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« Reply #3 on: January 08, 2008, 09:18:57 am » |
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And now we ring in 2008 with a classic report from 2006.
The Mountains Win Again! Three Vintage Power Tournaments in 8 Days Friday, June 16th, 2006 Our tale begins with weeks and weeks of preparation for the heavily anticipated 4 Workshops tournament in Enfield, CT. Since its initial debut as Mono Red Control at the 40 Duals Tournament in June 2005, I’ve played over 1,000 games with various incarnations of The Mountains Win Again. During the past year, I’ve spent thousands of hours testing, refining, and analyzing TMWA and tracking its progress, so I felt that I was well prepared. This weekend would give me a good indication of whether or not all this time and effort refining the deck had been effective in making it more competitive. I’ve had a ton of fun learning about the format through in depth analysis in preparing a metagame dependent deck and exploring the competition. This week in particular, on Thursday and Friday, I spent a good portion of time with Chad performing a comprehensive analysis of the metagame based on the SCG Rochester results. We formulated our estimated changes to the metagame based on that analysis and assigned weighted qualitative values to each card in the TMWA main deck and sideboard based on their estimated effectiveness. We ended up making just one slight adjustment before arriving at version 16.4 which I would proceed to play during the next three tournaments I played in over the next eight days.
Mana (14) 1x Mountain 4x Plateau 1x Plains 2x Wooded Foothills 1x Bloodstained Mire 1x Windswept Heath 2x Flooded Strand 1x Mox Ruby 1x Mox Pearl
Mana / Removal (5) 4x Wasteland 1x Strip Mine
Mana / Beats (4) 4x Mishra's Factory
Beatstick (1) 1x Genju of the Spires
Team Artifact Destruction! (10) 3x Goblin Vandal 2x Gorilla Shaman 3x Goblin Welder 2x Hearth Kami
Damage / Removal (13) 4x Grim Lavamancer 3x Swords to Plowshares 3x Lightning Bolt 1x Disenchant 2x Seal of Cleansing
Disruption (8) 3x Pyroblast 2x Pyrostatic Pillar 3x Tormod's Crypt
Search (5) 1x Enlightened Tutor 4x Magma Jet
Sideboard: Disruption & Protection (15) 4x Red Elemental Blast 1x Swords to Plowshares 1x Goblin Vandal 1x Goblin Welder 1x Pyrostatic Pillar 1x Tormod's Crypt 1x Null Rod 1x Sacred Ground 1x Seal of Cleansing 3x Disenchant
We also whipped up a different version of Mono Red Control during the preceding week, which I affectionately titled “Trogdor – The Burninator”. The plan was for Sara to play this deck since it would easier to pilot that TMWA and a ton of fun to play. After some deliberation, Chad decided to play Sullivan Solution aka Erayo Fish aka SS, so we put in a good dozen games or so testing The Mountains against SS. We determined that the matchup was favorable for Mountains and this was entirely pre-board. Little did I know how much this testing would come in handy over the coming weekend. We prepared two copies of Trogdor so that Katie could play as well and Chad whipped up his copy of SS sporting 15 stylish proxies including uncommon cards like Planar Void.
We planned to meet the following morning around 8:45 and drive out to Enfield to arrive in plenty of time for registration. We’d made reservations at the Marriott about a mile from the event location and planned to stay overnight and attend the Day 2 Mox Ruby tournament at the Beanie Exchange in West Springfield, MA. I went to work to finish up some final preparations and returned not too late that evening to get to bed at a reasonable hour in order to be well rested.
Tournament: 4 Workshops Tournament, Enfield, CT Saturday, June 17th, 2006
We began with a scrumptious breakfast of egg sandwiches and blueberry muffins, after piling into Katie’s high tech Toyota Prius and entering our destination coordinates into the built-in navigational GPS. Chad drove and we raced along the shortest of our route alternatives. While traveling we talked about Magic, politics, Magic, social issues, Magic, economic considerations, and Magic.
We arrived at our destination without incident, parked behind the lodge where the event was being held, and walked inside to see a large room with one side full of tables and chairs and another half almost entirely empty save one small table with a chair on one side. As we approached the registration and dealers’ tables, we were greeted by Derek (head judge), Hatch & Dave (event coordinators) and Samite Healer (dealer extraordinaire). It seemed that preparations were coming along, though Hatch informed us that the lodge had neglected to make all the tables available, which is why half the room was empty. The small table with one chair was for Dan Gagioch who had recently had surgery on his foot and was therefore the feature match table for the day. Samite had just added some awesome looking customized Psychatogs to his case, a playset featuring all four of the legendary Teenage Mutant Ninja Turtles. These were much ogled, throughout the course of the day. We delivered our donation of Myriad Games Mana Cookies to be given out as door prizes throughout the tournament. They had a good reception all the throughout the day with everyone who won one enjoying their delicious Myriad Mana goodness. We also left a pile of Myriad Games pens next to stacks of flyers for our next Myriad Games tournament on July 15th.
We registered our decks, made much easier since our deck lists were all handily preprinted the day before. We did discover that our paper printed proxies were not allowed today and spent about 20 minutes customizing basic lands using the multicolored Sharpies I always bring along for foil land customization. Between 11:00 and noon, more players trickled in, most of whom I recognized from previous events. I performed a series of quick head counts over that hour and realized that there were only about 54 players in attendance, far short of expectations that between 80 and 100+ players would attend. We sojourned to the Dunkin Donuts next door so that the caffeine addicted could get beverages and had smoothie samples. Apparently I was the only one who could successfully down a frosty smoothie without freezing my brain – must be all that hot magma floating around in my innards. Around 12:30 Hatch made initial announcements including that there were 54 players (I guessed right!) which was later updated to 55 after one player was discovered missing from the roster. Hatch confirmed that the prize structure was guaranteed, though it was evident that they would be taking a huge loss on the event. This prompted discussions throughout the weekend regarding the effects of guaranteed prize structures on the long term viability of a continued series of events for the Vintage community in the area. Anyone who has discussed this topic with me knows my stance. If you do not and would like to engage in conversation, please do not hesitate to contact me.
Round 1 began at 13:05 and I was paired up against Scott Jensen aka Ink Eyes, who I recognized from previous tournaments at Myriad Games. We both knew what each other were playing and I felt fairly confident in The Mountains ability to handle Suicide Black. We both mulled to 6 and Scott played first. I’ll note now that I did not win a single coin flip or die roll during the entire day to determine who played first. We exchanged blows from Mishra’s Factories before I blew his up. Genju of the Spires came online and swung twice putting him at 6 life when he exercised his option to concede. The first game took us all of 8 minutes. Game 2 he led off with Black Lotus for Dark Confidant. I proceeded to get Gorilla Shaman and Grim Lavamancer online followed by Mishra’s Factory and Goblin Welder. He cast Demonic Consultation for Ink-Eyes and got it in hand, but I killed him too quickly. The second game lasted for 9 minutes. We then played an hilarious subgame where my only win condition was killing Ink-Eyes who was triply regenerate-able thanks to 6 mana sources in play. I chump blocked and removed my creatures from the graveyard with Lavamancer to prevent the unearthly effects that ninja body thief and in the end I sent Ink-Eyes farming with Swords to Plowshares. Scott was quick to point out that Ink-Eyes had not died and we had a good laugh before signing and turning in the match slip including a special note from Scott indicating that I had won the subgame. I used the restroom facilities, which were acceptable if a bit cramped, and prepared for the next round.
Round 2 I ended up at table 1 versus Will Clair, who I did not recognize. He led off with a Flooded Strand and I was hopeful that he was playing U/W Fish. Unfortunately, he was playing Oath and my Goblin Vandal was no match for his 2nd turn Oath / Orchard followed by Akroma & Spirit of the Night. Our first game was done in 8 minutes. I sided into all my Oath answers including 7 total Disenchant effects and kept in the Swords to Plowshares even though I wasn’t sure if he was running Simic Sky Swallower (SSS). I mulled to 6 and led off with a decent hand including Pyroblast, Magma Jet, and Wasteland. Unfortunately, I only had one fetch land, so I could either take a chance on fetching out a Plateau (and potentially being entirely screwed out of white if he had a Waste) or going for Mount Fuji and using the P’Blast to stall him while I dug with the Jet. I opted for Mount Fuji. Unfortunately for me, he had a 2nd turn Oath & Orchard followed by Time Walk. He did forget to attack one turn, and I was able to delay his Oath by a turn since I Jetted the token while his Orchard was tapped and I only had one token. Unfortunately, I didn’t turn up a white source and my Jet revealed Sacred Ground and Seal of Cleansing. Guess I should have taken the chance on Plateau. Akroma & Spirit of the Night were all too eager to finish me off and I wished my opponent good luck.
Round 3, I faced off against Matt McNally who I recognized from previous events. He mulled to 5 game 1 and Enlightened Tutor-ed for Pyrostatic Pillar which was promptly countered. I beat down with Goblin Welder, Mishra’s Factory, Hearth Kami, and killed one Auriok Salvagers only to have another one show up but to no avail. It was a close 15 minute game. Game 2 did not include any mulligans but did include a pair of Salvagers racing through a Pyrostatic Pillar and a ton of burn with counter backup. Game 3 began with another mulligan down to 5 on Matt’s side of the table. I played first with a ridiculous 1st turn Pyrostatic Pillar. Matt took eight damage 1st turn by casting Lotus and three other spells, seriously depleting his hand. Hearth Kami came online next turn and beat down with Mishra’s Factory for the win. All in all the match took about 35 minutes.
Round 4, I was paired up against “Null” Rob D’Alfonso playing old school Gifts with Goblin Charbelcher. Game 1, Darksteel Colossus came online early via Tinker through Pyrostatic Pillar. I attempted to put The Big Man to hearty agricultural use, but the sheer Force of Will of his industrial controller kept him in play, beating me in the face for two turns. Game 2, Rob started off with a Lotus and Flooded Strand. I attempted to cast Seal and he Drained it, casting Goblin Charbelcher and Strip Mining one of my lands. I got a Mishra’s Factory online and started swinging with that and a late Goblin Welder. He Belched over four turns, always for 2 or 1, once failing to kill my dude by flipping a land as the top card. I managed to get him down to 4 before he Rack and Ruined by Mishra’s Factory and Tormod’s Crypt which was playing Yawgmoth’s Will watch. It was a close game. The entire match lasted for 40 minutes.
Round 5, I proceeded to play against Ryan Bakes, a younger fellow playing U/W Fish. After dealing with a Meddling Mage and a persistent Cloud of Faeries turned into a Ninja, I ended up breaking Standstill for a Grim Lavamancer who in turn cleared the way for a couple of Genju swings. I ended up at 6 before I dispatched of the junior wizard across the table, so it was a decent game. Game 2 he turned my Assembly Worker into a permanent resident of the agricultural community and I was forced to get another Factory followed by another to pump him up and go the distance. I wished Ryan luck and made sure he knew about the Mox Ruby event at the Beanie Exchange the next day. This match was completed in about 30 minutes.
Round 6 I was pretty sure I wasn’t in, but I still had a very slim chance and I wanted to play it out anyway, since it was only 18:30 and I’d come to play. I ended up being paired against a fellow that I’ve played against twice previously, Rich Meyst. Rich commented that he didn’t like this matchup, by which he meant that he thought The Mountains would defeat whatever he was playing at present. When he started off with an early Erayo, I concurred. This was actually a very close game with lots of back and forth. I ended up at 2 when I finally finished him off. After sideboard, the matchup wasn’t quite so even, with a pair of Mishra’s Factories and a handful of removal taking care of opposing ground troops. Hearth Kami joined in the fray and it was over in a matter of minutes. I wished Rich the best of luck in all future events and caught up with Sara and Chad to see how they were doing.
Sara ended up going 3-3 and Chad hadn’t done great, but we all had a good time. We decided to wait for the final standings in case I happened to miracle my way into the Top 8 and then head out to dinner. We got directions to the area where the eats were and awaited the results. After finding out that I came in 17th, we headed out with Katie, who had returned from relaxing at the hotel during the tournament. We drove down the strip and stumbled upon Olive Garden. We were all in the mood for tasty Italian dinner, so we put in our names and walked around the restaurant while waiting for our buzzer to notify us that our table was ready. We headed in and ordered dinner, enjoying a leisurely meal before heading back to the hotel. No one was up for swimming before bed, so we ended up just hanging out in the room, relaxing, and watching a documentary on Robert McNamara.
Tournament: Beanie Exchange, West Springfield, MA Sunday, June 18th, 2006
We awoke the next morning and prepared for the next tournament. I used the hotel computer to check in on TMD to see the results of the 4 Workshops tournament the day before. We enjoyed a quick breakfast of muffins and Myriad Games Mana Cookies before piling into the trusty Prius and heading to the Beanie Exchange for another day of Magic. We arrived and greeted Hatch and Dave, turned in our decklists and enrolled. I’d been to the Beanie Exchange once before but unfortunately this time the air conditioning unit was apparently inoperative; it was suspected that it might be out of Freon. There weren’t too many people here either, just 19 players at 12:45, when the announced start time was 12:00. It was a very hot day and we went back and forth throughout the day as to whether it was hotter outside or inside. Suffice to say, it was stifling, but I’ve never been one to let a little Stifle slow me down.
We started at 13:05 and I faced off with one James Mankins in Round 1. We discussed how he and his friend Jesse had been at the PTQ in Boston the day before, which likely contributed to the low attendance for the weekend’s events. I didn’t manage to resolve much during Game 1, due to the seemingly never-ending stream of land and counterspells from his gigantic deck. I started with two Wastelands taking out two Tundras, but he just kept playing lands every turn, discussing how he really liked old school U/W control. I Swords to Plowshared a Stalking Stones, but eventually succumbed to Morphling backed up by about 8 more lands. Game 2, I started off with an early Mishra’s Factory and just swung and blew up artifact mana all the way to victory. Gorilla Shaman and Goblin Vandal are extremely effective in this regard. Game 3, I started off with slow beats from a Vandal and a couple of Magma Jets to get me some real threats. I committed 2 creatures to the board and they promptly died to the Wrath of God. I eventually found a Mishra’s Factory and kept swinging in. He cast Rainbow Efreet and I used the single best white removal spell in Vintage to send it packing. Once again, Mishra’s Factory went the distance. The match lasted for 33 minutes. We discussed some various cards to improve James’ deck including fetch lands and awaited Round 2. I happened to hear that his friend Jesse, who was sitting near us, was playing Tooth & Nail, and that he actually won, defeating Ryan Bakes who I’d played the day before.
As luck would have it, Round 2, I faced off with one Jesse Robinson. Knowing that he was playing something green that attempted to cast Tooth and Nail to win, I came in with a simple game plan – don’t let him do that. I opened with a hand of lots of removal and figured that should do the trick. He opened with a Birds of Paradise which I promptly Magma Jetted. The Llanowar Elves that showed up last turn had a change of heart and went back to tending the fields. Genju of the Spires showed up and started swinging. Then a potentially problematic Elvish Piper showed up, promising fat beats in the near future. Luckily it was also the bucolic type and was easily convinced to leave in exchange for some life. Mishra’s Factory showed up and helped finish off what the Genju started, swinging past an unsuspecting Kiki Jiki. Game 2, Jesse mulled to 6 and I put in some early beats with Goblin Vandal & Hearth Kami. Then Goblin Welder showed up and joined the party. About 20 minutes total elapsed during the course of this match.
Round 3, I was paired up with Chad. We were the only two players with 6 points so we discussed drawing for several minutes, doing mathematical calculations on the pairing sheet. There were 19 players and 5 rounds, so even if one of us lost, we were in as long as we won one more match between Rounds 4 and 5. So we played. We had some close games. Game 1, I mulled to 6 and Chad led with Underground, Ancestral, Confidant, Mystical. He got a Cutpurse online next turn and another one joined it soon after. He revealed a chain of 1 casting cost cards with his shadowy advisor and paid 4 life for Chain of Vapor, Stifle, and 2x Duress. I lost to Cutpurse beats in short order. Game 2, I beat with Hearth Kami and got a Gorilla Shaman on board as well. He beat down with Cutpurse, but I managed to get a defending Mishra’s Factory to stop that nonsense. He got Erayo and started swinging in the air but I eventually removed to squeeze out the win with little dudes. Game 3 was ridiculously close and went to time. We had a lot of back and forth including an opening Lotus on Chad’s part and lots of Stifles and burn going back and forth across the table. It came down to the last turn where I was at 1 life and had no one to block his Dark Confidant. He had about 10 cards left in his library and was at 3. Either he would flip Force of Will or Cutpurse and die to Confidant or swing for the win. He went to his upkeep, picked up the top card of his library, and revealed… Force of Will!
Round 4, I faced off with Jason Cleveland who I’d played against at the last Waterbury and again at the last Beanie Exchange. I always enjoy playing against Jason. He’s a methodical player, a true gentleman, and a pleasure to play against, win or lose. Last I knew, he was playing Stax, including when I saw him at the 4 Workshops tournament the day before. This time however, I was in for a surprise. I start off with a Flooded Strand and a Wooded Foothills over the first couple of turns. When I attempted to fetch with one of the lands, he played Shadow of Doubt! Using sheer Force of Will against something like Pyrostatic Pillar, he got a Cutpurse on the table and swung for four turns, bringing me down to 10. I eventually for a Mishra’s Factory and swung back after Plowing the Cutpurse. He got an Ancestral when he was at 10 and a Dark Confidant online. He then Strip Mined my Factory and swung in with Confidant for the win. Game 2 I led off with three fetches to stabilize my mana base. He Forced an STP attempting to remove Erayo and ended up flipping into Erayo’s Essence. I ended up playing a spell into the Essence and Pyroblasting that pesky Erayo. Grim Lavamancer showed up to save the day and play crowd control only to be dispatched by a Darkblast. Goblin Vandal showed up later after I Crypted away the Darkblast. Pillar did most of the damage this game, including plenty to me. I had enough removal to deal with his guys. We were at time after Game 2, but we played the first 5 turns of Game 3 just for fun, since there was really no way that either of us could win that quickly.
Round 5, I was paired up against Nate Pease playing Gifts. We had a pretty straightforward Game 1 including Tinker for Darksteel Colossus with Force of Will backup. Game 2, I sided in all my Blasts, but failed to see any of them over the course of a long game. Goblin Vandal lay on the slow beats along with some fetch damage and Force of Will. Goblin Welder came out later to protect against Darksteel Colossus only to fall prey to Darkblast again. I worked Nate down to 3 with just mini beats and then he cast Darksteel with about 3 cards in hand. I had the STP, but that brought him back up to 14. I kept up the pressure and increased it a bit with Mishra’s Factory. I had 2x Tormod’s Crypt and a Null Rod on the table when he cast Yawgmoth’s Will and Repealed my Null Rod. At the first available opportunity, I Crypted away his stockpile of once used resources. He Ancestraled himself out of his graveyard in response, and I Crypted again. He had a ton of spells played that turn, but was stuck at one mana, so he needed to draw Lotus. He did and then Mystical-ed for Tendrils for about 38 or something ridiculous. Nothing a well timed REB couldn’t have handled, but I didn’t see any all game. I make a mental note to avenge my thrashing in a later duel. I was pretty laid back after Round 3 when I played Chad because I knew that no matter what, I was in Top 8. Since there were, at our best estimate, 7 Erayo Fish decks out of 19 players and about 4 in the Top 8, I was feeling good about my chances to secure a Mox Ruby with The Mountains Win Again. Such a victory would only be appropriate I told myself. So before too long the quarterfinals begin and I’m facing off with Chad (again!). He starts with Ancestral and Time Walk into a Dimir Cutpurse and I attempt to kill it. He Forces and I take a hit, attempting to kill it again next turn, succeeding this time. I get Grim Lavamancer on the board and start burninating. Gorilla Shaman shows up and does his job like the professional he is, beating down all the while. Game 1 lasts a satisfying 15 minutes. Game 2 begins 5 minutes later after some thoughtful sideboarding. It’s almost academic at this point since we’ve played this matchup almost 20 times over the past few days. I lead with three fetches and convince Dark Confidant that the farm life is more suitable for a fellow of his persuasion. I resolve a Pillar and enlist the awesome power of Mishra’s Factory to lead the assault. A Cutpurse shows up when Chad is at 8 and attempts to stave off the beats but gets removed without too much trouble. After we’re done playing, I watch Jeff Greene playing against Nate Pease from a distance. I note that they’re both playing Gifts, but don’t get much more information.
Jeff Greene ends up winning against Nate which means that we’ll be playing off. Jeff was really tired at this point and noted that considering he was thinking about dropping after Round 3, he was doing really well to be in the Top 4. He made one major misplay each game which I was fortunate and aware enough to be able to exploit to pave the way to victory. Game 1 Genju and Gorilla Shaman did their job and I saw a Psychatog and Intuitions. I side in all my REBs and side out Lightning Bolts as subpar against Dr. Teeth. I get an early T’Crypt in Game 2 and 2x Goblin Welder to stop DSC. I also resolved Pyrostatic Pillar and beatdown with the Welders. Mishra’s Factory shows up to seal the deal and we were done with our match in 13 minutes. As usual, I sincerely wished Jeff the best of luck in all his future games.
Just as we were finishing our match, Jason Cleveland finshed up his quarterfinals match against Chris Kitzmiller. He got up triumphantly and I mistakenly thought that he’d just won his semifinals match. It turns out he just won his way into the semifinals and will play off against Marc Tuttle. However, they are both playing SS, so it’s looking good for me either way. Sara, Chad, Katie, and I go outside to get some fresh air, munch on snacks, and get fresh beverages. Jason comes out in a bit and informs us that he won that match and asks if I’d like to split. I explain that I’d like to play since I’d like to win the Ruby for The Mountains. He says he’s just interested in trading either prize he wins for Drains. I’m fairly confident in this matchup, so I still resolve to play it out. We continue to exchange pleasantries as we shuffle up and begin playing. I’ll say it again, Jason is one of the most gracious opponents I’ve played against. I’m always happy to play against him as I know I’ll have a good time regardless of the outcome. As we begin to play, he notes that it’s his first time making Top 8, after playing for years. I explain that I’ve only made Top 8 once before, so we’re about on even footing. We wish each other luck and begin…
Game 1, Jason opens with Lotus, Ancestral, Brainstorm, Brainstorm, Vampiric Tutor. I take some early beats from Dark Confidant and get a few fetches to breakthrough his wall o’ Stifles. He has 2 Force of Wills to backup his early game intentions and gets another Confidant turned up from his onboard Confidant. He gets Erayo out and swings for several turns in the air and then flips it and casts another Erayo. Mishra’s Factory is guarding the ground all the while and eventually has to block Dark Confidant who attacks to stop the pain from his nebulous knowledge. Most of the damage he takes this game is from Confidant and he gets all the way down to 4 before he finally kills me with minibeats from Erayo. Game 2, I’m feeling a little less certain since I’m down a game and still hoping to win that Mox. Luckily my deck works like it should in this matchup as I get an early Sacred Ground on the table protecting my Factories. He Duresses, and I Bolt in response, showing him a hand full of land and creatures. He Diabolic Edicts when all I have are Factories and I sacrifice it, and then return it to play – thank you Sacred Ground! He hits himself for being stupid and my Mishra’s Factories beat down for a few turns to finish him off. Game 3, I get another Sacred Ground thanks to Enlightened Tutor. He gets an early Vamp and I get a Pillar on the table since I have a Mishra’s Factory in hand. He gets Cutpurse and I Pyroblast it. He takes a few more damage from spells he casts and I Bolt a Confidant to keep the field clear on the way to victory.
We finish up in about 40 minutes, comment on how it’s nice to be done with a tournament early and that we’re both happy to have won. I find out Jason is getting married on July 29th/30th so he won’t be attending the next Waterbury. I congratulate him and naturally invite him to swing up to Myriad Games for one of our tournaments when he can. We collect our prizes and head out. We walk next door to have dinner at the nice Italian place, but they’ve just closed since it’s about 9 o’clock. We hop back in the Prius and search for restaurants on the GPS. We find a Ground Round about a mile away and on our way back home, so we decide to stop there. As we drive, we pass an IHOP and Chad mentions that he likes that place. We arrive at our destination, where the Ground Round should be, only to find a different restaurant. Realizing we’ve been misled by out-of-date data, we resolve to go back to IHOP for some breakfasting dinner. We find out they’re open until 22:00 on Sundays, and as it’s about 21:15, that should work out just fine. As we enter, we see a large yellow sign that proclaims “Sunday Night Special – 6 PM to Close – Buy 1 Omelette, Get 1 Free!” or something of that sort. I loudly proclaim that this is in fact the best deal ever and we get seated promptly. We discuss dinner options and I decide that I’ll order a celebratory milkshake, vanilla please. I order two omelets, amazed that we actually get two sets of sides as well. The waitress warns us that they are rather large, but I am not intimidated by the impending banquet of food that awaits us. Sara gets two omelets as well and Chad orders some regular breakfast meal. Katie hadn’t quite decided what to get yet, but we managed to convince her to get a couple of omelets as well (best deal ever) and we realize that we won’t have room on the table for all our food. The truly American portions arrive before too long and we begin devouring them, having not eaten much else today. After I polish off my first omelet, toast, and hashbrowns, I decide to save the pancakes and other omelet for tomorrow’s breakfast. Sara did the same and Katie packed hers up as well. We ride home to the sounds of They Might Be Giants podcasts and arrived in record time thanks to Chad’s capable driving skills. We say our goodbyes after getting dropped off and head inside to get to bed and ready for the coming week. All in all, a most enjoyable weekend.
During the following week, basking in the relatively minor glory of my first victory, I decide I’d like to attend the upcoming Battleground tournament on the 24th. I’d like to go partially just because it’s a new place, partially to play again, and partially to acquire more data, to find out if my relative success the previous weekend was a fluke. Unfortunately I’m scheduled to work that day and it doesn’t appear that I’ll be able to get anyone to cover for me. As such, I resign to working, telling myself that I’d just played Magic for an entire weekend and given that I usually play in tournaments every 3 months, I wasn’t due for another good long while. At the last minute, on Friday, I found that I would be able to attend and have someone else cover for me at work, so I called up my friend Tim who had expressed interest in attending and made plans to drive down the next day. It was impromptu, spontaneous, and entirely too enticing an opportunity to pass up.
Tournament: Battleground Games & Hobbies, Abington, MA Saturday, June 24th, 2006
I’d previously corresponded with Derek, the owner of Battleground, via email about cross promoting our events, so I knew a little about the store. Tim and I headed out not too early after a decent night’s sleep. The trip down to Abington, MA was pretty straightforward – just shoot down 93 for about an hour and another 5 miles off the exit. We got a bit confused toward the end since the numbers counted down to the town line and then back up from there. On the trip down, I’d prepped Tim on Trogdor since he was borrowing Sara’s copy to play. He’d practiced some the day before. We eventually found the store, arriving at 11:00 and registering our decks. I was impressed with the store since it was clean and well organized. The bathroom was missing paper towels when I used it at first, but that was quickly remedied as soon as I notified one of the employees. Tim and I played casually with a couple of his old Mirrodin Block era Type 2 decks. We played 3 hilarious games of White Weenie with Equipment vs. Memnarch Blue Control while casually scouting the decks of those around us. A few players got lost on the way there and arrived late. Once the tournament got started around 12:30, the event proceeded without a hitch. Between rounds, I got a chance to meet and discuss things with Derek and his mother who was also working there as well.
Round 1, I was paired with Tim Greenfield who I’d narrowly defeated in Round 1 at Samite’s last tournament when he was playing U/W Fish. We signed the customary foil lands from my binder and he inscribed “It’s not U/W Fish” on my mountain. Tim began with a Flooded Strand and I made some sort of joke that it was actually U/W Fish. I started with Goblin Vandal off a fetched Mountain Fuji. He got a 2nd turn Orchard and Oath and I tutored for a Seal of Cleansing which he Mana Leaked. Akroma showed up and punched me in the face, vengeful as she is. I attacked with tokens and Goblin Vandal bringing him to 15 and he Oathed again, turned up Razia as his last card and with Gaea’s Blessing stuck in his hand. He proceeded to his draw step and lost before Akroma and Razia could swing and finish me off. Game 2, He got SSS online and my Swords to Plowshares sat useless in my hand. I got him down to 13 before 2x SSS beat me into submission. Game 3 I decided to race as Chad always intoned that I should and responded to his Time Walk by beating him in the face with my Spirit tokens. I managed to resolve a Disenchant to take care of his Oath that came down about turn 7. I just kept beating with tokens until I won.
Round 2, I played against Matt Shea playing Stax. I got a Plateau to STP his 1st turn Goblin Welder. I then dropped Factory and cast Hearth Kami. He dropped Trinisphere and I wasted his Shop next turn. He wasted my Factory on his next turn and I wasted his Tendo Ice Bridge the turn after that, locking him under his own Trinisphere. Hearth Kami continued to beat down all the way to the win. When he was at 4, I dropped a Lavamancer to ensure the kill. A 6 minute game through Trinisphere. Game 2 he got an early Juggernaut with Time Walk. I got a Vandal on board and then another, taking care of his Juggernaut when I was at 3 after he dropped Slaver. He Slaved me, drew a Wasteland, and Wasted my own Mishra’s Factory. All the while he was taking damage off Mana Vault. He said he knew what he had to get and he did indeed draw Triskelion which wrecked my board. Not even a Mishra’s Factory could save me after that. Twenty grueling minutes later, we went to game 3. He mulled to 6 and kept what I gathered was a suboptimal hand. I led with Hearth Kami and a Welder. He Tinkered up Trisk before the Welder got active and blew them away. I ate away at his life total with a Factory and kept the graveyard under control with T’Crypt.
Round 3, I played against Scott Jensen for the 2nd time in two weekends. He complained about getting paired down since we both had 6 points, but he was at table 1 last round and we were at table 4 now. I whittled away at him this game with Goblin Welder and Goblin Vandal. He Darkblasted the Welder but I Crypted away the D’Blast before it could do more damage. At one point during this game he cast Phyrexian Negator with 5 permanents on the table. I was almost giddy with excitement since I was holding two Bolts. I only had to cast one before the Negator went away. The other Bolt took care of a Withered Wretch. I kept eating away with another Welder and he cast Sarcomancy which my Grim Lavamancer deal with readily. I Magma Jetted and ‘Manced him for the win. Game 2, I sideboarded my usual anti-creature suite and removed a bunch of his stuff. He beat down with Withered Wretch. He Demonic Tutored for Sickening Dreams to take out my Goblin Vandal and Gorilla Shaman who did a sublime job of keeping him off mana. He Demonic Consulted for Ink-Eyes (again!) and got it. I got savagely lucky, drawing Swords off the top to once again send Ink-Eyes farming. Goblin Vandal and Gorilla Shaman (a new pair) came out and were joined my a Mishra’s Factory for the win. Scott wished that I would be set on fire and die, which I informed him was not very sportsmanlike. At this point we had a conversation in which Ray Robillard established that I was the opposite of the Holocaust, which I took to be a compliment.
Round 4, I was paired against Rich Shay at Table 1. I knew Rich was playing Dragon since he was sitting at a table near me earlier in the day. Naturally Rich knew what I was playing as well. We had a very good back and forth match game 1 during which I failed to draw any threats to apply pressure, but had a ton of answers that he was eventually able to win through by sacrificing life for cards via Deep Analysis. Game 2 I had a massive hand of answers including T’Crypt, 2x STP, Disenchant, etc. Unfortunately I couldn’t apply any pressure due to only having one colored mana source for the first 12 turns of the game. Then Rich’s secret sideboard tech was revealed – Zombie Infestation and Basking Rootwallas. Luckily my defensive Mishra’s Factory held off hordes of zombies attacking and we kept going back and forth until Rich drew the game with Dragon and no other creatures in his graveyard since I’d STPed his Eternal Witness earlier in the game. Since we were at time, Rich ended up winning the match 1-0. We played out of the five turns of game 3 and I had an equally strong opening of T’Crypt and removal / REBs, but nothing impressive happened. I made a few misplays during the first two games that if executed properly could have slowed his progress, but I still feel that this matchup is a strong one for The Mountains.
Round 5, I was paired against Alexand “Arik” Pogrebinsky, a gentleman of Russian origin. It was pretty cool to play my Russian Sacred Ground and have my opponent read it and indicate that he thought it was misspelled. Turns out Arik was playing Stax, and our game 1 went something like this: Lightning Bolt, Magma Jet, Goblin Vandal, Hearth Kami, Goblin Welder, Scoop. This was over the course of 28 minutes, coming back from a ridiculous opening hand on the part of Arik which included assembling his entire Uba Mask Bazaar Chalice for 0, etc on the first two turns. Witness the awesome power of Team Artifact Destruction. He just shook his head after this game and couldn’t understand how he’d lost. Game 2, Arik kept a hand he shouldn’t have (including 1 Mountain, Goblin Welder, 2x Karn, Triskelion, etc) and I dispensed of one of his two Goblin Welders, controlling the other one with a T’Crypt. I got Vandal on board, Mishra’s Factory, 2x Goblin Welder, and he conceded. We then proceeded to play out the rest of the game making up rules as we went along. Rules like: Barbarian Ring gains the controller one life rather than the controller taking one damage and Fetch lands get two lands. Fun times.
Round 6, I’m up against Ray Robillard with his powerfully underrated Staxless Stax deck. Last time we met, Ray thoroughly trounced me, so he felt he had a good matchup. Either way, Ray was definitely in Top 8 no matter what and I was likely in as well, so we decided to play it out. Game 1, Ray took a bunch of damage from Cities and Barbarian Rings. That coupled with Grim Lavamancer on Welder patrol and Mishra’s Factory caused a relatively quick demise. Game 2 was not so cut and dried with a 1st turn Sensei’s Divining Top leading into a Triskelion that wiped out my dudes, Trinisphere and Wastes / Strip to keep me from casting all the excellent removal spells in my hand, and Karn to finish me off. Game 3 I led with Goblin Vandal, followed by a Welder, then another Welder, then another Welder. I realized by the time I played the 3rd Welder that I had entirely overcommitted to the board, but I figured at the time that I had the game locked out. Even after Trisk showed up, he could only blow up three of my four members of Team Artifact Destruction, and the remaining member was able to finish the job. Mana Crypt ended up doing 6 points of damage this game, including the killing blow. Just before we went to that turn, Ray revealed a pad of paper on which he’d written prior to the match “I plan to offer Dan the draw” before we began playing. As is only polite in such an instance, I reciprocated the offer before the lethal Mana Crypt flip took place and we officially went 1-1 before I cleaned up the third game. One my favorite moments playing against Stax happened during this match during one Tangle Wire met an end of turn Disenchant, another was destroyed thanks to a Seal of Cleansing, mana in general was eroded thanks to Wasteland and then Goblin Welder proceeded to Weld out Ray’s pertinent artifacts for more Tangle Wires to keep him locked down while I was casting things and activating abilities during my upkeep. At the end of the game, there were 3 Tangle Wires out as the only permanents on Ray’s board with at least 2 counters on each. I just kept welding out Tangle Wires for other artifacts and then for fresh Tangle Wires. Tricksy Welder.
Top 8, I was paired up against Pat Broderick who has always played Control Slaver in my realm of experience. I was relatively happy to have this matchup and had fun during the match. I led with a Hearth Kami in game 1 that swung for a couple of turns before Tinker DSC showed up with Force of Will protection from my Swords to Plowshares. Pat also notified me as we were sideboarding that he’d also had another Force and 2 Mana Drains in hand. Not much I can do in that case. Game 2, I kept a shaky but playable hand since I was on the play and didn’t want to lose too much card advantage. I had a Vandal, Ruby, T’Crypt, Pyroblast, and Red Elemental Blast but no land. I beat down with Vandal and on turn 2 he dropped his 2nd land followed by Mox, Mox, Mana Crypt to give him enough to cast Triskelion and take care of Goblin Vandal. Then, to seal the deal, he Tinkered through Pyroblast (thanks to Mana Drain this time) to grab Sundering Titan and take out my only white source – Plateau so that I couldn’t use the Enlightened Tutor in my hand to get a Seal to take care of Trisk. All in all a very short match, totaling about 17 minutes. Pat explained that this was to make up for all the times he’s lost to Mountains, not necessarily with me piloting it, but other people playing it. I said fair enough and wished him luck.
I collected my prize for placing 5th-8th and said goodbye to Derek and the rest of the folks at Battleground. Tim and I jumped in the car at 19:00 and headed back home to meet Sara for dinner. All in all, reflecting on the event, I felt that I did very well considering the only two people I lost to came in 1st and 2nd. It reaffirmed my belief that the Stax matchup is very preferable as long as you don’t make a major play mistake, and definitely reminded me that I have a blast playing this fiery deck of mine. Thanks again to everyone involved with the development and refinement of The Mountains Win Again and thank you to all the good sports I play against. We do this for fun and maintaining a positive attitude is a primary prerequisite for ensuring that people keep having fun while playing competitively.
Until next time, may The Mountains Win Again!
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