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Author Topic: Detroit Grand Prix Trial at Pandemonium THIS SUNDAY  (Read 4250 times)
cancerstix
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« on: April 09, 2007, 02:27:55 pm »

WotC has the wrong date posted...the Detroit GPT for GP Columbus is to be held this Sunday, April 15th.  Here's a link to help get it straight.

This is the correct info right off the Professional Events website.

http://www.professional-events.com/WotC%20Events/GPTColumbus07/GPTCol-Det041507.htm

WotC has been notified of the problem (they have it listed as 4/29/07). Unfortunately, their web admin ...or whoever... has not updated the site yet. 

Feel free to PM me or contact Professional Events if you have any questions.
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SpencerForHire
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« Reply #1 on: April 09, 2007, 03:20:55 pm »

Wait, you mean I don't have to go out of state for Legacy?  Are you for serious... I'll bet there.!
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« Reply #2 on: April 09, 2007, 08:17:01 pm »

Word, "Shake" and I will be there. Oh, and by the way, everyone should see:

AQUA TEEN HUNGER FORCE COLON MOVIE FILM FOR THEATERS

Some time between friday and this tournament.
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« Reply #3 on: April 09, 2007, 09:11:31 pm »

Wait, you mean I don't have to go out of state for Legacy?  Are you for serious... I'll bet there.!

And no sooner had I spoken then I found out I cannot attend this event due to a large fleet of German Sheperds flocking to I-75.

That and I have to do a class assignment with some peeps that requires me to drive down to Toleda by 1 on this day..

Win this for me Anonymous!
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« Reply #4 on: April 10, 2007, 10:49:02 am »

Boo Spencer.

So, I guess I need a ride to this, from the Ann Arbor.  PM me if you're awesome enough to do it.
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« Reply #5 on: April 15, 2007, 06:26:47 pm »

In the case of anyone giving a hoot, the top 8 was:

1 Truffle Shuffle
2 U/w Landstill
1 BWg Zoo
2 Goblins
1 U/w Control
1 UGw Threshold

The top 4 dwindled down to Truffle Shuffle, BWg Zoo, Goblins and UGw Threshold.

Top 2 Goblins and Truffle Shuffle with Goblins coming out on top, after someone got confused over to what degree one could bribe him to concede.
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« Reply #6 on: April 15, 2007, 10:19:37 pm »

...So I showed up a little late, but I brought my camera.  Here's MasterShake VS CelestialChild in the quarters.  Truffle Shuffle VS Landstill.  Game one took an hour. 

Josh waiting patiently for the Landstill/Truffle match to be over.

I suppose now is as good a time as any to mention the match loss Josh got for falling asleep in his car.  It didn't stop him from winning the Booster Box and the 3 round bye.  Grats.
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KrzyMoose
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« Reply #7 on: April 15, 2007, 10:49:07 pm »

I went 2-2-1 with Doug and Darren's RG Survival list (with slight modifications).  I have brought shame and dishonor to my family.

I played Truffle Shuffle (2-0), Solidarity(2-0), Affinity(0-2), and Faeries Stompy(I got paired down, 1-2).  (I ID'ed in the last round because there was no point to playing it out.  I don't recall what he was playing).

In retrospect, I probably could have done better had I played Fish, as I am much more talented with that deck (I did make one wrong play during the FS matchup, but it is questionable as to whether it would have had an effect). But with a boat-load of Control and Aggro, Fish wasn't the best choice - Truffle Shuffle, Faerie Stompy, and Affinity are still bad matchups for me.  (Though, I'm positive I could've gone X-1 based on my natural talent, had I played Fish.  But, alas, I wanted to try something different).  It was also the first time Faerie Stompy has been played at Pandemonium.  There were also only two Combo decks, in TES and Solidarity.

S'all good, though.  I'll just have to catch a GPT in Ohio, or just take it like a man and play every round at the GP.  Either way, I'll avenge myself.

Congrats to Josh!

*edit* A total of 25 people showed up.
« Last Edit: April 15, 2007, 10:59:48 pm by KrzyMoose » Logged

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« Reply #8 on: April 16, 2007, 01:45:37 am »

I should have gone. 25 people is nothing. That meta doesn't look very fun to play in, though. Long games = lame.
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« Reply #9 on: April 16, 2007, 11:41:45 am »

Decklists.

http://professional-events.com/decks/WotC/GPTColumbus07/GPTColumbus-041507.htm

The blue deck without Standstill is the best.
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« Reply #10 on: April 16, 2007, 12:38:11 pm »

Tooting my horn and all, that T4 Thresh list is mine with the following changes:

-1 Engineered Explosives Sad
-1 Daze Sad
+1 Sleight of Hand
+1 Land (to 19)

Bad changes, if you ask me.

Edit - Thanks for the lists Liek.
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« Reply #11 on: April 16, 2007, 12:59:37 pm »

It was also the first time Faerie Stompy has been played at Pandemonium.
  Whats really too bad is that you've been missing Thursday nights.  Otherwise you'd know Fairy Stompy has been rearing its ugly head as of late.  Last week, I 2-0ed every match except F.S.  I was playing RGW Zoo and Jeremy had Chalice in his opening grip in all three games.

Thanks for posting the link to the decklists, Paul.
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KrzyMoose
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« Reply #12 on: April 16, 2007, 01:42:21 pm »

It was also the first time Faerie Stompy has been played at Pandemonium.
  Whats really too bad is that you've been missing Thursday nights.  Otherwise you'd know Fairy Stompy has been rearing its ugly head as of late.  Last week, I 2-0ed every match except F.S.  I was playing RGW Zoo and Jeremy had Chalice in his opening grip in all three games.

Well, it was the first time it was played at a real tournament at Pandemonium

Also, Nicolo's decklist is HOT.  Morphling ftw.
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« Reply #13 on: April 16, 2007, 03:23:27 pm »

Other than the finals, could someone tell me how the semi and quarterfinals played out? x beat x, etc.
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« Reply #14 on: April 16, 2007, 03:41:47 pm »

Long time reader, first time poster, but I suppose I can make some kind of tournament report.

I've played legacy twice before. Once at a Lotus Recall Tournament at Kettering and at Pandemonium's Ruby tournament. I typically play the pro tour formats, and as there is a GP coming up, decided to pick up legacy. I'm not particularly adept at combo, didn't like threshold, and felt the Loam deck was probably slow and underpowered. Naturally this led me to Goblins. I've always been a fan for beatdown strategies and I really felt the mana denial in Ports and Wastelands were very efficient when coupled with the possibilites of Vial and Lackey.  I got a list from Owen Turtenwald/Jeff Rabovsky and they both had great success with it. It had green for tin street hooligan and sb'd krosan grips, but after testing a little, I felt that I really wanted strenght of the mono colored mana base. I also played 23 lands, which I think is a must. Goblins can be really mana hungry.  So I tested the list a little. Originally it had SB'd Tormod's Crypts, however I felt that the metagame in Michigan, especially for this tournament would shy away from combo and feature more creature strategies, so I replaced them with Jittes. I had read a lot of forums and articles on Legacy as I wanted to be as prepared as possible. I liked Coppola's list and really thought Tinkerer had an advantage over Tin Street.

I had spent the weekend in Chicago looking at colleges and got home late Saturday night. I had worked over the decklist in my head on the way back. orignally I had maindeck Kiki Jiki, but upon further examination it seemed to be quite win more. It's a card that never helps you when you're behind, so I replaced it with the 3rd Siege Gang Commander as it always has the ability to swing games around.

Woke up early, but felt pretty sick so I popped a few aspirins, grabbed a few waters, and was off.

Showed up and Pando and thought about buying some Patron of the Akkis in case Engineered PLagues showed up in full force. Eh, whatever.

Deck Registration:

4 Goblin Lackey
4 Mogg Fanatic
4 Goblin Ringleader
3 Siege-Gang Commander
3 Gempalm Incinerator
4 Goblin Warchief         
4 Goblin Matron
2 Goblin Tinkerer
4 Goblin Piledriver
1 Goblin Sharpshooter
4 AEther Vial
4 Bloodstained Mire
4 Wooded Foothills
4 Wasteland
4 Rishadan Port
2 Mountain       
5 Snow-Covered Mountain

2 Pyroblast
4 Pyrokinesis
4 Pyrostatic Pillar
1 Goblin King
3 Umezawa's Jitte
1 Goblin Tinkerer

Before the tournament I helped my friend, Mike Shanks, assemble a decklist almost exactly like mine. Also talked with Paulie about his deck. He was supposed to play another deck, but audibled into his U/w creation. I'd played against it a few times before in testing, but it seemed a little more complete in real life. There was the obligatory smack talk the night previous. I told him i'd bring anarchies for his little white creatures and plains.

Round 1: Canadian Nats Runner up Mike Vasovski with R/g Goblins.

Game 1 is kind of a blur, but I remember containing his resources and attacking him with Goblins.

Game 2 was pretty lopsided. He attacked with a sizeable crew but I had a timely Pyrokinesis. He didn't have any in his deck, and instead had FTK. I believe a guy with Jitte took it down.

1-0 (2-0)

Round 2: Mike Shanks with the near 75 card mirror match

Game 1 was a blur of goblins being thrown at each other. Basically my team and 2 Siege Gangs traded for his team and 2 Siege Gangs. Then I Matron'd the 3rd up and it went uncontested.

Game 2 I had 2! Pyrokinesis and my alpha strike won.

2-0 (4-0)

Round 3: Vintage All- Star Paul Nicolo with U/w Control

Game 1: I had a solid beatdown crew that got him down to just under 10. He Wrath'd then I rebuilt with a Ringleader and Siege Gang

Game 2: Sigh. By the end of the game 3 Tivadar's Crusades had been cast, mulitple StP's and a Wog. I still could have won, but he had 3!!!! Ghostly Prisons out and I couldn't beat through it in time before a Morphling flew over and kicked me around.

Game 3: My t1 Lackey goes unopposed and brings in his buddy Siege Gang. This coupled with a Port and 2 Wastelands ensures the match.

3-0 (6-1)

Round 4: Craig Wescoe with B/G/W aggro

Game 1 was really close. He had a sizeable beatdown crew and on one turn attacked with a rootwalla, mongrel, and mishra factory to put me at around 7. I stabilized with Siege gang. On his next attack i threw them in front of rootwalla and factory, as he had 1 card in hand. I then chained some ringleaders and was soon attacking him back for lethal.

Game2: Jitte. Didn't matter how terrible my men were. They had Jitte. One turn my Jitte'd Fanatic traded with his Mongrel and whole had (3 cards). With damage on he asked if i was sacking fanatic to deal a damage (thus giving me no jitte counters) tricky tricky. I decline the damage and gain 2 counters on Jitte.  Another Fanatic from my hand picked up the stick and took down the match.

4-0 (8-1)

Round 5 vs. Austin Durling (MATCH LOSS)

Between rounds I ventured to McDonalds for food and drink as I was really feeling quite bad. After I laid in my car with the air conditioning on until I got a phone call from Paulie. I ran in, but sure enough the clock was at something like 41 minutes. Sigh. Judge Dave gave me a match loss for disrespecting his tournament. Whatever, 4-1 will make it and I shake it off.

In all honesty, I probably would have played this match out, as I had a friend at table 5 fighting for a berth.

Top 8 was:

Me vs. vasovski (goblin mirror)
paulie (u/w control) vs. todd davis ( thresh)

chris walton (truffle) vs. Austin durling (landstill)
Shawn Cyr (landstill) vs. Craig Wescoe (b/g/w)

Top 8: Vasovski with the mirror (again)

Game 1 he overcomes me as he is able to stick a warchief and his spells come out a turn faster than mine.

Game 2 Kinesis

Game 3 Jitte + kinesis

5-1 (10-2)
I won, Walton won, Todd won, and Craig won.

me vs. todd
craig vs. walton

Top 4: Todd Davis w/ UGW Thresh

Game 1 I just keep attacking. I figure I have the inevitability in the matchup with Siege Gang and Ringleader so I just keep beating down. He gets to like 3 before he has to seriously start chump blocking. He drops to 2 and I play a warchief for the win.

Game 2 I get him down to around 5 then he Hail Storms my team. I lead with a Pyro Pillar which resolves, then follow up with a matron for siege gang. I had also Pyroblasted 2 of his FoWs.

6-1 (12-2)

Finals vs. Chris Walton w/ Truffle Shuffle

Going into the finals I was actually kind of worried about this matchup. He simply just killed all of Wescoe's creatures. Also, I seriously considered scooping to Walton, as I can obtain 2 byes off my constructed rating, however Judge Dave intervened once again. In all honesty, I just wanted the box for drafting. Genuinely sorry Chris.

Game 1. Bunch of removal spells are flung. He plays a Grave Shell which I can't get through. He taps out though, on his next turn for something I can't remember, which enables me to Gempalm his Scarab and swing for 10+. he drops to like 5 and I'm able to finish him with a Siege Gang.

Game 2. I play Lackey, he StP's. I play fanatic and wasteland his bayou. He simply doesn't have another land. I hit him with the fanatic a few more times while porting his land. He discards a few times, but I'm only beating down with a Fanatic. I eventually tap out to play Siege gang, at which point he has drawn land #2 and 3. He taps out to vindicate my Siege gang. I use my on board Wasteland to kill his scrubland, leaving him with just 2 plains. I have 2 ports for his 2 lands and 4 1/1 goblins attack for the win.

7-1 (14-2)

I lost 2 games with this deck. I think Goblins is an insane deck. I forget where I heard this, but someone said of goblins that for any given tournament, there is a best deck. And the second best deck is Goblins. I'd have to agree with this. Goblins feels like the Aggro Loam of Legacy. In extended, loam had virtually all favorable matchups and a slightly weak combo matchup. I loved loam and played it all season (to a 3rd place in Butler and 9th in Cleveland). I will for sure be bringing Goblins to the Grand Prix, however I'm pretty confident I'll be sporting the green splash for SB'd grips. I think Tinkerer has the advantage over Tin street and Tinkerer won me multiple games. Scenarios where he blew up multiple things or simply the ability to PLAY him with a warchief out. 

My thoughs on the deck:

I really liked 3 maindeck Siege Gangs
I'm pretty sure the green splash is the optimal version. I played mono red because I was scared of having a shakier mana base
The Jittes were suprisingly good in the sideboard.
All my matchups felt favorable, especially considering I didn't play vs. any combo

Props:
RIW Hobbies for sponsoring me and providing a playtest group of michigan's finest
playtest partners including Paulie, Ari, Boggemes, and DJ Kastner
Owen turtenwald for giving me the initial list and bring right about hte kiki jiki/siege gang thing
me, for telling paulie my hand in game 3 was lackey, siege gang, and 5 lands just to see his reaction. (hehe)

Slops:
me for missing my 5th round match
dj and kyle for missing hte event
people who yell at me for my love of goblins and red mana in general
« Last Edit: April 16, 2007, 06:27:36 pm by Matt » Logged
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« Reply #15 on: April 16, 2007, 05:53:00 pm »

Damn, I feel bad about Walton. I played him twice at the last event I went to at Pandy, and he is a genuinely nice guy. I was secretly hoping he was going to beat you while reading your report. The judge also sounded like one of those judges that doesn't allow fun. Whenever a judge does something ludacrous like not allowing me to scoop to my opponent, I report the judge to the DCI for sexual harassment.

Oh well, props to the winner! Smile
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« Reply #16 on: April 17, 2007, 12:21:00 am »

I suppose I too should write a report of sorts.

The morning starts the night before where I've built my sexiest build of Life.dec to date, and I play to annihilate the competition. I go to bed aiming to get six hours, feeling good about the day to come.

The day begins with a ring at my door. I've slept an hour longer than I was supposed too. I look at the clock, it reads 9:23, which is ten minutes fast, so it's 9:13. We're late. The tournament begins in just over 45 minutes. I rush to get dressed, answer the door, and gather all of my stuff. There was one thing I didn't notice, however. My hetro-life partner, Kacey Keel was visibly in no shape to play Magic, let alone drive. The details may need to remain a mystery, but needless to say, I drive his car the rest of the way. We almost get hit twice, and we arrive on site with roughly 5 minutes to fill out a deck list, on an empty gas tank, and best of all, without the deck that I had intended to play. Which leaves me with:

Truffle Shuffle: The ultra sub-Par build:

4 Swords to Plowshares
4 Pernicious Deed
4 Duress
4 Hymn to Tourach
4 Vindicate
3 Sensei's Divining Top
3 Eternal Witness
3 Krosan Tusker
2 Gigapede
2 Grave-Shell Scarab
2 Haunting Echoes
2 Wrath of God
1 Damnation
4 Windswept Heath
4 Bloodstained Mire
4 Scrubland
4 Bayou
2 Forest
2 Swamp
2 Plains

Sideboard:


4 Cabal Therapy
4 Orim's Chant
4 Loxodon Hierarch
2 Smother
1 Wrath of God

The board is probably the thing I am most upset about. I was fortunate enough to bring Smother with me, but not Infest, which I prefer to run. I'm just generally very unhappy with my board aside from the Therapy and Hierach counts, which are normal. The main deck is a whole other fiasco. No Savannahs. A friend has half of the Savannahs that I normally use, the other half are left at the house in Life.dec. The solution? 3 more Fetch lands to replace Savannah. I really don't like it, but it's better than running 3 more basics. I'm really concerned because I only have 1 Damnation in the deck, depending on WW for each copy of Wrath of God, that, and I like to play decks that use Savannah.

I fill out the decklist (incorrectly...) and am able to settle down just before I need to play.

Round 1: (Lost my Notes) with Meat Hooks.

Game 1: I had overheard this guy while I was filling out my deck list trying to figure out if his board should have 2 Stifle, 2 Krosan Grip or 2 Pithing Needle. I figured he was playing Threshold. He wins the die roll and leads Flooded Strand -> Plains. Befuddled, I just think that maybe he really wants an un-Wastelandable Swords outlet. I lead with Swamp, Duress which reveals two Sinew Slivers and Brainstorm. I take the Brainstorm and comment that this is going to be much easier than Threshold as I look at the two Deeds in my hand. I play some Sweept effects that 2-1 his creatures, He gets me down to 10ish before I lay down Gigapede and, he has no answers.

Sideboarding -3 Vindicate +1 Wrath of God +2 Smother.

Game 2: He gets the turn 2 Crystaline Sliver nuts, and is able to counter my first Deed. He plays some more creatures, I blow them up with a Wrath, he plays a couple more, I kill them with a Deed. Haunting Echoes removes all but Winged Sliver and Plated Sliver, it also hits all of his counter magic aside from Stifle. He plays a couple more guys, I try to Deed, he Stifles it, but, I just kill his Slivers 1-1 with Swords and Smother.

1-0 (2-0)

As I hinted, I incorrectly filled out my deck list (I was in such a hurry) Apparently, my registered deck was supposed to contain 4 copies of Wrath of God in the sideboard, instead of the 1 (increasing m SB to 18 cards, and 6 WoG in the deck, total.) I get a game loss for my next game... hoo-ray.

Round 2: Andrew with TES

Game 1: I think he's playing Goblins while he suffles up, (obviously I didn't see any cards) and in a way, he kind of is. I keep a hand of 2x STP, 1 Duress and 4 land. I am on the play, and Duress. I see a hand of LED, Burning Wish, Gemstone Mine, City of Brass, a Chrome Mox and Brainstorm...! Holy shit, this is bad, bad, bad. TES needs to win one game for the match? This is the worst news ever. I take the LED and hope he ends up going for the Tomb or Urami win, so I can have a chance. His hand is hurt pretty badly by the Duress, so I have a little time. I draw into a Hymn, eventually, and Eternal Witness returns it eventually. With 6 cards in hand, he figures that it's time for him to go off, rather than face another Hymn. We both sit at 17 life. He quickly raises his storm count to lethal, but seems to have a lot of mana problems. He plays Diminishing Returns, which draws me into a hand that wins if he doesn't. He plays LED and Burning Wish, breaking the LED, leaving himself only 3 black mana. I figure that at this point he has fizzled. He wishes for Pain's Reward, his own tech. and instant;y bids 16 life. I can't out bid him, so with 0 mana floating, he draws 4 cards, and then picks up all of his cards and gets ready for game 2.

Sideboarding: -1 Damnation -2 Wrath of God -1 Vindicate -4 Swords to Plowshares +4 Cabal Therapy +4 Orim's Chant

Game 2: I draw an absolute God hand, assuming he doesn't win on turn 1. I draw the cards in this order: Orim's Chant, Swamp, Duress, Cabal Therapy, Cabal Therapy, Bloodstained Mire, Orim's Chant. I am so relived about this. I don't have an answer for Dark Confidant, but I know that I'm in good shape. He leads City of Brass, go. I play Duress and he shows me: 3 Plunge into Darkness, 1 Chrome Mox, 1 Burning Wish, 1 Dark Confidant. I take the Bruning Wish, as I have Therapy for the Plunge, which makes me incredibly happy. He imprints a Plunge on the Mox, and plays Confidant. I Therapy the 2 remaining Plunge into Darkness, and Therapy a Dark Ritual. The game drags on for a bit, He is taking more damage off his Confidant than I am, and at one point he gets up to 4 cards in his hand. He attempts to go off, and in response to an Burning Wish + LED I chant him, he wishes for Diminishing Returns. my turn, I flash back Therapy with Eternal Witness and Vindicate his Confidant. I play Gigapede and another Eternal Witness while he draws dead. and I quickly bring him down to an uncomfortable life total (1). He starts trying to go off, with 3 cards in hand, I Chant him in response to the first ritual, and he mana burns to death. Phew.

2-0 (4-1)

Round 3: Todd with UGw Threshold.

Game 1: I've known Todd for a while, but I've never played against him. I assume he is good, and he knows what I'm playing, and understands that it's a complete nightmare for him. I draw into 12 lands, and see one removal spell the entire game.

Sideboarding: -2 Swords to Plowshares +2 Smother

Game 2: I mulligan down to 6, and keep a 1 land + top. I draw no land for several turns, the game is over, it just takes him a while to deal 20 damage.

2-1 (4-3)

Round 4: Stephen with Affinity

Game 1: I'm feeling pretty low coming into this, losing to the single deck I'm supposed to beat. But, my heart sprung a fountain of joy when my opponent played a first turn Great Furnace and Ęther Vial. I peek at my hand (I'm on the play, so I all ready have a fetch down) 1 Pernicious Deed, 1 Swords, 1 Hymn and 2 more lands. I fetch for Scrubland eot, play Bayou on my turn (draw into a land) and Hymn him. I'm upset when dice rolling gets me Seat of the Snyod and Blinkmoth Nexus. This is eased when he misses his 2nd land drop. I play a turn 3 Deed (drawing into a 2nd deed that turn) and the game ends shortly there after.

Sideboarding: -3 Duress +1 Wrath of God +2 Smother

Game 2: The first card I draw is Deed, and there are lands there as well, so I'm happy. He leads with turn 1 Disciple, and then turn 2 Frogmite, then turn 3 Disciple, then turn 4 Disciple and Myr Enforcer. At this point, I have Deed on the table, and I start counting. I'll lose 12 life if I activate Deed. This is unfortunate seeing as how I'm at 11. I start cleaning house, first Vindicating a Disciple, and then Plowing the Enforcer. He brings me down to 7 with attacks. I vindicate another Disciple before I Deed @1, bringing me to 3. He plays a land and another Myr Enforcer, and passes. I play Eternal Witness, returning Swords, and remove his other 4/4. On his turn, he plays Therapy, naming Eternal Witness. I show him the lone card in my hand: Haunting Echoes. He looks at this yard for a moment, and decides not to flash back Therapy, removing his lone creature. On my turn I in fact do remove his graveyard, he loses Myr Enforcer, Cabal Therapy, Disciple of the Vault and a couple of other non-creature spells. He topdecks a Ravager. I use top on my turn to turn up a Swords and Swords the Ravager. He allows it. He plays a land, I draw Gigapede and play it. He plays another Ravager, I dig up another Eternal Witness to get my Swords back to kill it. He runs out of creatures, and Gigapede becomes too much of a hassle, so he picks up his cards.

3-1 (6-3)

Round 5: I don't know his name, but we're both on Turffle Shuffle

We ID, he realizes that he is 8th seed, and the poor guy in fact does get knocked out, by a guy with 7 points going into this round, but he says that he wouldn't take it back either way, because the Truffle Shuffle Mirror must be the most annoying thing ever.

3-1-1

Top 8. I'm 8th seed. And fate takes a hand to make it so that I play against U/w Landstill, which is in first after his 5th round opponent fell asleep. Read Josh's report above for more information on that.

Round 6: Austin with U/w Landstill

Game 1: I played this very same match last month, and I was very unhappy with the outcome. Austin runs a number of Wastelands and Dust Bowl. These cards make me unhappy, especially the latter. Last time we played, he won, but I was very sure of my chances to win. This game is very, very long, He keeps a slow hand (As if Landstill had fast hands) And I tried to keep him off blue mana with Vindicate (he kept a 2 wasteland hand) for a few turns, but he kept topdecking it. He burns up counters on Hymns and Duress gets Decree and what-not. I get a Deed on the table, which stops his Factories from coming after me, and helps me kill his Crucible when it comes down. I finally hit a creature, Grave-Shell Scarab (Chuck) and good ol' Chuck went through every piece of removal left in Austins deck, and all of his man-lands to eventually win the first game.

Sideboarding: -3 Wrath of God +3 Loxodon Hirearch

Game 2: Austin counters my turn 1 Top, and gets a Standstill down, which is only broken on my 3rd turn, when I move to play a Deed. Aptly, the Deed is countered. I take 4 points off a Factory, while Austin throws Counterspells at Hymn to Tourachs. I get a Deed on the Table, which kills the pace of the game. He plays Crucible, I eot Deed, he Stifles it. I Vindicate the Crucible on my main phase. I try to resolve another Deed on my turn, he Forces it. I play some Hirearchs, he Stifles a Life gain ability, and Plows it, I play another, it sticks around long enough to be Wrathed. I duress on my turn, getting Decree of Justice. he plays Dust bowl, and uses it. I use Top to draw into Haunting Echoes (Gigapede is the next card) and I ask him if he has a counter. He doesn't, and thusly loses every business spell in his deck, but keeps all man-lands. The game then comes down to Gigapede bashing into a sea of Factories and Faerie conclaves, when I don't have enough Swords to kill them all.

4-1-1 (8-3)

Top 4: Round 7: Craig with WGb Zoo.

Game 1: He was scouting my incredibly long match with Austin, and knows exactly what I'm playing. I have only a very faint idea of what he is playing. Game 1, I keep another 1-land-and-top hand. I don't see lands quickly enough, and he beats me quicker than I'd like

Sideboarding: -4 Duress +2 Loxodon Hierach +2 Smother

Game 2: I'm feeling very bad about this, and wonder if I can turn this around. My hand looks good, 3 lands, Swords, Hymn, and a couple of other decent effects. I manage to stay-off his quick creature plan, and Deed away a Jitte and creature, only to play another Deed. I finally get good ol' Chuck (Grave-Shell Scarab) on the table, and he is larger than anything that Craig can get on the table.

Game 3: I'm feeling much better, especially after I see my hand, 4 lands, and a deed, a Damnation and Duress. He leads with duress, taking my Duress. I play land-Go, after drawing into Swords. He plays a Watchwolf, I allow it to stay around, so I can 2-1 if he tries to Rancor it. He hits me, plays another critter, my turn, I play Deed, he attacks for 5, I play land-go. He attacks, I clear the two men, and he plays two more. I Damnation them away, he plays a creature, I kill it. This process continues over the next several turns. Finally, I land a Gigapede and then Eternal Witness, and then Chuck. He hits a Jotun Grunt, and Equips it with Jitte, but I just Deed his side off the table.

5-1-1 (10-4)

Finals: Round 8: Josh with Goblins.

Before we start, I ask him if he would like to concede to me, he gives it serious though. I keep silent. I don't have a ton of experience at events like this, so when it comes to negotiating in the final stages, I don't know exactly what I may or may not do. I assume that offering him a prize split would be collusion or bribery, or something of that nature, and would get me Disqualified. As I later find out, I am quite wrong, and once again, I learn a lesson the hard way. I'm not confidant at all in this match, as my board sucks for it, and this land split is really, really bad for me.

Game 1: He wins the die roll. I have a pretty decent hand, Swords, Deed, Wrath, and some lands. I keep, he keeps. He has a slow start, which benefits me. His turn 2 Piledriver is sent to live on the farm, but, He hits me for several damage, He plays Warchief, and gets in for a couple. I play deed. He matrons for Piledriver, plays it and brings me down to 7. I activate Deed on his turn, after his attack step has come and gone. He plays Ringleader, drawing Warchief and something else. I play Grave-Shell Scarab, he plays Warchief, Matron (Getting Ringleader) and Fanatic. but holds back the attack. I tap out to cycle Krosan Tusker, and play Deed. He plays Ringleader (hitting only Siege-Gang Commander) and cycles Gempalm at Chuck. I drop to 2 life. I deed on his turn, he plays Siege-Gang afterwords. I play Wrath of God on my turn. He has been commenting this entire game about his topdecking, and I'd like to imagine that he topdecked the 4th Goblin Warchief that finished me off, as I had no answer in hand.

Sideboarding: -4 Duresss +1 Wrath of God +3 Loxodon Hirearch, this isn't amazing, but if I can get lands on the table... it'll be all right.

Game 2: On the play, I have Top, and I also have Swords for his turn 1 lackey. The problem is, this is a 1 land hand (and the lands is Plains.) I take the chance and keep it. I swords his Lackey, and then hit a bayou. It is immedeatly destroyed, he hits port, and I don't see lands in my top 3. Finally, I get my 2nd plains, but at this point, he's amassed a small army that I can do nothing about, as he has 2 Ports active.

So, in conclusion...

Truffle Shuffle, or whatever you would like to call it, is really an amazing deck. While it doesn't have the same ultra-strong synergies that many of the other decks in the format depend on, it has an all around strong game against the environment. Combo really is seldom a problem, as you have umpteen hate cards game 2/3 and typically enough game 1 to hold them off for a decent shot at a win. It can out-control other control decks, and keep most aggro (although I know my normal build struggles a bit with Goblins) But, the deck probably has the single best game against Random in the environment, and while I did lose to threshold today, the Threshold (and Fish) match is so lopsided, it really is not funny, if you're the Thresh/Fish player.

I'm am really disappointed that I lost to Threshold, and that I am too inexperienced to know what I can and cannot do in the final round of a tournament. The day was really awful, overall. I am very surprised and happy with how the deck and I preformed, I only wish that I could have been able to make the fixes that I wanted. Actually, I wish I was able to play the deck that I forgot. I suppose I'll have one last chance to win some byes, I'd better make it count, because winning 15 rounds in a row is hard.
« Last Edit: April 17, 2007, 12:40:02 am by MasterShake » Logged

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« Reply #17 on: April 17, 2007, 05:34:04 pm »

You beat TES, but lost to Threshold? Jack Elgin's going to kick you out of the fan club.
« Last Edit: April 17, 2007, 05:40:16 pm by Matt » Logged

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