502.10. Banding
502.10a Banding is a static ability that modifies the rules for declaring attackers and assigning
combat damage.
502.10b As a player declares attackers, he or she may declare that any number of those creatures
with banding, and up to one of those creatures without banding, are all in a “band.� (Defending
players can’t declare bands but may use banding in a different way; see rule 502.10h.)
502.10c A player may declare as many attacking bands as he or she wants, but each creature may be
a member of only one of them.
502.10d Once an attacking band has been announced, it lasts for the rest of combat, even if
something later removes the banding ability from one or more creatures. However, creatures in
a band that are removed from combat are also removed from the band.
502.10e If an attacking creature becomes blocked by a creature, each other creature in the same
band as the attacking creature becomes blocked by that same blocking creature.
Example: A player attacks with a band consisting of a creature with flying and a
creature with swampwalk. The defending player, who controls a Swamp, can block the
flying creature if able. If he or she does, then the creature with swampwalk will also
become blocked by the blocking creature(s).
502.10f Banding doesn’t cause attacking creatures to share abilities, nor does it remove any
abilities. The attacking creatures in a band are separate permanents.
502.10g If one member of a band would become blocked due to an effect, the entire band becomes
blocked.
502.10h A player who controls an attacking creature with banding chooses how combat damage is
assigned by creatures blocking that creature. A player who controls a blocking creature with
banding chooses how combat damage is assigned by creatures it blocks. If the creature had
banding when it attacked or blocked but the ability was removed before the combat damage
step, damage is assigned normally.
502.10i Multiple instances of banding on the same creature are redundant.