A metagamed aggro-control deck for my metagame, which sees a lot of Goblin Welders, Priests of Titania and GIGANTIC FATTIES, ie. Tinkered Colossuses, along with the standard WW/equip, Goblins and Survival decks. A Swiss Army Knife, as it were.
http://www.starcitygames.com/php/news/article/10376.htmlDecklist:
4 Grim Lavamancer
4 Raise The Alarm
4 Whipcorder
2 Exalted Angel
2 Devout Witness/Meddling Mage/Razorfin Hunter/Willbender
1 Ramosian Sergeant
1 Darksteel Colossus
4 Land Tax
4 Skullclamp
3 Empyrial Plate
3 Swords To Plowshares
2 Disenchant
2 Fire / Ice
1 Echoing Truth
1 Shining Shoal
R Mystical Tutor
R Balance
R Tinker
5 Plains
3 Mountain
2 Island
1 Ancient Den
1 Great Furnace
1 Seat Of The Synod
R Library Of Alexandria
1 Karakas
R Lotus Petal
R Mox Diamond
R Sol Ring
R Mana Vault
R Grim Monolith
Three questions:
1. What's better than Shining Shoal here?
The Shoal, while good, has been really lacking for me recently. I'm looking for something with a more powerful global effect, but at a low cost, and with a lot of uses, should the primary fail to be useful. Something like Reverent Mantra or Bathe in Light (Ravnica Uncommon Instant, 1W Radiance - Choose a color. Target creature and all creatures that share a color with it gain protection from that color) look most promising; they force through damage and counter removal spells and local enchantments, but they could be extremely dead situationally. Your thoughts?
2. A more general question about multiplayer: Is a one-of answer, in a deck where you'll see it more than 50% of the time, worth a 61st card? Here, the Shining Shoal/Echoing Truth/Ramosian Sergeant slot is that one-of, and they've all been amazing except for Shoal, which is addressed in Question 1.
3. Is there a good utility creature in my colors at 1, 2 or 3 drop that I'm missing? I thought I pretty much went through all the possibilities when working on the deck, but any input would be appreciated here as well. Other considerations were:
Gorilla Shaman - I don't see enough cheap artifacts in casual to warrant playing him, though it was close; Equipment Weenie is strong.
Icatian Javelineers - the red splash for Lavamancer and Fire/Ice was Just Better. Also, the need for more Lavamancers has never really arisen.
True Believer - I don't see enough combo, Mindslavers or Gifts decks.
Kataki, War's Wage - I don't see enough artifacts, AND it puts significant hurt on me.
Samurai of the Pale Curtain - Interacts negatively with Skullclamp.
Kami of Ancient Law/Hearth Kami - Really narrow, but could fit in the semi-open creature slot.
Mother of Runes - Weak in general, because the deck is more focused on being able to shift between Control and Aggro strategies, where Mom is pretty generally aggressive. She locks me into one role, and the deck is more fluid than that.
Any mindless beater; Men with abilities that don't affect the game state - Just as I said, they don't affect the game state. I used to run Leonin Skyhunter, but came to the realization that they sucked, so cut them for the 2-of creature slot.
Other questions, comments and concerns are greatly appreciated as well.