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Author Topic: Loam Transmuter  (Read 1237 times)
ghostchild
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« on: July 20, 2007, 10:44:37 pm »

Loam Transmuter
 {2} {G} {G}
Creature - Elemental
 {1} {G}: Remove up to three cards in target opponent's graveyard from the game.
 {2} {G}, Remove three cards in your graveyard from the game: You gain 3 life, draw a card, and put a 1/1 green Saproling creature token into play.
3/5

I'd like to see more green creatures along these lines -- well costed, but that can actually do interesting things and aren't just large idiots.
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JuJu
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« Reply #1 on: July 21, 2007, 06:43:53 pm »

Hrm. I think the first ability should definitely be Target Player (Is this even a green ability, though?).

The second ability seems clunky. You get so many things for 3 mana. You should probably make it OR, but make each effect better, and only once per turn. Should be something like You gain 4 life OR Draw two cards (Counsel of the soratami is priced at 2U, and is very fair) OR put a 2/2 Saproling Token into play (Not quite a Call of the herd). You may this ability once each turn.

Also, should the second ability be sorcery speed only?

Oh, 3/5 for 4 seems pretty good. Maybe a 3/4, or give it Defender.
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asi
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« Reply #2 on: August 08, 2007, 06:11:10 pm »

Loam Transmuter
 {2} {G} {G}
Creature - Elemental
 {G}: Remove a card in target player's graveyard from the game.
 {2} {G}, Remove two cards in your graveyard from the game: Draw a card and gain 2 life.
3/4

I know "three cards" go nice with the name, but that shouldn't matter that much when desiging a card, so above would be my proposal. It's quite good in standard/Extended, I'd think.
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Malakai
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« Reply #3 on: August 13, 2007, 09:04:58 pm »

It's too expensive for legacy, but this is really good.  Three mana and a negligible second cost for a card and some life every turn is solid, especially when that card then helps to pay for that second cost.
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Anusien
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« Reply #4 on: August 18, 2007, 06:53:48 pm »

That second ability is kind of wordy.  Life gain, card and token?  Narrow the focus down.
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