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Metman
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« Reply #30 on: August 26, 2005, 12:52:20 am »

Well regardless if they reprint vintage staples or not, it's not up to me.  I am just advocating that yes, it would be good for business considering how many packs type 1 players buy now and how much money would go into buying a set or collection of cards that were vintage staples.  The vintage format spends very little on new magic cards.  In fact, I can't remember the last time a bought anything Magic from a distributor.  I buy Ebay or trade and that's it; I think that most of the community is the same way.  Saying it's a bad idea to burn some bridges amongst the established vintage players is nill compared to what they would profit and continue to profit if they opened a new format to tourney tours.  In addition they would be rolling in the dollars with packs/box sales if they put the vintage reprints amongst standard stuff. 

Also, I think that people fail to realize that it's not WotC that affects the market value of cards, nor is it there responsibility to hold it steady.  They are not selling shares that they must keep at a steady value increase.  They are selling a product, and if that product can sell 15 years later with a new picture to a new crowd of people than what keeps them from doing so?  They aren't obligated nor do they commit to making the vintage community benefit from new sets.  We as players keep this format alive not WotC.  Who's to say they won't tap into a little bit of the money well though?  I don't see this situation as a last resort solution either.  I would like to see and am willing to bet that they make a step that decreases the value of vintage staples and brings in a larger crowd of consumers.
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« Reply #31 on: August 26, 2005, 07:55:54 am »

It will NEVER happen...but...

I agree that reprints would be good for Wizards, because they would make an astronomical profit. I guarantee that any set with the P9 or even staples such as Duals, FOW, Mana Drain, and/or Workshop would become the best-selling product they ever put on the market.

While I'm sure it could be done in a limited print run, without causing values of Vintage cards to drop too much, there would be lots of collectors and vintage players that would be highly upset.

I can't blame them..

However, the Vintage tournament scene would probably be bigger than ever. For every player that sold off his collection due to being upset about the reprints being printed, there would be 5 new Vintage players. I'm not saying that the Vintage community would get "Quality" players, but they would definitely get "Quantity." How long they would last in the format is another question.

Heck, Wizards could charge $10 a pack and people would buy them. I know I would..

Again, I can't ever see that happening...

However, there is a possibility of getting 2nd-tier cards that mimic the Vintage staples. Just like in Ravnica, we are getting these "new" Dual Lands. These probably won't affect Vintage players who own a playset of every dual land, but will definitely help the noob trying to break into the format. I really can't imagine established Vintage players using these, because the originals are WAY better and I don't think you really want to add more non-basics with Crucible-Waste.

While I would love to see a new set of Moxes that cost 0 or 1 and come into play tapped, unless you pay 2 (or something similar), I don't think it would be a good idea. The last thing Vintage needs is more mana acceleration in the form of artifacts.

We can only hope for something not quite as good, but can still do the same thing and be effective.
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« Reply #32 on: August 26, 2005, 08:47:45 am »

I can definately see wizards reprinting FoW in a core set as a rare. In fact, I'm surprised it's not in 9th. With legacy becomming a "real" format (by "real" I mean Wizards is making it a PT format) it's critical that there be a large enough supply of cards to make it accessible. In fact, I think that's the real reason that duals and other chase staples are so high. Not because of vintage, but because of legacy. If you look at recent price trends, prices on power, and even drains is starting to fall. Lotus went from $660 to $640 in a week. Mox Sapphire is back around $350-400, along with ancestral.

A lot of people are still of the mindset that vintage is growing in popularity and that's why these chase staples like duals, forces, fetches, and others have been rising in price still. I think that by bringing legacy out of the shadows, the deathknell for vintage was sounded.

Just my $.02
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« Reply #33 on: August 26, 2005, 10:30:52 am »

As far as i am concerned part of the allure of the format is trying to win the original power, i am new to the format and believe me i know the cost of entering but i still play pretty regularly at type 1 proxy events and i am just looking forward to someday replacing the proxies with real power, but i think it would make it a less cool format if everyone just had everything. 
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« Reply #34 on: August 26, 2005, 12:21:06 pm »

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I'm all for making the game more accessible to others, but that's what proxy events are for. If the barrier to entry keeps going up because prices on low-mid range staples keeps increasing, then its time to look into upping the proxy counts.

Awesome. Basic islands proxied on basic plains. 60 card proxy decks. Those are fun to play against, and believe me, I have.
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« Reply #35 on: August 26, 2005, 07:12:39 pm »

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I'm all for making the game more accessible to others, but that's what proxy events are for. If the barrier to entry keeps going up because prices on low-mid range staples keeps increasing, then its time to look into upping the proxy counts.

Awesome. Basic islands proxied on basic plains. 60 card proxy decks. Those are fun to play against, and believe me, I have.

Funny you mention this phenomenon that I think many of us have encountered.  I have played against decks that are damn near 60 card proxied.  But to be perfectly honest I don't blame them.  Vintage is the best format to play in but if you can't be competitive without the best cards in the format than we can't put down the newbies trying to learn the format by proxying everything but basic lands.  I can understand not reprinting, but I think it is a logical business decision to do something about it.  If WotC were to print playable proxies or something of the like I would be satisfied and I think others would agree with me, especially those new to the format. 

Trying to encourage the shops around my area is like pulling teeth.  I haven't seen a tourney that allowed proxies within an hour of my home in...ever.  There is no benefit for the shop to do so.  If you don't allow the players to proxy than they are forced to buy what they need to put in the deck.  Most of the time it isn't the power that they are willing to buy it's the odd rares or the new stuff.  The shop owners benefit much more from hosting sanctioned standard tourneys than a vintage tourney.
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« Reply #36 on: August 26, 2005, 09:52:01 pm »

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It's bad business to alienate a large portion of your customers to make money with a different half.  Violating the trust of people who buy your products ensures that no one will want to buy your products in the future.  That's not very good business.

It's amazing how type 1 players think magic revolves around them. Type 1 players aren't the only people who buy magic cards, and most of the ones at my local card shop are so tight they squeek.  Wizards doesn't make money off Type 1 players because you can't get most type one staples in packs any more. However, if they reprinted power even type 1 players would buy packs. Which would be good for business.

Quote
I can understand not reprinting, but I think it is a logical business decision to do something about it.  If WotC were to print playable proxies or something of the like I would be satisfied and I think others would agree with me, especially those new to the format.

 Wizards has already dealt with the issue of Reprints, it's called making legacy a PTQ or Grand Prix. If you couldn't figure it out type one is Wizards barrel of mistakes. In the development of legacy, they have eliminated almost ever card that limits a player from playing in the format because they can't shell out $5000.00.  Now they are printing cards to fit their format like the new duals. Soon they will leave vintage in the dust.  No proxies, no power, No problems!

Quote
The shop owners benefit much more from hosting sanctioned standard tourneys than a vintage tourney.

Legacy also helps the local card shops. Now they are able to sell more of the cards that enter their store because they don't have to worry about being limited to type 1 staples. Legacy is a business win for both card shops and wizards.

If you play Type 1 realize this: Your format is dying, and if legacy takes off your cards will drop in price. Reprints will then be your only hope!

In the end it's all about business. Wizards is about making decisions that keep them in business, and that is why they have fomats like standard and legacy.

Feel free to bash me all you want. Just remember it's all about getting lots of people to buy packs of magic cards and play magic. Type 1 just doesn't do that. Enough said.

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« Reply #37 on: August 26, 2005, 11:30:19 pm »

who's plays format where less broken happens.
i respect what they are doing for legacy but i don't see vintage dyeing any time soon it is just such a Greta format to play and enjoy with friends
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« Reply #38 on: August 27, 2005, 10:12:24 am »

who's plays format where less broken happens.
i respect what they are doing for legacy but i don't see vintage dyeing any time soon it is just such a Greta format to play and enjoy with friends

Far more people play standard than vintage.  Plus when duals were legal in extended the local card shops hosted way more extended tourneys than vintage because there were far more people able to compete. 

I know that ROLAND nailed it on the head.  I've been saying it all along; that is that WotC is business first.  I don't blame them nor should you.  In the end they will make decisions based on profits, projected and current.  Therefore, turning a blind eye to the idea of reprinting power is silly.
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« Reply #39 on: August 27, 2005, 11:28:23 am »


It's amazing how type 1 players think magic revolves around them. Type 1 players aren't the only people who buy magic cards, and most of the ones at my local card shop are so tight they squeek.  Wizards doesn't make money off Type 1 players because you can't get most type one staples in packs any more. However, if they reprinted power even type 1 players would buy packs. Which would be good for business.

Let's try this.  You seem to forget that there are more collectors who own the old cards than players.  Most importantly, many shops keep large backstocks of old expensive cards.  It's not just about power.  Why are Gauntlet of Might, Forcefield, Juzam Djinn and the like all worth so much?  No one has played those cards in years.  IF you were to reprint those, the value of the old versions would plummet.  Players wouldn't care, but there would be a lot of collectors and shops (same thing likely) who take a huge hit on that.  It is possible to decrease the value of a shop's collection so much that the shop starts operating at a loss.  The owner had $20,000 in cards that are now worth $10,000.  Now he needs to increase profits by $10,000---not an easy thing to do.  He might just take his loss and not hassle with all this, since there's no guarantee now that once he makes that up, Wizards won't reprint a bunch more stuff and destroy the value of his collection (product) again.  He might just get fed up with the whole thing and close the shop, or, stop dealing with Wizards alltogether and just sell other gaming products.  Then Wizards loses an important customer--the supplier.  That's pretty bad business right there.

This is some of what happened when Chronicles came out.  Erhnam Djinn and Aladdin were worth like $40 and $25 respectively before that set came out.  Afterwards, they fell sharply to about $25 and $10, respectively.  It's not just playable cards.
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« Reply #40 on: August 27, 2005, 01:49:59 pm »

To quote Mark Rosewater from WotC R&D on the issue:

"Now many players then chime in that they are willing to watch their cards devalue if it allows others easier access to Type I. Unfortunately, this is not how all the players feel (and I’m betting there’s much more in the opposite camp). The day Wizards reprints Black Lotus we are taking thousands of dollars away from the player base. We are teaching them not to trust us as we will have broken a very serious promise. And most importantly, we are training them not to invest in cards in the future.

In short, it’s just bad business. What we gain would not make up for all we would lose. So, we’re not going to. R&D is becoming more and more receptive to the Type I community, but this is one issue where we are simply not going to budge."

(from http://www.wizards.com/default.asp?x=mtgcom/daily/mr102)

So just give it a rest, it will not happen.
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« Reply #41 on: August 27, 2005, 05:56:12 pm »

maybe they could print toned down versions of some of the powerful vintage cards .  that'd be cool or possibly insanely broken...  you could print like a draw one, discard 2 version of bazaar.  like the new duals.  not sure how you'd do mana drain though.  that'd be complicated, maybe like you get the cmc up to 3 or half the cmc round up, or somethign like that.  anyway  some of these cards might actually be interesting outside of type one.  I don't really know if the weakened bazaar would be broken in legacy or extended but if so they can always ban it.  I don't play other formats so I dont' know how broken they'd be there, and they might do really bad thigns to type one, I haven't really thought about it, it just occured to me. 

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« Reply #42 on: August 27, 2005, 06:05:24 pm »

Considering all things, I think it would have just been better if they had reprinted the original dual lands instead of the new ones they're printing.  Call me crazy, but I think it would have been better for all parties involved, when it comes right down to it.  The other stuff, like Power and Drains and all that, no, but there is a big problem in printing new dual lands like the ones they have that is not necessarily obvious.  PM for details.  (I don't feel like typing it right this minute).

Also, 500 baby.
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« Reply #43 on: August 27, 2005, 06:11:18 pm »

We have Vintage Proxy tournaments.  Why reprint power, Drains, Bazaars and etc. when you can just proxy them?  Reprint the things like Force of Will and Dual Lands (real Dual Lands) and Chains of Mephistopheles.  This is the kind of stuff newer players need when they enter - no one's going to go "hmmm I really want to start playing Type 1.  If only Black Lotus were cheaper..."  No!  They're going to write Black Lotus on a Plains and buy a set of Force of Wills.

If Wizards were to wholly endorse something like this, then rules can be set in place to where you're only allowed to proxy certain cards - keeping collectors happy, current players happier (since they don't have to read a proxied Kiki-Jiki), and new players coming, along with money (remember that?  the thing this is about?) in the pocket of Wizards of the Coast.

Printing watered-down versions of the card doesn't help at all.  I will play Ancestral Recall and a card that reads " {U}: Draw three cards.  Return three permanents you control to their owner's hand" in the same deck.  Adding another set of restrictable cards to the Type One pool will not solve the original problem, plus it will create all-new problems.

EDIT: Yeah, JDizzle snuck that in while I was typing and lazy.
Also, 508 baby  Razz PM sent.
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« Reply #44 on: August 27, 2005, 06:37:46 pm »

Ok, looks like I had to type some details anyway.  Here is what I sent in the PM:

Here's the issue.  People are like, "well, these will help with Legacy and Vintage, and blah blah blah..."  Let's face it, that's just plain false.  The best decks that win the tournaments are going to be the ones with the originals.  Sure, the new ones will help people a little, but it's not going to let them win anything.  It's going to be able to take them from 4-3 to maybe 5-2.  That doesn't make T8, and ultimately doesn't help them win anything.  It's a known fact that you don't win tournaments with inferior cards.  In a little more extreme example (cause I can't think of anything better), you don't see people winning Vintage tournaments with Counterspell in place of Mana Drain because they can't afford Mana Drain.  Imagine playing Stax with only 3 Workshops because that's all you could afford (you put Ancient Tomb in its place).

So, the new duals aren't going to let people who couldn't afford the originals win.  That's one thing.  Now, let's look at what it does to the other formats.  These things are going to be $15-20 out of the fucking gate.  Maybe more as certain decks become more popular.  To be competetive in a format like Type 2 or Extended, you now need to acquire a set of these things--a set of 40 $15-20 cards.  That's over a $600 investment.  That's not really much cheaper than a set of existing duals (which seem to be available for around $800).  Now, what you've done, is forced players who had the originals to go get these things if they want to play those formats, while giving new players a set of both they need to get if they want to be competetive in all the formats.  That doesn't help them, it only makes it worse.

I look at this and say, I can't justify the expense for Extended and Type 2 with these around.  I have to invest in a huge set of cards (maybe not $600, but over $100 for a set of at least two of them) that doesn't get me a deck and which don't help me in another format.  These new duals for me have basically killed any chance that I play those formats seriously--the cost is just not high enough for the benefits I will see.  These things will never see play in serious Type 1 outside of budget constraints.  This is explicity worse than having the cards for Type 2.  If I want to build Tooth and Nail, I can do it for less than $100.  If I want to build Goblins or Affinity for extended, I can do it for less than $100.  If I want to build something that involves these lands, there's no way in hell that I can do it for less than $100 unless every other card in the deck is cheap (which doesn't seem very likely).

If you had just reprinted the original duals, the new supply might drive down the price of the old ones.  I mean, there hasn't been a type 2 card that's been $30 like ever.  I can't see the price of a reprinted Volcanic Island driving up to $30, despite all the demand.  With plenty of product available, the price should settle around $20, which in turn, helps more people because of what I said above.  The price on NeoVolc is going to be $20 no matter what, but now the price on Volcanic Island for a constructed player who wants to get into Type 1 just rose to $50--cause he needs to buy an original and a new one so he can play all the formats.

Wizards and stores are the only ones who benefit from this.  They sell more product, which is good for them.  In the end, it costs the players more, which doesn't help them at all.  Wizards would likely sell just as much product having reprinted the old duals, and while it might hurt the value of the old ones, it ultimately settles it all down a bit more.

Oh yeah, and then there's the foil versions.  $50-70 a piece, easy.
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« Reply #45 on: August 27, 2005, 06:43:29 pm »

Very well put, but I don't think WotC had any malice in this move - I think they just made the wrong move to start with.
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« Reply #46 on: August 27, 2005, 06:53:30 pm »

Very well put, but I don't think WotC had any malice in this move - I think they just made the wrong move to start with.

Oh I'm sure they had the best intentions possible, but it turns out that it makes things worse in the grand scope of things.  They really should have put more thought into making the lands uncommon.
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« Reply #47 on: August 27, 2005, 07:03:03 pm »

Very well put, but I don't think WotC had any malice in this move - I think they just made the wrong move to start with.

Oh I'm sure they had the best intentions possible, but it turns out that it makes things worse in the grand scope of things.  They really should have put more thought into making the lands uncommon.

You can't really justfiy having Painlands, CIPT Painlands and pay 1 'make 2 colors' lands as rare and then make the new duals uncommon. It makes pretty much 0 sense from a historical standpoint and the power level of the cards.
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« Reply #48 on: August 27, 2005, 10:00:47 pm »

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So, the new duals aren't going to let people who couldn't afford the originals win.  That's one thing.  Now, let's look at what it does to the other formats.  These things are going to be $15-20 out of the fucking gate.  Maybe more as certain decks become more popular.  To be competetive in a format like Type 2 or Extended, you now need to acquire a set of these things--a set of 40 $15-20 cards.  That's over a $600 investment.  That's not really much cheaper than a set of existing duals (which seem to be available for around $800).  Now, what you've done, is forced players who had the originals to go get these things if they want to play those formats, while giving new players a set of both they need to get if they want to be competitive in all the formats.  That doesn't help them, it only makes it worse.

These won't all be $15+, any more than the Onslaught Fetchlands ever made it that high (even now, the fetchlands are all less than $15 at SCG, and they were all less than $10 not that long ago). Everything you've said could be said about the Fetchlands, and yet, the price for those remains reasonably stable. Additionally, not all of the colour combinations will be necessary.

Quote
I look at this and say, I can't justify the expense for Extended and Type 2 with these around.  I have to invest in a huge set of cards (maybe not $600, but over $100 for a set of at least two of them) that doesn't get me a deck and which don't help me in another format.  These new duals for me have basically killed any chance that I play those formats seriously--the cost is just not high enough for the benefits I will see.  These things will never see play in serious Type 1 outside of budget constraints.  This is explicity worse than having the cards for Type 2.  If I want to build Tooth and Nail, I can do it for less than $100.  If I want to build Goblins or Affinity for extended, I can do it for less than $100.  If I want to build something that involves these lands, there's no way in hell that I can do it for less than $100 unless every other card in the deck is cheap (which doesn't seem very likely).

If you had just reprinted the original duals, the new supply might drive down the price of the old ones.  I mean, there hasn't been a type 2 card that's been $30 like ever.  I can't see the price of a reprinted Volcanic Island driving up to $30, despite all the demand.  With plenty of product available, the price should settle around $20, which in turn, helps more people because of what I said above.  The price on NeoVolc is going to be $20 no matter what, but now the price on Volcanic Island for a constructed player who wants to get into Type 1 just rose to $50--cause he needs to buy an original and a new one so he can play all the formats.

Neo-Volc won't be worth $20 any more than Shivan Reef is, because U/R isn't that good in Standard or Extended, any more than any of the other blue-based decks. Fair, but not overly good. Additionally, in Standard, Extended and Legacy, mono-colour decks are viable and competitive, and the painlands are available as well. The neo-Duals aren't strictly better than those, so those factors will all help keep the price down.

Quote
Wizards and stores are the only ones who benefit from this.  They sell more product, which is good for them.  In the end, it costs the players more, which doesn't help them at all.  Wizards would likely sell just as much product having reprinted the old duals, and while it might hurt the value of the old ones, it ultimately settles it all down a bit more.

The only thing that stopped WotC reprinting the Duals was the Reserve List. Admittedly, Randy may not have said that outright, but that's what I inferred from his article.

In any case, if they get too expensive, and if there are enough other chase cards in the sets (e.g. BoP, Maher), people can just buy/win packs and boxes instead. The print runs are much larger than they used to be, so that will help.
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« Reply #49 on: August 27, 2005, 10:14:26 pm »

Well, it would have been strange to have Wizards print all the double lands in ravnica for the simple reason that (from my point of view) it would be *more* interesting to get the 'new ones' that are black bordered instead of getting the same card in revised/white border. I would take the black border one that is cheaper and much easier to get. That could have ended up lowering the price of the old ones because they would be more expansive and 'less pimp' from the white/black border perspective.
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« Reply #50 on: August 28, 2005, 12:11:35 am »


Neo-Volc won't be worth $20 any more than Shivan Reef is, because U/R isn't that good in Standard or Extended, any more than any of the other blue-based decks. Fair, but not overly good. Additionally, in Standard, Extended and Legacy, mono-colour decks are viable and competitive, and the painlands are available as well. The neo-Duals aren't strictly better than those, so those factors will all help keep the price down.

You have to be kidding.  Painlands can't be fetched, and cost you a life every time you tap them for colored mana.  It is possible not to pay a single life to produce a colored mana with these.  Tell me how they're not strictly better.

Also, reference my argument about the best decks needing the best cards.  People who win aren't going to be saying "well, painlands are nearly as good, so I'll use those cause their cheaper."  Not happening.  These are better, straight up.  You fail to realize that these people will be picking these up for use in Extended as well as Standard.  Don't forget casual players too.  Why is DSK worth $11 and Akroma worth $20?
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« Reply #51 on: August 28, 2005, 01:34:48 am »

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Neo-Volc won't be worth $20 any more than Shivan Reef is, because U/R isn't that good in Standard or Extended, any more than any of the other blue-based decks. Fair, but not overly good. Additionally, in Standard, Extended and Legacy, mono-colour decks are viable and competitive, and the painlands are available as well. The neo-Duals aren't strictly better than those, so those factors will all help keep the price down.

You have to be kidding.  Painlands can't be fetched, and cost you a life every time you tap them for colored mana.  It is possible not to pay a single life to produce a colored mana with these.  Tell me how they're not strictly better.

Where fetchlands aren't available, these can't be fetched either (except with Gift of Estates). You get the choice of an Invasion tapland or 2 life lost. Sometimes painlands will cause more damage than that each, but rarely. Having basic land types can also be a problem (e.g. Boiling Seas, Flashfires), which can be worth taking into account when building a deck.

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Also, reference my argument about the best decks needing the best cards.  People who win aren't going to be saying "well, painlands are nearly as good, so I'll use those because they're cheaper."  Not happening.  These are better, straight up.  You fail to realize that these people will be picking these up for use in Extended as well as Standard.  Don't forget casual players too.  Why is DSK worth $11 and Akroma worth $20?

DSK? I'm well aware of casual players pushing singles prices up – just look at the prices of cards such as Sliver Queen and Serra Avatar. These, however, will not be better in every situation than painlands, although they are almost strictly better than the Invasion taplands. People should stop thinking dogmatically (almost automatically in some cases...), and try evaluating card choices and comparisons with thoughts of the environment, damage over a game and how that matters, and other such aspects.

I'm also well aware of the best deck phenomenon (Arcbound Ravagers were $25, for example), and I have taken Online Extended into account. These aren't going to be Vintage or Legacy staples, however, so they won't have the same sort of prices that cards do when they are staples in all formats (fetchlands are staple in everything, and yet, not massively expensive...).

In any case, I can see these being overpriced to start with, but dropping away in price over time, much as the fetchlands did. Additionally, they may well be reprinted in 10th Edition, which would keep the prices in check.
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« Reply #52 on: August 28, 2005, 11:21:12 pm »

Why are Gauntlet of Might, Forcefield, Juzam Djinn and the like all worth so much?  No one has played those cards in years.

This is some of what happened when Chronicles came out.  Erhnam Djinn and Aladdin were worth like $40 and $25 respectively before that set came out.  Afterwards, they fell sharply to about $25 and $10, respectively.  It's not just playable cards.
Isn't this really only true of cards on a bubble - of cards that are being overvalued? I can see reprinted Juzam crashing and burning, because its play value is not commensurate with its dollar cost, but a reprinted Mox...? I can see a reprinted Mox not actually hurting the orginals very much because the originals still have the tournament-generated demand. Garbage like Forcefield is artificially inflated in price.

Did anyone watch what happened to Relic Barrier when it got reprinted?
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« Reply #53 on: August 29, 2005, 01:01:45 am »

Why are Gauntlet of Might, Forcefield, Juzam Djinn and the like all worth so much?  No one has played those cards in years.

This is some of what happened when Chronicles came out.  Erhnam Djinn and Aladdin were worth like $40 and $25 respectively before that set came out.  Afterwards, they fell sharply to about $25 and $10, respectively.  It's not just playable cards.
Isn't this really only true of cards on a bubble - of cards that are being overvalued? I can see reprinted Juzam crashing and burning, because its play value is not commensurate with its dollar cost, but a reprinted Mox...? I can see a reprinted Mox not actually hurting the orginals very much because the originals still have the tournament-generated demand. Garbage like Forcefield is artificially inflated in price.

Did anyone watch what happened to Relic Barrier when it got reprinted?

If they reprinted power on their current scale, the ratio of new power to old power would be literally more than hundreds to one. No matter what the current market looks like, reprints on that scale would essentially reduce the old versions purely to collector's items--on par with, say, Camouflage or Word of Command. Reprints on a scale small enough to affect price insignificantly would, by definition, not solve the problem, because the only way to maintain the current prices is to ensure that demand stays well ahead of supply.
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« Reply #54 on: August 29, 2005, 01:22:27 am »

My suspicion is that cards like those are expensive because they were purchased at high prices, and now can't be sold by dealers at more realistic prices, unless said dealers require the cashflow for something. Since they are expensive at shops and dealers, they are sold at inflated prices in the belief that they are actually worth something, and the cycle continues.

Edit: By "cards like those", I mean cards like Juzam, Diamond Valley, The Abyss, Moat, and other such cards that have little play value, and yet, very high prices. I didn't mean to include cards such as Moxen, Lotus, and so forth, which actually have play value...
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« Reply #55 on: August 29, 2005, 01:42:18 am »

My suspicion is that cards like those are expensive because they were purchased at high prices, and now can't be sold by dealers at more realistic prices, unless said dealers require the cashflow for something. Since they are expensive at shops and dealers, they are sold at inflated prices in the belief that they are actually worth something, and the cycle continues.
Yes, that's exactly what I was trying to say. I don't think that the prices of the true collectables (i.e., unplayables) is currently affected by supply and demand, and is instead one big market 'bubble' (the way real estate is right now, with people convincing each other that there's money to be made). The only thing I add to your statement is that I don't think that's true of Power cards.

Reprints only adversely demolish cards which are all hype to begin with. Of course, the scale involved (as Jacob noted) would mean that Power cards would still have huge drops but I would expect them to stabilize at still-high prices ($75-$100 for originals, $30 for reprints). Type One would still definitively be the most expensive format (except possibly online extended), just not ludicrously so.
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« Reply #56 on: August 29, 2005, 02:40:23 pm »

Of course, the scale involved (as Jacob noted) would mean that Power cards would still have huge drops but I would expect them to stabilize at still-high prices ($75-$100 for originals, $30 for reprints). Type One would still definitively be the most expensive format (except possibly online extended), just not ludicrously so.

And that right there, speaking as someone who just bought a Mox Sapphire for $300, is exactly what I want.
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« Reply #57 on: August 29, 2005, 04:25:18 pm »

One more reason they will not reprint the original dual lands is because it would be too good for the non vintage/legacy formats.  They would definately be too strong in T2 and would bring extended to almost where legacy is right now.  Sure the reprinting would be good for legacy/vintage but they have their bandage on the legacy dual situation with the new ravnica duals.  They really dont give two shits about vintage in comparison to the other formats so they couldn't care less if there is a limited number of duals for vintage, just so long as the other formats can flourish.

The idea that they would print a set consisting of cards not legal for extended/T2/block/ect. sounds like a good option to the non-power wielding T1 players, but bad to everyone else.  Also it would be kinda awkward printing a set that never seed the light of a T2 field.  I just don't see it happening, ever.
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« Reply #58 on: August 29, 2005, 05:01:05 pm »

Sure the reprinting would be good for legacy/vintage but they have their bandage on the legacy dual situation with the new ravnica duals.  They really dont give two shits about vintage in comparison to the other formats so they couldn't care less if there is a limited number of duals for vintage, just so long as the other formats can flourish.

Reference my post about not winning with inferior cards.  2 Life in Vintage is not a big deal, but in Legacy, with burn being one of the best decks in the format, and Joblins capable of winning on turn 3, it's a lot.
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« Reply #59 on: August 29, 2005, 07:27:11 pm »

Quote from: prosbloom225
One more reason they will not reprint the original dual lands is because it would be too good for the non vintage/legacy formats. They would definitely be too strong in T2 and would bring extended to almost where legacy is right now.

Randy Buehler thinks otherwise, and with the influx of pro players in R&D over the years since Invasion, I think the only thing stopping them being reprinted was the Reserve List (particularly given what Randy said). Since that also prevents functional reprints, they had to come up with something strictly and clearly inferior, but not by much.

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The idea that they would print a set consisting of cards not legal for extended/T2/block/etc. sounds like a good option to the non-power wielding T1 players, but bad to everyone else.  Also it would be kinda awkward printing a set that never see the light of a T2 field.  I just don't see it happening, ever.

As the Ferret pointed out, when it happens, and it will happen, it's because Magic is in serious trouble and badly needs the boost in sales.
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