:03:20 am »

It's going to be really creepy when Lady Amalthea becomes Eternal Witness's Loved One or Jeska, Warrior Adept's Loved One. (The same is true of Beloved, obviously.)

Since when have Magic player's been worried by a little girl on girl action? I'm such the Dutchies will give their seal of approval.
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« Reply #19 on: August 26, 2005, 01:23:38 pm »

Yeah but Dutchies will approve anything.

The untargetable mechanic isn't very white, it's mostly blue and green.
I am also not happy with this creature type.
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« Reply #20 on: August 28, 2005, 09:36:54 pm »

The thing is, the two defining characteristics of creatures are that they attack and die. A creature that does neither really shouldn't be a creature at all.
I agree with that, and with the objections to the creature type.
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« Reply #21 on: August 28, 2005, 10:13:45 pm »

meh. twenty-four hour clock?
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« Reply #22 on: September 03, 2005, 12:18:06 pm »

Who is Lady Amalthea, why isn't she a Legend, why is she a cleric, and why doesn't the flavor text represent who she is?  Not that it's <24 hours, but...
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« Reply #23 on: September 03, 2005, 07:53:49 pm »

Anusien bringhs up a good point. Why are we making this have a unique name, but not making it a legend? Are there more than one Lady Amaltheas?
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« Reply #24 on: September 06, 2005, 12:30:14 am »

I agree that Legendary Loved One is far better than Cleric.
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« Reply #25 on: September 06, 2005, 11:06:54 am »

The first thing I thought when I saw this is it should be a Legend.  Aren't all named cards post Arabian Nights legends?
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