hmm... ive seen this list somewhere =P
You probably shouldnt be comparing anything to my day one list..
to be honest the chalice is strictly for Grim long, because if you ask a good gifts player, a good grim long player owns you. A chalice at one or zero is pretty much GG. I played Ray in a small tourny last weekend and he was playing TPS' Grim long.
he was on the play game three and he duressed my hand. - Tendrils, Lotus, Ruby, Mis-d, Sea, Chalice, brainstorm. He Obv took the chalice, and i ripped tinker, tinkered for chalice, and i won the game.
Bringing in Chalice Against full powered decks isnt really a good play = (. the deck should already beat control decks, so why would you board out good cards for mana denial?
Chalice also pwns ICBM oath for sundering titans = P
Deep analysis is the shitay. I cut wish day two, after noticing how big of a scrub i am, and i still did awesome!. The wish just slows you down. If you're in position to "combo" off with Tinker 2x time walk, then you should have already won. Me (being a person whose played Gifts forever) personally have times where if the tendrils was main over Bwish, id be a peice of power or two richer = { . I cut Bwish, and i still have Deep in the board. its one of the best card advantage cards in the game, and no-one ever counters it.
Storm count is never a problem. The problem is mana building. The only time i cast rebuild is to net mana. Most of the time i cycle it. NO LIE. Chain of vapor is such a better card. This version is much more aggressive, and i am much more of an aggressive player.
This is obviously your list. I'm making this thread exactly over it because 4 CotV SB grabbed my attention.
That's because other Gifts list don't rely on CotV for the Long matchup. Since CotV takes 4 slots, is it worthy? Is there a better SB plan against combo thatn that?
I also believe the deck is not that strong against SS. A 2nd Pyroclasm would be crucial, and Pithing Needles too (for Wastelands). What's your plan against SS?
About Dart: I believe it's better than Fire/Ice because it can be used twice and because you can fetch it with Gifts for a IMEDIATE Welder kill. This is important.
I was thinking about taking 1 Underground Sea out for a 5th Island or a Swamp (probably the island). What do you think?