After some doubt I decided to open up a thread about my idea. The new card LOTL from ravinca inspired me a lot. I love the crucible/strip lock in uba or normal stax. But the same result can be archived with a strip mine and Life From The Loam. It is cheaper to play with, LFTL fills your graveyard wich can be used for threshold or flashback or a deadly will. The big downside is that you don't get a draw. My idea was to use LFTL with Nether void and build a deck around it. If the lock can be set up it really is great. Nether void hits and when your opponent does'nt have more then 3 lands and you can strip/waste he will have a hard time getting out of the lock. It is nearly impossible without graveyard tricks or uncounterable effects.
I am going to talk more about my ideas before i post some list or something. In my opinion if you want a nether void to be effective you need to shut down artifact mana or any kind of artifact tricks. There is a cheap way of doing this. Null Rod is such a powerfull card. And it can be played before the void making it logical if you asked me. It serves as a mini void if you look closer. You stop those 9 mana producing artifacts. You stop belcher,slaver,trisk,pentavus,vial,jitte.... i can go on. So there are 2 permanents serving as lock components and 1 sorcery that keeps destroying land. I think it is safe to say these 3 card choices are correct. I am no expert that is why i post here. To learn something about building decks. So please keep that in mind when you comment something. I don't mind criticism at all if it is constructive.
The classic nether void deck is in my opinion slow. It is not explosive unless the void player draw a mox and lotus and a ritual. And i don't want this to be a slow deck. I want to maximize the effectivenes of Null Rod so i am not going to use artifact mana. Instead i thought using green to give me mana. Birds of paradise was the first thing that came ot my mind. I really don't know if it should be added or not. The reason I say this is because the bird is not doing anything to disrupt or hurt your opponent. It is an investement that only pays of if the opponent doesn't kill you in 2 turns. Then i thought about Elvish Spirit Guide. These will not be affected by a void or null rod and they will give me the option of playing a null rod first turn. This is important and it should be THAT fast if this deck wants to have a shot in the current metagame.
I think it is possible to get a void on the table turn 2. If not it will hit the table turn 3. But this will give the void player a hard time aswell. You cant simply play a nether void and expect to win automaticly. And with elvish spirit guide you will only have that 1 green mana that turn. Suppose you drop a void seccond turn with the help of the spirit. next turn you will have 3 lands. Maybe that is the way to go. Filling your deck with treetop village and mishras. Still i think it is too early to make that claim. I rather play a healty void after removing or neutralizing any threats and start pounding away my opponents life and kill his lands so he cant come back in the game. Maybe it is posisble doing this with a lot land in your deck using 4 exploration and 1 Fastbond.
In order to push trough your threats the addition of 4 Duress speaks for himself. Duress is duress i can't think of anything better as a disruptive,control card. I am sure all of us agree on this card choice. What i was really thinking off is additional hand disruption. Since this deck wants to somewhat explosive and there is no real way of drawing cards i thought Chains of Mephistopheles would be nice. However i feel like both duress and chains will not help my matchip against aggro. Actually non of the cards mentioned so far will do anything against a fast deck. Null rod,void,spirit,BOP,duress,chains all are nearly useless against a fast creature deck. Mishras could help out but they will get wasted anyway.
Now i think darkblasts are needed (i dont know how many though). It removes welders, BOP and it helps against weenies. And it has dredge ofcourse. What i fear is how this deck is going to handle a big fat creatures. I thought of diabolic edict. Maybe a single edict would suffice. There is also Pernicious Deed wich i would like to use but considering i have some key cheap permanents planning to put in the deck myself and maybe that is not the way to go. The cheapest card to handle this problem the best way is swords to plowshares. But that is white. But white has some interesting cards aswell. Kataki really sounds nice under a void. It is not a null rod but it man it sure does help out a lot against artifacts. And there is suppression field. This card seriously hurts a lot decks aswell. But when i playtested it i had a hard time fetching and wasting/stripping myself

so it is dangerous. I would like to combine creatures that help me out with a void. Again i looked in the green section and i found Werebear. It works nice with dredge it helps out with void giving me mana... but it is slow and doesnt give me immediate board control. But yea in the classic void deck a shade also starts out as a normal 2-1 but it becomes a monster the next turn.
Pff i am writing and writing on. I am going to put down a list of cards now and maybe you guys could help me with the mana base and card choices.
Lock/Disruption
Nether void : i think 3 is enough
Null rod : in this deck i would go with 4 because your really want this to resolve as fast as possible
Suppression Field : I have my doubts on this one

Chains of Meph : Looks like a great add, i think 2 should be added
Duress: 4 please

Wasteland: 4
Removal
Darkblast : Well it is important to run MD welderremoval but darkblast also kills BOP and ManaElves. Also nice against Savanah Lions kinda creatures (2/1)
Swords to plowshares : i would like to run 1-2 when i need an answers against an early tinker or oath
Diablic edict (or chainer's edict) : If white isn't splashed this is needed imo.
Ray of Revelation : cute flashback
Creatures
Birds of paradise : These will probably be needed if i am going for 2-3 colors.
Elvish spirith guide : definitly 4, i need the free extra mana early turns. Also don't forget this is a creature. It might get hardcasted for 6 if you would need a creature under a void...
Kataki, War's Wage : At first i thought this would be bad with a null rod but it actually has good synergy aswell. All i need to do is pay 1 mana to keep my null rod alive but they can not use their moxes or artifact to keep theirs alive. They need to use lands to do this and that is strong play if you ask me

If white would be added this is my strongest 2cc drop creature.
werebear : Maybe, just maybe ... it looks strong once it hits the table but damn i think he might not make it

i could be totally wrong though
Tinderwall : i don't think so but it crossed my mind
Tutors
Demonic Tutor : ofcourse
Demonic consultation : yea why not, sometimes risky but this deck runs a lot 4 copies and if u really need a void or rod just go get it
Vampiric and Imperial Seal: i wanna but i don't know, might be important to find your fastbond if explorations are not used. Depends on the deck list
enlightened tutor: hmmm interesting
Living wish: I didn't mention these before but these are important. You will get your strip mine in the SB. Also having acces to your SB gives the deck a variety of solutions. You can get Blurred Mongoose or something or Boseiju, Who Shelters All nulifying the void effect for you. Maybe Boseiju, Who Shelters All should be added MD aswell but it comes into play tapped so that is probably not correct.
Fastbond/Exploration : definitly a 007 but adding exploration will change the deck a lot so i don't wanna make early comments on that one.
Life from the loam : i think 3 is enough
I think that is it. These are my card ideas. It is still in his very early stages so every comment is appreciated. Every card idea is welcome. I hope this thread gets some attention because i can't wait working on this deck.
Thanks