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Author Topic: Dark Confident  (Read 1564 times)
Fubar
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« on: November 04, 2005, 01:32:11 pm »

How does BOB interact with split cards?  Do you chose the (obviously) lower cc?  Because some of the split cards (i'm thinking RB) have very different cc.
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« Reply #1 on: November 04, 2005, 01:37:09 pm »

How does BOB interact with split cards?  Do you chose the (obviously) lower cc?

You don't "choose" anything.  You simply reveal the card, and the effect asks, what is this card's converted mana cost?  In which case, it returns the converted mana cost of each half, which is then added together.  So, if you reveal Fire/Ice with Dark Confidant, then you would lose a total of 4 life (2 and 2 equals 4).  That's because of this rule:

505.5. Effects that ask for a particular characteristic of a split card while it’s in a zone other than the stack get an answer that consists of a combination of the split card’s two halves.

Since the converted mana cost of Fire/Ice is a combination of the converted mana cost of Fire and converted mana cost of Ice, you add them together.
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« Reply #2 on: November 07, 2005, 07:24:43 pm »

So what you're saying is that revealing Spite/Malice off a Dark Confidant sucks, right? Wink.

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« Reply #3 on: November 08, 2005, 01:54:14 pm »

Revealing Spite / Malice is just a "minor inconvenience". Flipping Draco is major suckage though.
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« Reply #4 on: November 09, 2005, 02:34:47 pm »

Wow, that wasn't the answer i was expecting.  Thanx
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« Reply #5 on: November 30, 2005, 06:22:40 pm »

Why does Isochron see CC 2 while Confidant sees CC 4 for Fire/Ice?
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« Reply #6 on: November 30, 2005, 06:27:36 pm »

Quote
505. Split Cards

505.1. Split cards have two card faces on a single card. The back of a split card is the normal Magic: The Gathering card back.

505.2. In every zone except the stack, split cards have two sets of characteristics. As long as a split card is a spell on the stack, only the characteristics of the half being played exist. The other half’s characteristics are treated as though they didn’t exist.

505.3. Because every split card consists of two halves with different colored mana symbols in their mana costs, each split card is a multicolored card except while it’s a spell on the stack. While it’s a spell on the stack, it’s only the color of the half being played.

505.4. Although split cards have two playable halves, each split card is only one card. For example, a player who has drawn or discarded a split card has drawn or discarded one card, not two.

505.5. Effects that ask for a particular characteristic of a split card while it’s in a zone other than the stack get an answer that consists of a combination of the split card’s two halves.
Example: Infernal Genesis has an ability that reads, “At the beginning of each player’s upkeep, that player puts the top card from his or her library into his or her graveyard. He or she then puts X 1/1 black Minion creature tokens into play, where X is that card’s converted mana cost.� If the top card of your library is Assault/Battery when this ability resolves, you get five 1/1 creature tokens because Assault’s converted mana cost is 1 and Battery’s is 4, for a total of 5.

505.6. Effects that ask if a split card’s characteristic (in any zone other than the stack) matches a given value get only one answer. This answer is “yes� if either side of the split card matches the given value.
Example: Void reads, “Choose a number. Destroy all artifacts and creatures with converted mana cost equal to that number. Then target player reveals his or her hand and discards all nonland cards with converted mana cost equal to the number.� If a player plays Void and chooses 1 or 4, his or her opponent would discard Assault/Battery. If the player chooses 5, Assault/Battery would be unaffected, because neither half has a converted mana cost of 5.

505.7. If an effect instructs a player to name a card and the player wants to name a split card, the player must name both halves of the split card.
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