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Author Topic: Morningtide Spoiler (STANDARD Discussion)  (Read 1938 times)
jj2423
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« on: January 14, 2008, 11:37:53 am »

I wanted to start this thread for all of those who like to discuss the roles some of the new cards will have in the standard format. Especially since those good people at MtgSalvation.com have the entire Morningtide spoiler up now. Some of the chase cards with higher value (on eBay now) are Chameleon Colossus, Murmuring Bosk, Mutavault, Countryside Crusher and Bitterblossom. I have listed their information below. I wanted to gather opinions on how these specific cards would fit into the current standard format. Fell free to comment on any possible sleeper cards, that may peak in value later on (ex. Tarmogoyf). If anyone wants to comment on the predicted cards value long term (when they phase out of standard play), that would also be interesting. Thanks!

Chameleon Colossus    {2} {G} {G}                                                                       Rare
Creature - Shapeshifter 
Changeling (This card is every creature type at all times)
Protection from Black
2 {G} {G}: Chameleon Colossus gets +X/+X until end of turn, where X is equal to its power.
Illus. Darrell Riche #116/150                                                                                  4/4

Murmuring Bosk                                                                                                  Rare
Land - Forest 
({Tap}: Add  {G} to your mana pool.)
As Murmuring Bosk comes into play, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk comes into play tapped.
{Tap}: Add {W} or {B} to your mana pool. Murmuring Bosk deals 1 damage to you.
 #147/150

Mutavault                                                                                                          Rare 
Land 
{Tap}: Add {1} to your mana pool.
{1}: Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land.
Some changelings born at Velis Vel never return, but their essence never leaves.
Illus. Fred Fields #148/150

Countryside Crusher                    {1} {R} {R}                                                        Rare
Creature - Giant Warrior 
At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process.
Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher.
                                                                                                                                                                                       3/3
Bitterblossom                             {1} {B}
Tribal Enchantment - Faerie 
At the beginning of your upkeep, lose 1 life and put a 1/1 black Faerie Rogue creature token with flying into play.
Illus. Rebecca Guay #58/150

 




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jj2423
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« Reply #1 on: January 14, 2008, 11:50:49 am »

I think that Chameleon Colossus will fit well in Rock builds. It would also be a nice addition in G/B Elves (sometimes just called Rock incorrectly). I think that it will always hold a decent value, but after it phases out of standard it will decrease dramatically.

I think that Murmuring Bosk will have a similar financial path when compared to Chameleon Colossus. It obviously makes a nice addition or replacement for some lands in Doran builds.

I think that Mutavault is the strongest card in the set financially. It will have the highest value long term after Morningtide phases out of standard. It makes a nice replacement/addition to any standard tribe based decks and in other formats can replace or supplement Mishra's Factory.

Bitterblossom will fit nicely into faerie builds and I like the mechanics on Countryside Crusher, but have never played a lot of red or land based decks, so I will not comment on it.
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mrieff
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« Reply #2 on: January 14, 2008, 01:54:02 pm »

How could this ever replace Mishra's factory? Without its pump ability the card seems strictly inferior.
And I think we are a long way from creature typre being relevant in any of the decks where factories are legal.
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jj2423
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« Reply #3 on: January 14, 2008, 02:37:01 pm »

I think that Mutavault could replace Mishra's Factory in vintage decks (mostly casual) whose theme is based around a creature type. I think that Mutavault would have additive effects with Mishra's Factory in many vintage decks, where it would be capible of receiving the pump. Besides vintage it will be a great card in standard now with creature types being very important.
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