Why are Necropotence and Vampiric Tutor in the sideboard? I personally would put both of them in the main, they're just so powerful.
Other than that I'd suggest cutting 5 or 6 Swamps and replacing them with fetchlands.
Yeah they’re powerful but since I’m a coward player I rather stick with the 12 disruption spells just in case. Necro, a card that’s always powerful, isn’t silly powerful in this deck (in the buried alive form) since i plan to end the game as soon as possible and even tho necro does that and much more I think it’s just a fringe card in the original form of the deck. Ok I’m starting to contradict myself. Vamp tutor (see my comment below) and Necro are gonna go maindeck.
+1 Necropotence
+1 Vampiric Tutor
-2 Hymn to Tourach
I will test this.
About the fetchlands, are they really essential if you only plan to go as far as turn 3? I mean, thinning my deck is irrelevant in that situation.
You have absolutely no library manipulation or draw, so you're essentially relying on your opening 7 to disrupt enough and resolve a Buried Alive. That's rather terrible, no?
I should had pointed that this deck requires frantic mulligan. The first version of the deck even packed Serum Powder. But you are right, absolutely right. I run 8 corpse dance and 6 buried alive (consultation and DT), but even with those numbers I find myself screwed in some games. But what shall we do? Here’s a list of possibilities:
Vamp tutor
D consultation
D tutor
Necropotente
Tainted pact (swamp count should be fixed)
Imperial Seal
Night’s Whispers
Et cetera. Let’s just see what we can do staying mono black for now.
I Really think that bazaars are critical to the deck preboard. One of my main concerns is that pre-board you HAD to resolve a Buried Alive but you didn't see to feel like the extra tutor or draw power was worth it. Then post board, when you were still basing your entire plan on 4 cards (resolving mask) you boarded in the spoils.
If anything I think the pre-board deck needed the spoils more, because you HAD to find and resolve buried (in your list). With this list you have Bazaar (and entomb) as alternate ways to assemble your combo in the yard. In addition to that you have Confidants. So with those two cards online your filtering 4 cards and keeping 1.
My biggest concern about the deck is not the GY hate, its going to be mask hate. Unfortunenately, the mask combo has been around for a long long time, so the surprize factor might not be there in game 2. I know personally, that Naughts are dead give-away to mask. So even if I don't see a mask in Game 1, I am assuming you run it... and I would probably assume you run it maindeck and just didn't see one game 1. So I think the biggest stumbling block for this deck is going to be getting around Null Rod or Pithing Needle. This is why I put Vindicates in the board.
If I don't expect to be facing Null Rod, then I could concivibly put Engineered Explosives in that spot. Now for game 2 I really have 2 ways to win. #1 - Mask+Fatty (3 mana), and #2 Hardcast Horror and pop EE for 0 killing the tokens (4 mana). Also, If I have the combo 1 all set up and they have a Needling naming mask... then EE @ 1 will take care of that as well. EE even gets around Chalice @2, because to kill any chalice you just need to drop EE @ 0.
The one glaring problem is that EE makes you totally at the mercy of null rod... so it means you auto-loose to a deck that packs both Null Rod and GY hate.
Buried alive is a more inyourface card and with a simple spell I can achive 50% of the win. Bazaar is to situational and random (even with entomb as a fix). But that’s a new possibility and, except for the confidants, I like the decklist. It’s a diferrent approach to my narrow minded decklist. Just tell how the confidants work in a quick pace deck.
There is no Mask hate. There’s just some cards aimed towards other decks that can’t stop Mask. The opponent isn’t going to pack both gy hate and Mask hate, so it’s up to you, the turk player to find a strategy to render that hate useless by choosing the right type of deck. That’s the fun part of playing this deck. You are totally right when you say you auto-lose against someone who plays both null rod and gy hate, but remember this deck is rogue, nobody will be expecting this and if they see you cast buried alive they will think you don’t run mask for the Naughts but that you kill with ghoul. And vice-versa.
Thanks guys for all your help. I will post an updated decklist soon. And feel free to post your own decklists and join the discussion. The deck can’t be full proof but at least is a new concept.
Thanks