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Author Topic: Drakes  (Read 1090 times)
netherspirit
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« on: June 15, 2006, 06:07:49 am »

I am currently helping a friend with a drake deck and we really can't decide which ones to include.
 Here are the one's we're currently considering:
Azure Drake
Drake Hatchling
Fighting Drake
Pendrell Drake
Peregrine Drake
Spiketail Drake
Spiketail Hatchling
Spindrift Drake
Vigilant Drake
Whirlpool Drake
Wind Drake
Wormfang Drake

The deck is mainly counter and bounce, we're looking to use somewhere between 15 and 18 creatures. I can post the current decklist if anyone wants it, but basically all I need to know is which of the drakes above you guys would recommend. The deck is being built just to go along side my Djinn deck.
 The majority of the drakes above are quite self explanatory as they are just blockers and attackers, I shalln't bother explaining these.

Spiketail Drake and Spiketail Hatchling: Slow the game down a bit, provide blockers if necessary.
Spindrift Drake: Early attacker.
Whirlpool Drake: Good for getting rid of "dead" cards (ie Force Spike etc)

I hope I've given you all the information I can, I really can't think of anything else to put so I guess I can't have done too bad Wink Anyways, cheers guys!
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Illissius
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« Reply #1 on: June 15, 2006, 08:30:29 am »

I'd use:

4 Spiketail Hatchling
4 Azimaet Drake
4 Pendrell Drake
4 Peregrine Drake
2 Silver Wyvern

I'm not sure what the right 4-drop is. You could also use Azure Drake or Whirlpool Drake, or a combination.
Spindrift Drake is pretty bad, because while it's the only 1-drop (besides Shrieking Drake, which is even worse), it makes you lose all your subsequent drops. For one-drops you could use Force Spike, Spell Snare, some cantrips, and/or Faerie Conclave (too bad that's not a drake). Maybe even Saprazzan Skerry.
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netherspirit
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« Reply #2 on: June 15, 2006, 11:05:46 am »

How about:

4 Spiketail Hatchling
3 Azimaet Drake
2 Pendrell Drake
3 Peregrine Drake
2 Silver Wyvern
4 Azure Drake

That way there's some decent blockers as well.
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Illissius
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« Reply #3 on: June 15, 2006, 03:12:08 pm »

That looks okay too, though you only have three 3-drops and six at 4. Maybe drop an Azure for the last Azimaet.
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netherspirit
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« Reply #4 on: June 15, 2006, 04:09:50 pm »

Bear in mind though that as I said the deck is a counter and bounce deck mainly, so the early game is going to be spent controlling the board, drakes won't be hitting until turn 5 or 6 usually, and at that point the 1 extra mana makes little difference.
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