Arakkis
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« on: August 21, 2005, 08:28:19 pm » |
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I was sitting next to the match watching and writing down the play by play, and after saying I had it, it was suggested that I post it to the forums for all to read.
Vintage World Champs Finals: Brassman Vs. Roland Chang (The Epic Meandeck Vs. Shortbus Match... kinda)
Game 1-
T1: Brassman wins something for once (the roll) and leads off turn 1 with a Mox Jet into Duress- Revealing a handful of broken stuff on Roland's side. Settling on killing Balance, Brass plays a Mox Emerald and Flooded Strand before passing the turn. On his turn, Roland also leads off with a Mox Jet, but adds in a Mox Sapphire, a Sol Ring, and a Mishra’s Workshop.
T2: BM lays a Lotus Petal and passes. Being much more entertaining for the crowd, Roland drops a Strip Mine, casts Thirst for Knowledge (dropping Tangle Wire into the yard), plays another Tangle Wire, and finishes off with a Sphere of Resistance.
T3: Brassman gets overly lazy—or just nothing exciting when he draws a card—and passes the turn. On his turn, Roland steals a page of non-exciting and plays a Wasteland—trying to waste the Flooded Strand which then transforms into an Island.
T4: Another exciting episode of Draw-Go occurs on the Brass side. Mr. Chang then drops a City of Brass, Crucible of Worlds (which is Force of Willed by Brassman—pitching Mana Drain)
T5: Odd draws anyone? Andy once again rips his one off the top, and then hands the turn back. Roland drops another Mishra’s Workshop, Strip Mines Brassy’s Island, and then hardcasts a Sundering Titan. Once Brass is done with his Brainstorming, the turn goes to him.
T6: Brassman must have syndication rights now, as he goes for the threesome with his savage Draw-Go show. Roland shows his dislike for this channel by smashing Sundering Titan into BM’s face, then dropping a Smokestack (which Brassman forced pitching Thirst for Knowledge).
T7: BM once again has fun drawing cards, as in one, and then passes the turn. Our local censor Mr. Chang then swings with titan again, and drops a Tangle Wire—causing Brassman to enter the scoop phase.
Game 2:
T1: Andy chooses to lead off, and does so with an Island and a Mox Pearl. Roland goes broken and drops Mox Sapphire, Black Lotus, Barbarian Ring, sacrifices the lotus, and then drops Smokestack—shortly followed by Goblin Welder.
T2: Brassy decides to drop Flooded Strand (which is then cracked for a Volcanic Island), and then Rack and Ruins the Smokestack and Mox Sapphire. Being smacked like that, Roland simply draws a card, lays beats, and passes back the turn.
T3: BM Merchant Scrolls—or tries to at least as Roland Red Elemental Blasts it. Not being deterred, Andy then Brainstorms and drops another Volcanic Island. On his turn, Roland drops a City of Brass, and lays the welder beats.
T4: Brassman seems to be up to his old tricks again, as he plays an Underground Sea and then says go. Roland decides that he still hates Brassman’s show, and so he drops a Mishra’s Workshop and attempts to play a Crucible of Worlds—drawing out a hardcast Force of Will from Andy before he laid another Goblin Welder onto the field and laying welderbeats.
T5: Brassman doesn’t take Mr. Chang’s criticism and so he keeps the show going—drawing before he passes the turn. Roland simply drops a Sol Ring onto the field and lays some welderbeats, then welds Sol Ring out for Smokestack.
T6: Andy drops a Mana Crypt and a Sacred Ground onto the field—laughing in the face of Strip Mine and Wasteland. Roland shrugs and then drops Gemstone Mine, Choke (which brings out another hard cast Force of Will), and beats with a welder.
T7: Brassy draws and says go after being smacked around by his Mana Crypt. Roland lays wasteland onto the field, and then lays double the welderbeats.
T8: BM leads off with a Brainstorm after getting smacked again by his Mana Crypt, then Recoups Merchant Scroll in order to grab a Gifts Ungiven. Roland lays a single welderbeats and passes.
T9: Andy takes Crypt damage to the dome again, and then a Barbarian Ring finishes him off in short order.
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