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Rite of...
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Topic: Rite of... (Read 990 times)
Jaynel
Basic User
Posts: 5
Rite of...
«
on:
May 12, 2007, 07:40:15 am »
So in Coldsnap, we got Rite of Flame. For reference:
Rite of Flame
R
Sorcery
Add RR to your mana pool, then add R to your mana pool for
each card named Rite of Flame in each graveyard.
I think this idea could be expanded to a cycle. I thought it would be cute if all the names sounded similar to each other, so here goes:
Rite of Maim
B
Sorcery
Target creature gets -2/-2 until end of turn, then that creature gets -1/-1 for
each card named Rite of Maim in each graveyard.
Rite of Aim
W
Sorcery
Target creature gets +2/+0 and first strike until end of turn, then that creature gets
+1/+0 for each card named Rite of Aim in each graveyard.
Rite of Shame
U
Sorcery
Return target creature to its owner's hand, then return another target creature to its owner's
hand for each card named Rite of Shame in each gravyard.
Right of Claim
G
Sorcery
Search your library for up to two basic land cards, reveal them, then put a land card from your hand
into play for each card named Rite of Claim in each graveyard.
Does the effect match the cost fairly? Does the effect match the color well? Are there better names? (I'm not sure if Maim can be used as a noun)
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parallax
Basic User
Posts: 318
Re: Rite of...
«
Reply #1 on:
May 12, 2007, 12:12:32 pm »
First of all, see the 'Burst' cycle. Aether Burst, etc.
Second, several of these are very undrecosted. Maim, Shame and Claim all need to cost two. And Claim might need to cost three.
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How about choosing a non-legend creature? Otherwise he is a UG instant
Wrath of Frog
.
jro
Basic User
Posts: 170
Re: Rite of...
«
Reply #2 on:
May 12, 2007, 03:10:32 pm »
This already was a cycle in Coldsnap. The other cards are Rune Snag, Feast of Flesh, Sound the Call, and Kjeldoran War Cry.
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