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Author Topic: B/G Fish  (Read 1615 times)
Valrauka
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« on: July 15, 2007, 07:42:50 pm »

Alright, so i have been playing this deck in my meta game for sometime now and it seems to be working alright. I thought i would post it here and seewhat advice i can get towards it.

Manabase(22)

4 Swamp
2 Forest
4 Bayou
4 Fetch
3 Mishra's Factory
1 Treetop Village
1 Strip Mine
1 Mox Emerald
1 Mox Jet
1 Black Lotus

Creatures(18)

4 Wild Mongrel
4 Dark Confidant
3 Nantuko Shade
3 River Boa
2 Withered Wretch
2 Basking Rootwalla

Spells(20)

4 Duress
3 Rancor
3 Diabolic Edict
1 Dark Blast
2 Pernicious Deed
1 Vampiric Tutor
1 Demonic Tutor
1 Sword of Fire and Ice
1 Umezawa's Jitte
1 Tormod's Crypt
1 Naturalize
1 Pithing Needle

Side Board

3 Null Rod
3 Mesmeric Fiend
2 Tormod's Crypt
2 Massacre
2 Oxidize
1 Naturalize
1 Diabolic Edict
1 Sword of Light and Shadow

My metagame usually consists mainly of 1-2 fish decks, 1-2 combo, 1 control, 1 oath and 2-6 other random mostly aggro decks (mono red, white weenie, green stompy, black suicide). With the occasional extra player comming and playing another random tier one deck.
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Roat17
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« Reply #1 on: July 15, 2007, 11:01:00 pm »

The Nantuko Shades, combined with Basking Rootwalla, and man-lands seem a bit too mana intensive.  You also have enough 2 drops that maybe you should look into either more early disruption in the form of Root Maze/Cabal Therapy, or a higher CC creature.  Tarmogoyf is pretty much the best 2 drop green has, so I would probably cut the shades for him.  Or if the Meta isn't too fast you could try and resolve a Spiritmonger.  Also, you could replace Naturalize with Primordial Seal, as it would allow you to play it and not have to keep mana open.  I would probably also replace one of the MD equiment and one crypt with another wretch and regrowth.
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FML//TDP
silvernail
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« Reply #2 on: July 17, 2007, 05:54:05 pm »

This is not b/g fish. Im sorry you fail.

Anyways if I were to make a B/G 'fish' deck it would have rootmaze and null rod MD. I think the deck defintely needs more disruption MD but thats just me.

This is not instant messenger. I'm sorry, you fail. Warning issued.
-Jacob Orlove
« Last Edit: July 17, 2007, 07:39:13 pm by Jacob Orlove » Logged
Valrauka
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« Reply #3 on: July 18, 2007, 12:41:59 pm »

@roat. I really like the tarmogoyf idea i think i will take otu the shades i was finding them to black-heavy but i didn't know what else i should replace
them with. The rootwalla is really a meta game descision because my metagame is alot of early fast creatures and rootwalla is possibly bigger than all of them. My meta is fast creatures based decks but i could try putting in a bigger creature like spirit monger or grave-shell scarab but i think in most cases it will be to slow or get killed fast to swords or burn or some other random kill spell. The man lands are there becasue i find myself deeding away the board alot to take out like 4 of my opponents creatures durign his turn so with the man lands even if i dont have ac reature i can activate and start attacking next turn getting ahead again. When i made this deck seal of primordial wasn't out so i over looked it but i think its a good idea and i will switch them. And i like the idea of more early disruption i never thought of root maze but i dont knwo what i should cut.

@silvernail. Fast creatures/Utility creatures and disruption i didn't know what else to call the deck and fish decks dont all play maindeck null rod.
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