This deck looks like a Frankenstein of two decks, Control Slaver and Mud Domination. Unfortunately it is also weaker than both. Control Slaver will easily deal with any large artifacts and win conditions you put into play. A Tinker for Darksteel Colossus will only result in a wasted Tinker. A Goblin Welder will easily weld out the Colossus for the Mox or some other less painful artifact in your graveyard.
Not all is lost though. The mana base is good, and most of the components are there for either a Slaver or MUD deck.
I have been playing slaver for a while now and have way more options than this deck, and I along with most sane players these days have a Platinum Angel in my main deck. Slaver has a bunch of options in the current metagame, GAT and Flash are not much of an issue. Ichorid is another matter, but your sideboard really comes into play for this matchup. Also Slaver is an easy deck to tweak to your metagame, with about 8 slots for tech against current meta decks. Also Slaver can work with a wish sideboard for either Cunning Wish or Burning Wish. I have had reasonable sucess with this deck and I am still missing a Black Lotus, and Mox Jet. Slaver also runs at least 8 counterspells (IE 4 Force of Will & $ Mana Drain). Mana Drain is especially useful in dropping a large artifact into play.
Mud Domination uses the components of Stax to run a total artifact deck. MUD uses several artifact creatures and Karn to turn other artifacts into creatures for a win, but also has a combo with Metalworker and Staff of Domination, which lets you gain life draw your deck and win. MUD uses Smokestacks and Sphere of Resistance(s) and Trinisphere as well as Tanglewire(s) to lock down your opponent and maintain permanent advatage.
Control Slaver is a cheaper deck to build than MUD, mostly because MUD runs Mishra's Workshops. In case you don't know Mishra's Workshop taps for 3 colorless mana that can only be used for casting artifacts. It really works well in MUD.
I have included lists of a Slaver and a MUD deck for your reference.
Control Slaver Main Deck
1 Mox Sapphire
1 Mox Pearl
1 Mox Ruby
1 Mox Emerald
1 Gilded Lotus
1 Lotus Petal
1 Mana Crypt
1 Sol Ring
1 Crucible of Worlds
4 Mana Drain
4 Force of Will
3 Thirst for Knowledge
4 Brainstorm
3 Goblin Welder
1 Gifts Ungiven
2 Duress
1 Recoup
1 Empty the Warrens
1 Echoing Truth
1 Yawgmoth's Will
1 Ancestral Recall
1 Time Walk
1 Mystical Tutor
1 Demonic Tutor
1 Vampiric Tutor
1 Tinker
1 Platinum Angel
1 Mindslaver
1 Pentavus
1 Triskelion
1 Sword of Fire and Ice
Land
1 Tolarian Academy
1 Seat of the Synod
1 Strip Mine
1 Library of Alexandria
1 Mishra's Workshop
2 Polluted Delta
2 Flooded Strand
1 Island
2 Underground Sea
3 Volcanic Island
Sideboard
1 Duplicant
1 Hurkyl's Recall
2 Pithing Needle
2 Red Elemental Blast
1 Sundering Titan
2 Threads of Disloyalty
2 Tormod's Crypt
2 Trickbind
2 Yixlid Jailer
MUD Domination Main Deck
1 Black Lotus
1 Mana Crypt
1 Mox Emerald
1 Mox Sapphire
1 Mox Pearl
1 Mox Ruby
1 Mox Jet
1 Sol Ring
4 Smokestack
4 Sphere of Resistance
3 Crucible of Worlds
4 Chalice of the Void
1 Trinisphere
1 Razormane Masticore
2 Triskelion
4 Metalworker
4 Tanglewire
1 Karn, Silver Golem
1 Duplicant
4 Staff of Domination
Land
4 Ancient Tomb
3 City of Traitors
2 Urborg, Tomb of Yawgmoth
1 Strip Mine
4 Wasteland
4 Mishra's Workshop
1 Tolarian Academy
Sideboard
3 Orb of Dreams
1 Masticore
3 Duplicant
4 Defense Grid
4 Leyline of the Void
I think either of these two decks are much more solid and proven than your list, which to me seems a bit unstable.
At this time you could go either way it depends on your budget. Whatever you choose good luck!
