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Author Topic: New Keyword (56K Warning)  (Read 1953 times)
starfreakclone
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« on: January 09, 2007, 12:55:34 am »

I’m sure we are all tired of hearing of new keywords every set, however I am going to bore your more…
My keyword is called Spectrum charge, a new mechanic that allows you to cast cetin spells as instants and without paying mana for them. Sounds like pitch right? Not so, as with my “pitch” cards you not only have to pitch the right color you may have to pitch multiple cards. Well I will let the card speak for its self, here is my first Spectrum Charged card:

As you can see from the wording it requires 1  color card to be pitched, its ok for in some situations were you are trying to get rid of that Stasis with Kismet out.
Without further ado here is the second possibility of the mechanic:

Here it gets tricky. As now you need to pitch two different colors to feed the cost or pay the 2  and for it. Here is where this mechanic gets interesting, you can either pitch a red card with 1  or more  in the casting cost and white card with 1  or more  in its casting cost. However you can do something were you meld the colors, you can pitch something like Lightning Helix to pay both color costs.
Originally I wanted this to be a mechanic that only artifacts would use because I wanted a way you can splash color with playing artifacts, here is one example:

The same idea fits this Spectrum Charge cost as the last card, you can either pitch a card that has 1  or more  in its casting cost and a card that has 1 or more  in its casting cost to pay for it or something that has both mana symbols.
Here is one more twist on the mechanic:

Now in this you are required to pitch not one  mana symbol but 2 so you pitch something like Distress to this to pay both costs or pitch two duress.
Questions comments are greatly appreciated please let me know if I should update the reminder text.
« Last Edit: January 09, 2007, 11:21:55 am by starfreakclone » Logged

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Harlequin
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« Reply #1 on: January 09, 2007, 07:15:12 am »

The reminder definately needs to be reworded.  I was very confused reading it the first FEW times I read it.  Also you can type any of the color letters inside of {} to get a mana symbol ( {B} {W} {1} {T} {X} ).  I can't render any of your mana symbol pictures so it makes it really hard to follow what the heck your talking about.

I didn't understand the mechanic until the VERY end of your post when you said that Spectrum Charge {B} {B} could be paid either by pitching a single Distress or 2 Duresses.  I also assume that something like a single Angel of Dispare would work as well.  Unfortunetly this is very wordy to get under the rules.  Here is my best guess:

Spectrum Charge - [Cost] (You may play [card name] at any time you could play an instant, and without paying it's mana cost, by removing cards in your hand from the game where the combined mana cost symbols of all cards removed is equal to or greater than [Cost])

So lets see Sun's Errosion.

Sun's Errosion {2} {G}
Instant
Spectrum Charge - {W} (You may play Sun's Errosion at any time you could play an instant, and without paying it's mana cost, by removing cards in your hand from the game where the combined mana cost symbols of all cards removed is equal to or greater than {W})
Destroy target Artifact or Enchantment.
« Last Edit: January 09, 2007, 07:18:06 am by Harlequin » Logged

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chrissss
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« Reply #2 on: January 09, 2007, 11:06:58 am »

I must say its one of the best keywords I have seen made on this forum. I like it a lot tbh, and I think there is a lot of potential with this keyword.
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starfreakclone
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« Reply #3 on: January 09, 2007, 11:16:09 am »

I have updated the wording so perhaps it is more understandable.
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Mr. Nightmare
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« Reply #4 on: January 09, 2007, 11:22:50 am »

What happens when I want to pitch Boros Recruit to Spectral Lightning?
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starfreakclone
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« Reply #5 on: January 09, 2007, 11:27:58 am »

What happens when I want to pitch Boros Recruit to Spectral Lightning?
it allowes you to pay for one mana symbol or the other, in that case you still have to pay either symbol or by pitching another card with either symbol in the casting cost.
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andrewpate
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« Reply #6 on: January 10, 2007, 12:37:40 pm »

While I like this, the one problem I see is that the reminder text is so long.  It restricts design on these cards.  Normally, reminder text is left off a new ability only on splashy rare cards (e.g., Scythe of the Wretched, Golgari Grave-Troll).  It's a bit of a problem.  Of course, other abilities have had long reminder text before (but look at the generally low complexity of Dredge cards, for example; it was a problem, but one overcome by the extreme awesomeness of the ability).

I like how this could be developed over the course of a block.  In the large expansion, the costs could all be equal to the mana cost of the spell (allowing you to pitch one copy of the spell to cast another).  You could even make a "push rare" with some kind of Kindle ability where the spell is stronger if you actually discard another copy in order to play it.  Then, you could move in the second set to off-color cards like the ones you've shown here.
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Harlequin
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« Reply #7 on: January 10, 2007, 12:54:06 pm »

I think these cards would be better if the alternate cost was greater than or equal to the mana cost.  so for the Naturalize make it be a sorcery for {2} {G} with the pitch costs {1} {W} {W}

The reason being, at some point you could build your deck around these cards and just run a few Elder Dragons to foot the pitch cost of practically any spell in the deck. 

Making a spell instant and free should come at a relatively high handsize cost IMO
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parallax
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« Reply #8 on: January 10, 2007, 01:12:17 pm »

You should remove the "any time you could play an instant" part of this ability. There's no reason for it. Most of the cards you made are instants anyway.
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How about choosing a non-legend creature? Otherwise he is a UG instant Wrath of Frog.
starfreakclone
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« Reply #9 on: January 10, 2007, 04:08:07 pm »

You should remove the "any time you could play an instant" part of this ability. There's no reason for it. Most of the cards you made are instants anyway.
While it does take up space its probably ment to be there. Especially since when you use a spectrum to shine light through, it doesn't happen over a time span, its instantanious thus my ability is ment to be an instantanious effect if given "light".
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starfreakclone
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« Reply #10 on: January 12, 2007, 02:10:34 am »

One more reason for having the instant factor is so you can sneak something up on your opponent, and I wanted to stick with most other pitch cards that are instants do, they have the element of suprise.
Here is one more Spectrum Charge card:
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andrewpate
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« Reply #11 on: January 12, 2007, 10:29:37 am »

So a big part of this ability is allowing you to play cards at instant speed.  You're actually "upgrading" the cards by paying the Spectrum Charge cost.  I don't think I like this part of the ability.  It reminds of some older abilities like Banding and Phasing that were flavor-driven and had awkward mechanics surrounding them as a result.  They don't really make abilities like that anymore, trying to pack so much flavor into the keyword.  If Wizards made this it would simply be:  pitching cards = mana cost.

That said, it might be interesting to make a combat trick such as the one you posted (terrible name for it, though) and give it Flash if you pay the Spectrum Charge cost.  That's interesting because its ability requires mana and Spectrum Charge lets you play it for free, potentially leaving mana open.  I should add that {W} {U} {B} is the correct order for the mana symbols, though.

Also:  was the cost a Lady Evangela reference?  You could name it "Evangeline Sanctuary" or something if you wanted to make Matt Cavotta your eternal barn.
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Harlequin
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« Reply #12 on: January 12, 2007, 11:37:35 am »

Quote
That said, it might be interesting to make a combat trick such as the one you posted (terrible name for it, though) and give it Flash if you pay the Spectrum Charge cost.


I'm not sure that would work.  Remember that this would be an alternate cost to pay for the spell.  So I'm not sure you can annouce the spell at instant speed with the intention of paying the alternate cost.  I think if you wanted to separate the Flash-iness from the ability it would have to have wording like:

You may play ~card~ at any time you could play an instant.  If you do, you must pay for the spell using Spectrum Charge.

This bipasses any issues with when you can legally annouce while locking you into paying for the spell in a certain way.
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parallax
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« Reply #13 on: January 12, 2007, 12:43:05 pm »

Why not make any cards you want to be played at instant speed instants?
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How about choosing a non-legend creature? Otherwise he is a UG instant Wrath of Frog.
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