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Poll
Question: What are the five best cards in the current Vintage environment?
Ancestral Recall
Balance
Bazaar of Baghdad
Black Lotus
Channel
Empty the Warrens
Force of Will
Goblin Welder
Library of Alexandria
Mana Crypt
Mana Drain
Mind Twist
Mishra's Workshop
Mox Sapphire
Necropotence
Oath of Druids
Sol Ring
Tendrils of Agony
Time Walk
Tinker
Tolarian Academy
Yawgmoth's Will
Other
Yawgmoth's Bargain
Gifts Ungiven
Duress
Polluted Delta

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Author Topic: The Best Card In Vintage  (Read 4937 times)
Fortifitakitors
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« Reply #30 on: February 20, 2007, 12:18:57 am »

I think it is Yawgmoth's Will
But with Black Lotus you can play Yawgmoth's Will bring it right back again turn 1!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!???

Well I also like dropping turn one Berserk Murdolonts and turn one Trained Armadons.

Edit on Murdolont.
« Last Edit: February 20, 2007, 12:22:04 am by Fortifitakitors » Logged
TracerBullet
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« Reply #31 on: February 20, 2007, 06:30:16 am »

To those saying it's Will without thought-


Yes, Will is absolutely ridiculous under many circumstances, and yes, many decks can be built to create and abuse those circumstances, but no, it's not the best card. 


I asked myself-

A- What cards create the most broken situations?

and

B- What cards are universally good?

Then, in order, I have

1- Ancestrall Recall
2- Black Lotus
3- Yawgwill
4- Tinker
5- Mox Sapphire

That you could have any card in your top three other than those cards is absurd to me.  You can argue with me about the order of those three cards, but those three cards are the best three cards in vintage, hands down.
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dicemanx
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« Reply #32 on: February 20, 2007, 12:50:42 pm »


This poll is like asking - what is the most important part of a table? You could claim that the surface is most important, because it represents the practical, functional part; you could claim that the legs, or the nuts/bolts are most important, because without a foundation the surface would be useless. Both answers would be reasonable, and trying to determine the best table component is a futile exercise.

You can break the T1 card pool into enablers and effectors. The enablers make your strategy possible, and include resource builders such as Lotus/Moxes/Mana Crypt/Sol Ring or Workshop or Rituals which build mana, and cards like Ancestral Recall and Brainstorm to build a hand, or cards like Time Walk and various Tutors that can contribute to achieving both. Without enablers present in a deck in large amounts it would be nearly impossible to be competitive in T1.

The effectors are responsible for carrying out your strategy, but these strategies cannot be successful without the enablers. Will is one such example, along with cards like Mind's Desire/Bargain/Tendrils/Tinker, along withcards like Oath of Druids, Bazaar/WGD, Smokestack/Null Rod/CotV/SoRs, or Salvagers etc.

You cannot mix cards from either categories, since the effectors are entirely dependent on the enablers (at least to be consistently effective in the long run).
 

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« Reply #33 on: February 21, 2007, 01:07:58 pm »

If the option were available to me I would have voted.

Black Lotus, Mana Crypt, Mox Sapphire, Mox Ruby, Mox Jet.

I instead voted:

Black Lotus, Mana Crypt, Time Walk, Force of Will, Yawgmoth's Will
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zeus-online
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« Reply #34 on: February 21, 2007, 01:24:42 pm »

1st:  Black lotus

2nd: Ancestral recall

3rd: Yawgmoth's will

The last two was difficult to pin down.

Yawgmoth's will is definetly the most abuseable card in Type 1 though!

/Zeus
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