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Author Topic: Lavamancer' s torch  (Read 2189 times)
chrissss
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« on: October 13, 2006, 09:40:23 am »

Lavamancer's Torch
Artifact
{1}
{1}, {T} : put the top card of your library into your graveyard
{R} {T}, remove 2 cards in your graveyard from the game: Lavamancers torch deals 2 damage to target creature or player.

"finding treasure is easy, knowing which valuable, and how to use it, is hard"


They made a lot of artifacts into creatures in the last set, so I thought about changing it.
Grim lavamancer on a stick. its a one drop, cant attack, but can do damage.
I like it


Current wording

Lavamancer's Torch

{1}
Artifact - Equipment
Equip : {1}
Equiped creature gains; {R} {T}, remove 2 cards in your graveyard from the game, this creature deals 2 damage to target creature or player.

"finding treasure is easy, knowing which valuable, and how to use it, is hard"
« Last Edit: October 13, 2006, 12:59:45 pm by Bad Wolf » Logged

Yes,Tarmogoyf is probably better than Chameleon Colossus, but comparing it to Tarmogoyf is like comparing your girlfriend to Carmen Electra - one's versatile and reliable, the other's just big and cheap.(And you'd run both if you could get away with)
parallax
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« Reply #1 on: October 13, 2006, 10:01:12 am »

The creatures in Time Spiral are all significantly weaker than the artifacts they resemble because they are more vulnerable to removal and have summoning sickness and colored requirements.

I like the idea, but probably remove the first ability, and maybe fiddle with a few other things. Right now this is a ridiculously undercosted Cursed Scroll that makes you fill your graveyard instead of empty your hand.
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How about choosing a non-legend creature? Otherwise he is a UG instant Wrath of Frog.
Harlequin
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« Reply #2 on: October 13, 2006, 11:38:12 am »

There is no way that current card can cost 1.  Grim Lavamancer basically undercosted at 1, and it has summoning sickness.  Also you've given the card the ability to be self sustaining in the first ability.  comparing it to say... the Negator totem, it would be that plus an ability to prevent all damage dealt to it.

without any other ability this shoudl cost a minimum of 2, and probably more like 3 (see Grannet Shard). 

if you reall want that first ability maybe something like...

{T}: The next time you would draw a card this turn, discard 2 cards instead.

Something where you can fill your yard, right now with no other graveyard abilites you essentially have:

{T}: add a charge counter.
{T}, remove a charge counter: deal 2 damage. 
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zeus-online
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« Reply #3 on: October 13, 2006, 12:13:32 pm »

Before i even clicked the link i assumed this would be an enchant creature....

This thing is better then both cursed scroll and lavamancer...its way too good.

So, why not make it an enchant creature which grants the lavamancer ability?

/Zeus
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chrissss
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« Reply #4 on: October 13, 2006, 12:15:43 pm »

what about this way?

you have to remove the cards before you discard, so the card discarded cant be removed in the same turn.

I hate enchant creatures.

Equipment maybe, that would be ok I suppose.
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Yes,Tarmogoyf is probably better than Chameleon Colossus, but comparing it to Tarmogoyf is like comparing your girlfriend to Carmen Electra - one's versatile and reliable, the other's just big and cheap.(And you'd run both if you could get away with)
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« Reply #5 on: October 13, 2006, 12:17:28 pm »

what about this way?

you have to remove the cards before you discard, so the card discarded cant be removed in the same turn.

I hate enchant creatures.

Equipment maybe, that would be ok I suppose.

I hate equipment, make it an enchant creature Wink

/Zeus
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chrissss
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« Reply #6 on: October 13, 2006, 12:57:45 pm »

nobody uses enchqnt creqtures because they are card disadvantage.

lose the creature, lose the enchant.

Thats why rancor was so popular or elephant guide.

Logged

Yes,Tarmogoyf is probably better than Chameleon Colossus, but comparing it to Tarmogoyf is like comparing your girlfriend to Carmen Electra - one's versatile and reliable, the other's just big and cheap.(And you'd run both if you could get away with)
parallax
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« Reply #7 on: October 13, 2006, 01:40:06 pm »

I think this could work as a creature aura. The possibility of card advantage inherent in this card makes up for the possibility of losing card advantage.
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How about choosing a non-legend creature? Otherwise he is a UG instant Wrath of Frog.
KandyKid
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« Reply #8 on: October 13, 2006, 03:25:02 pm »

Maybe try one of these options:

{R} {Tap} Remove two cards... this deals two damage to any target and two damage to you as well.

OR

{R} {R} {R} {Tap} Remove two cards....this deals two damage to any target.

The initial idea seems way to spicy for me.
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bakerorgg
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« Reply #9 on: October 13, 2006, 03:38:54 pm »

I don't so much have a problem with the new equipment version...basically if you top deck this with an untapped creature, you pay {2} {R} , tap a creature, remove 2 cards in your graveyard to do 2 points of damage.

However, from a creative perspective...I think everyone is getting Time Spiral disease...

1) Take popular card
2) Make into another type of card, with reference to old popular card. 
3) Give same ability
4) Profit

Ophidian Eye is an example of this..all the totems are an example of this...basically Time Spiral is a bunch of this.

I personally see the card creation forum as a way to explore new ideas (not done before) and new mechanics, not making a card with type X into card with type Y with same abilities.




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zeus-online
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« Reply #10 on: October 13, 2006, 04:19:58 pm »

nobody uses enchqnt creqtures because they are card disadvantage.

lose the creature, lose the enchant.

Thats why rancor was so popular or elephant guide.



True, but i hate the way good or even just decent equipment messes up limited.

/Zeus
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chrissss
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« Reply #11 on: October 13, 2006, 04:27:42 pm »

nobody uses enchqnt creqtures because they are card disadvantage.

lose the creature, lose the enchant.

Thats why rancor was so popular or elephant guide.



True, but i hate the way good or even just decent equipment messes up limited.

/Zeus

Yes, that is absolutely true. I remember playing a booster draft, and my opponent had a bonesplitte rand a loxodon warhammer ( in the days it was still uncommon) and every creature he played got +5/+0 trample, lifegain. It was horrible.


@bakerorgg

Like I said, I did use my time spiral infection to make this card. Mostly because the Grim is my favorite red creature ever.
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Yes,Tarmogoyf is probably better than Chameleon Colossus, but comparing it to Tarmogoyf is like comparing your girlfriend to Carmen Electra - one's versatile and reliable, the other's just big and cheap.(And you'd run both if you could get away with)
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« Reply #12 on: October 14, 2006, 05:50:18 am »

Not to mention viridian longbow....that thing just ends up shooting everything down.
- And as an equipment this would be the same.

/Zeus
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chrissss
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« Reply #13 on: October 14, 2006, 05:55:07 am »

But these cards wont be used in draft Smile

getting 2 cards in your graveyard in limited isnt as easy anyway. Without burn and fetch lands, this card isnt that good. Grim lavamancer wasnt always good in limited anway.

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Yes,Tarmogoyf is probably better than Chameleon Colossus, but comparing it to Tarmogoyf is like comparing your girlfriend to Carmen Electra - one's versatile and reliable, the other's just big and cheap.(And you'd run both if you could get away with)
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« Reply #14 on: October 14, 2006, 05:58:03 am »

From my experience all reuseable burn is good in limited.

But its true that its not all that easy to fill the 'yard up in limited.

/Zeus
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Marco
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« Reply #15 on: October 14, 2006, 08:45:13 am »

They did make an enchant creature: Lavamancer's Skill
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chrissss
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« Reply #16 on: October 14, 2006, 08:54:44 am »

Not really the same. Not being able to do damage to a player is a severe drawback though.

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Yes,Tarmogoyf is probably better than Chameleon Colossus, but comparing it to Tarmogoyf is like comparing your girlfriend to Carmen Electra - one's versatile and reliable, the other's just big and cheap.(And you'd run both if you could get away with)
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