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Author Topic: Cyclical Unconscious  (Read 1147 times)
ghostchild
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« on: May 16, 2007, 12:10:45 am »

Cyclical Unconscious
 {3} {G} {G}
Sorcery
Remove Cyclical Unconscious from the game and reveal your hand. If there are seven or more creature cards in total among your permanents, cards in your graveyard, and cards in your hand, discard your hand. If you did, then you may shuffle your graveyard into your library. Then you draw seven cards.

Collective Unconscious never really was good was it? Now they've made Harmonize which is obviously miles better, so why not push it even further? Here's a Green personal Timetwister/Wheel of Fortune. The fact that you get either effect feels very green, and so does tying it to creatures and having it affect only you. I really like this one and I hope you all do too.

« Last Edit: May 24, 2007, 03:59:16 am by ghostchild » Logged
Anusien
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« Reply #1 on: May 23, 2007, 02:56:46 pm »

I really think this is doing too much.  My eyes started to blur when I read the card.  You can get basically the same effect with a lot more simplicity.  I see three ideas:
A) Giving it a really high cost (perhaps with X) and giving it Convoke
B) Giving it a sacrifice requirement and a lower cost (2GG)
C) Giving it a medium cost (5-7) and letting you sacrifice creatures to reduce it.
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SpencerForHire
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« Reply #2 on: May 23, 2007, 09:13:03 pm »

I think convoke on this bad boy would be perfect.
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« Reply #3 on: May 24, 2007, 12:48:10 am »

I agree - convoke would simplify it substantially, or possibly allowing the discard of creature cards from hand to help with the mana cost.
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