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Author Topic: 1st/2nd MOX PEARL split, Colorado, USA  (Read 4866 times)
DoubleDrain
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« on: January 15, 2008, 07:43:09 pm »

Hello to The Mana Drain community.

On 1/13/08, 30 people show up to Black Gold Sports in Littleton, CO. for a 15-proxy, $10 type 1 tournament for an unlimited mox pearl. 2nd and 3rd got their choice of a volcanic island and a tundra (donated by yours truly). Here is the list I split with:


Bob Long


The Core:

4 dark confidant
4 brainstorm
4 ponder
4 force of will
3 duress
2 merchant scroll

The 1-of's:

1 ancestral recall
1 time walk
1 tinker
1 gifts ungiven*
1 mystical tutor
1 vampiric tutor
1 imperial seal
1 demonic tutor
1 yawgmoth's will
1 tendrils of agony
1 darksteel colossus
1 necropotence
1 chain of vapor
1 hurkyl's recall

The Mana:

4 dark ritual
1 cabal ritual

4 polluted delta
3 island
3 underground sea
1 flooded strand
1 swamp

1 black lotus
1 lotus petal
1 sol ring
1 mox pearl
1 mox emerald
1 mox jet
1 mox sapphire
1 mox ruby


Sideboard:

1 swamp
1 island
1 chain of vapor
1 echoing truth
1 rebuild
2 extirpate*
2 engineered explosives
3 blue elemental blast
3 thoughtsieze*


*:=underperformed/would consider decreasing # by some amount.



The night before, my brother Josh came up to visit, and some of the remaining Colorado Crew guys (bob, jim, lou, and brennen) showed up to my house for some testing. I was still undecided as to what to play, as I have been ever since Meandeck Gifts got the axe (RIP). I really wanted to find a good mana drain deck, but didn't like slaver (tooooo slow), and after testing various bomerman builds (good MWS testing Vroman, thanks Very Happy), I knew the deck just wasn't for me. I think the thing I loved most about meandeck gifts was that it could blow up all over its enemy's face sometimes, and drain was just the blue ritual for the deck.

Once I realized that, I decided to just play a really stable combo deck (similar to gifts), except give up on the 'control-combo' aspect. After some inspiration from the Italian Davide Cohen, who made top 8 at the vintage champs in 2006 with "Dark Gifts," I decided to move into an 'aggro-combo' direction, and new I needed to find a good build (which would likely run dark confidant). "Bob" is such a great card drawing engine if you can resolve him early enough, and the 2 damage a turn really helps with the game ending tendrils, allowing the deck to be a little less yawg's will dependent when trying to reach lethal storm.

While all of this was swimming around in my head, I asked Fuckin' Lou for his newest iteration of Super Long, which only ran 4 FOW and 3 duress. This shocked me at first, but he convinced me it was a great local-metagame call, as we expected lots of shops and creatures, with less combo, some gat, and little drains/oath/ichorid/flash/etc. He had filled the deck with more mana and some merchant scrolls, and other goodies, but no Bobs. After I told him I thought Bob was a great idea for the deck, he agreed, and we decided to cut yawg's bargain (painful under bob) and some mana from his list to fit the 4-pack in.

Our main deck lists for the day were within one card; he used mana crypt and I used pearl. Crypt seems ok, but I felt it would be too painful over the course of the day, as the deck tends to hurt its pilot enough already w/necro, bob, fetches, thoughtsieze, and force of will. Other than the gifts, the main deck was solid the whole day. In theory gifts is always good, but it would mostly sit in my hand while I was slowed under 2-spheres, or the games would be over before it mattered, or simply gifts would be the wrong play at the time. I would probably cut it for a second tendrils, as this would make the deck even less yawg-will dependent. Furthermore, It would make the plan of "swing once or twice w/bob, mini-tendrals, finishing tendrils" easier, as well as allow a bit of a life buffer early against other combo/aggro decks, while not wasting my only win condition just to stay alive.

The board was pretty solid the whole day, though I could have cut a thoughtsieze and the extirpates for 3 other cards. I had thought of adding red in the board for REB's and an Empty the warrens, but decided just to stay UB and add a swamp and an island for the mana-denial match ups. I might have been able to get away with the following board:

1 volcanic island
1 empty the warrens
3 red elemental blast
3 blue elemental blast
2 thoughtsieze
2 engineered explosives
1 chain of vapor
1 echoing truth
1 rebuild


*Round 1*  Marcus playing 5-c Stax


Marcus is a nice guy who usually plays an original mono U list, so I was taken off guard when he opened on the play with workshop
into mini-sphere on turn 1. i make land drops as I search for hurkyl's to combo out, but he quickly gets goblin welder/memory jar goodness going and quickly seals up game 1. I board into lands and bounce, cutting duress and off-color moxen. Game 2 I get an early tinker and that's all she wrote. Game three sees him ping himself multiple times with city of brass, barbarian ring, and mana crypt. I easily combo out when he is at 8.


*Round 2* ??? playing red aggro-workshop


I am paired against a younger guy who I didn't recognize, and whose name I didn't write down for some reason.
Game 1 is the typical "EOT bounce your board, untap, win" scenario. Game 2 I get an early bob and take a bunch of damage, but am unable to find the win before he drops sundering titan. Game 3 I pull an early win after forcing his trinisphere.

*Round 3* Eric playing empty gush

Game 1 I resolve turn 1 bob off a fetch and a mox, then I flipped a mox for bob. I got greedy and cast another bob on turn 2. then, I flip up Darksteel(!) and a dark ritual off the bobs. I time walked, but then flipped up a force off one of the bobs. This put me to 1, and I was unable to win that turn (I would have probably won the following turn) before the Bobs did me in next turn. Game 2 I resolve turn 1 necro off lotus, but have no land drop, so I am forced to slow-roll the necro a little. The game comes down to the point where I am at 4 and I know he has fire/ice in his hand. I attempt to cast demonic tutor when he is tapped out, but he had the force. I needed the DT to resolve to get will for the win, but sure enough the force was with him. My only choice at this point is to draw 1 and potentially necro-lock myself due to his fire/ice, or to draw 2, hope to see a force and more business cards. I chose to draw 2, seeing brainstorm and ancestral recall, but the next 6 cards saw only great cards not named force of will Sad

2-1

*Round 4* Matt playing RBU intuition/gifts/homebrew combo.

Both games I show that I am the superior combo deck, as I win in 2 while he is still trying to assemble his combo. Thoughtsieze was great here. REBs would have been good as well.

3-1

*Round 5* Josh playing Mono Brown Stax

Josh is Colorado Crew, and a draw here gives us both top 8 slots.

*Top 8* Duncan playing tyrant oath

I get a turn 1 double bob on the play, but he forces the second one. Bob does a bunch of damage to him, as do the tokens he gave me with orchard. I let him resolve oath with him on a 2-3 turn clock from dudes, holding double force, and counter his next-turn lotus AND yawg's will. He is forced to pass the turn, and I untap and win. Game 2 is similar to game 1, except I win even faster, around turn 3 or so. I may have my games backwards here, I am not sure...

*Top 4* Fuckin Lou playing the mirror

Well, here it is. Bob, lou and myself are in top 4, and if Josh can pull out the win vs. Jeff, we can have a Colorado Crew top 4 split. Josh can't find the win though, so Jeff went on to the quarterfinals to battle the Clown of Tresserhorn himself, Mr. Yu Bo. This forces Lou and I to battle. After testing the mirror the previous night with Jim, I knew whoever resolved Dark confidant first would likely win. Needless to say, I did all three games, although Game 2 Lou tendrils'd me for 14 damage the turn before I would have won with double drak confidant beats. I get game 3 easily after a bad decision not to mulligan leaves Lou with little before I ride dark confidant card drawing into the win. He'll probably explain more if I am leaving much out...

*Finals* Jeff playing Grow-a-Goyf-Atogs

At this point, the crew and I just want to get out of here and eat, so I suggest we see if Carl (the owner of Black Gold) will buy back the mox and volcanic from us so we can split the cash. We agree to $110 each, and now Carl can hold another event Very Happy!


Peace!
« Last Edit: January 16, 2008, 02:30:58 am by DoubleDrain » Logged

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« Reply #1 on: January 16, 2008, 04:07:18 pm »

Good job cheese dick! I probably should have played out my semi-finals with Jeff (I ended up winning in 3 games), but I didn't want to be greedy. Winning $50 for playing magic and kickin' it with the homies is never bad.

Slops to you for not splitting with Louie...but then not really, because karma bit him in the ass for screwing over Steve, aka, pierce, aka ferrari f-50.
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« Reply #2 on: January 16, 2008, 05:29:51 pm »

fucking a right it serves lou. what a [Mod Edit - Dante]! getting me DQ'ed because he's never able to beat me.

props trav, and props for the 3-0 at my house draft last night.

where are the pics?
« Last Edit: January 16, 2008, 10:24:59 pm by Dante » Logged

<pierce> duress
<pierce> Thinking
<pierce> you have two lotus
<Zairon> ...
<pierce> nice made up format deck
<Zairon> thank you
<pierce> with putrid imp :O
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« Reply #3 on: January 17, 2008, 02:28:16 pm »

THe lack of pics are my bad I will e-mail them to you when I get the camera from Misty today. Congrats T-Money you deserved it dog!
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« Reply #4 on: January 18, 2008, 12:33:00 pm »

Good job cheese dick! I probably should have played out my semi-finals with Jeff (I ended up winning in 3 games), but I didn't want to be greedy. Winning $50 for playing magic and kickin' it with the homies is never bad.

Slops to you for not splitting with Louie...but then not really, because karma bit him in the ass for screwing over Steve, aka, pierce, aka ferrari f-50.



Bob, as the top 4 started, there was some confusion as to whether Jeff was willing to split or not. From my understanding, he wanted to play it out, thus negating a 4-way split...but then you split anyway Neutral

That is why Lou and I played it out, and for the record, he and I agreed the winner gets the looser some beer at dinner, so we kinda had a prize split. Personally, I wanted to play it out against lou anyway, since I owed him one from the last tournie Wink


 
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« Reply #5 on: January 18, 2008, 06:26:41 pm »

The best was when Lou dicked Pierce in top 8 that was one of the most fucked up things I have ever seen. I have a day off tommorow so I will be posting pictures tommorow with my free time, as soon as I can figure out how to post them.  Sad
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« Reply #6 on: January 19, 2008, 03:21:33 am »

Nice slops on my deck.   Given the fact that we have played two games... you were a bit cocky with what you said.  I could have drawn identical hands... not sure why you are so confident in your decks absolute superiority... but congrats on the win and fun match
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« Reply #7 on: January 19, 2008, 12:17:36 pm »

Trav, sorry to joink the thread, but here's my tourney report:

I play Shay's GAT list, card for card, except 4 leyline in the board instead of needle/jailer.

Round 1 - Carl playing MUD
Game 1: He plays first and lays chalice 1, Staff of Domination. I play an island and ponder into a Tog. He does something irrelevant turn 2 while I play Tog. Next turn I Gush for the Win.
Game 2: He has the ridiculous broke hand! Turn 1 Chalice 0, 1, sphere. Turn 2 Metal worker, turn 3 SoFI. GG for my base!
Game 3: We both mull to 5. Unfortunately for me, he has turn 1 Platz. I almost race it, but come up just short. What a terrible start to the day!
0-1, 1-2

Round 2 - Brennan playing Mono Red Workshop Aggro
Game 1: I destroy him. I'm on the play and have turn 1 merchant scroll for recall. He plays a tangle wire. I recall on my draw phase and never miss a land drop. I counter his creatures and eventually find a Tog for the win.
Game 2: It's a close game for a bout the first 4 turns. Then, he resolves welder, and shortly after, I'm staring down 3 spheres. I can't do much, while he finds magus + SoFI.
Game 3: I get turn 1 goyf, turn 2 goyf. GG. Stupid good. I think his hand was pretty busted, but shop literally has like 0 answers to a goyf.
1-1, 3-3

Round 3 - Brett playing MagusGoblins
Game 1: I force a turn 1 lackey. I set up the win (ie, scroll for recall,...), meanwhile he plays a magus of the moon. No problem. I have a basic island and scroll up a fire/ice. I kill Magus at my leisure and win with a huge YawgWill.
Game 2: He keeps a one lander with lackey. He leads with thoughtseize, taking my scroll. On my turn , I ponder into recall. He casts lackey, which I let resolve. I cast recall and see will and pyroclasm. I clasm and easily set up a win.
2-1, 5-3

Wow, I now remember why aggro went extinct...

Round 4 - Andrew playing Sui Black
Andrew is a cool cat, but I don'r know how he's 2-1 in such a strong field. As you would expect, I win. I didn't take notes, mainly because I think its a solid matchup.
3-1, 7-3

Round 5 - Alex Playing GAT
So, I got paired down and couldn't draw...boo!
Game 1: He was kind of mana screwed, but I outplayed him. I ride the momentum of 3 resolved ponders into victory.
Game 2: He has an early Goyf, but I berserk him, killing him, and leaving Alex with less mana and less cards in hand than me. I sandbag a Mana Drain for about 3 turns, until he finally has the balls to play Tog. I REB, he Forces, I drain. On my next turn, I sink the mana into a savage Will.
4-1, 9-3

T8 is 2 GAT, 2 Combo, and a bunch of shops. I'm 1st seed.

TOP 8 - Rick playing Empty Gush
We get deck-checked, and he gets a game loss for writing "Underground River" when he proxied Underground Sea. Carl tells him since river is a legal card in vintage, he has to play the remained of the tourney with seas and rivers. Ouch!
Game 1: My hand is so-so, but in theory, I outright dominate this matchup. I duress him and see force, brainstorm, gush, and lands. I then bait with fastbond, which he forces, and then cast recall. I ride the momentum from the Recall to a very easy victory.
5-1, 10-3

TOP 4 - Jeff playing GAT
We opted for a split, so I concede to him, but we play for drinks.
Game 1: He has the stone nuts. Turn 1 goyf/scroll off lotus, turn 2 walk/recall, turn 3 mystical for will. Wow. I wish I was that good.
Game 2: I SAVAGELY mind tricked him this game. I mull to 5 keeping a hand of scroll x 2, 3 lands. He expends his resources on finding and playing a Tog (I convinced him it was the right call). By the time this happens, my hand is duress, REB, Gush. I duress him, take his counter, REB his tog, and Gush into ponder. We're in topdeck mode, but I draw gas, while he stalls.
Game 3: It's close, but Jeff makes some play errors (such as tapping his volcanic for blue mana when he has REB in hand), which I capitalize off. Overall, close games, plus it's always fun playing against friends when nothing's at stake.
6-1, 12-4

So, Jeff and Travis Split, and I get $50 and go get some delicious grub with most of the Colorado Crew.

In summary, I lose to:
MUD

I beat:
Mono Red Shop Aggro
GAT x 2
EmptyGush
Goblins
SuiBlack

Props:
-Carl, awesome tourney, as always
-All my opponents, thanks for not being jerk-faces, except maybe Brennen.
-Jeff, Trav for getting to the finals.
-ME!!! First time touching cards in 8 months and I still can T4. Awesome!
-The CC for obv. reasons.
-Stevie G for changing his name legally to Pierce OLSON.
-Brett, for trusting me with 3 goyfs, one of which is foil!

Slops:
-Scotty, for showing up late, and then REFUSING to tagteam that NASTY HOT heavy-set broad. Dude, she called you cutie-pie. You don't cock-block the CC like that!
-Lou, for being a savage tool to ferrari f-50. That tops the list of Douchebaggery.
-Brennen, way to rep dog!

Awesome tourney, can't wait to see everyone again!
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« Reply #8 on: January 19, 2008, 12:32:14 pm »

Game 1: He plays first and lays chalice 1, Staff of Domination. I play an island and ponder into a Tog. He does something irrelevant turn 2 while I play Tog. Next turn I Gush for the Win.

How did this happen?
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« Reply #9 on: January 19, 2008, 12:52:13 pm »

Oh snap! I don't know. Either

1) I take horrible notes or

2) I unintentionally cheated.

Either way, I lost.
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« Reply #10 on: January 19, 2008, 01:06:47 pm »

I believe you won the die roll, Bob.  You opened with Island - Ponder - Go and then I played the Chalice to 1 on my first turn. 

For those of you who care........here is the metagame breakdown.

After 5 rounds of swiss:

1 - GAT
2 - Tyrant Oath
3 - Long*
4 - GAT
5 - Stax
6 - Long*
7 - Long*
8 - Gush Tinker
9 - GAT
10- Long*
11 - Mono Red Stax
12 - Meandeck Tendrils
13 - GAT
14 - Gush Tinker
15 - Goblins
16 - Sui Black
17 - Mono Red Stax
18 - Goblins
19 - R/G Beatz
20 - Flash
21 - R/G Beatz
22 - MUD**
23 - GAT
24 - Jank WTF
25 - R/G Beatz
26 - Workshop Aggro
27 - Stax
28 - B/R Aggro
29 - Goblins
30 - Ichorid

* I don't know how to name all of these Tendrils variants so I just listed them as Long

** This was me.  I beat Bob Yu in round 1 and went 0-4 after that.  I'm still wondering what happened.  I would have had more fun playing Parfait.
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« Reply #11 on: January 19, 2008, 01:44:32 pm »

Nice slops on my deck.   Given the fact that we have played two games... you were a bit cocky with what you said.  I could have drawn identical hands... not sure why you are so confident in your decks absolute superiority... but congrats on the win and fun match

Sorry if I came off like a dick there, I simply meant that I was the superior combo deck since I don't require a HUGE setup of 1) get a bunch of mana, 2) resolve gifts/intuition for recoup, will, mana, etc. and then try to tendrils off. Dropping Bob and riding the card advantage and beats into an easier tendrils for 4-8 seems infi. better than trying to rely on a gifts/intuition (GRAVEYARD BASED) tendrils kill. You are a good player, and that made my match less of a bye, but out of 10 game 1's, I should have no problem winning 7 or 8 before you can assemble your kill. While I haven't tested your exact list, I spent a good month or two trying to hybridize ritual/MDGifts, and incorporate intuition, and came up with a build similar to yours, but found it waaaay to slow... your list seems fine in a slower, drain-based meta, but not in the meta I expected.
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« Reply #12 on: January 19, 2008, 01:47:26 pm »

Where are the lists at Carl?

@ Bob Jew why do I get slops?

If it's for not T8ing with an awful list of Workshop Aggro then I can understand.
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« Reply #13 on: January 19, 2008, 04:35:46 pm »

The T8 decklist are posted on the Black Gold site under 4th Vintage Proxy.
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« Reply #14 on: January 20, 2008, 11:31:00 am »

http://www.morphling.de/top8decks.php?id=737   Wink
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« Reply #15 on: January 20, 2008, 01:17:08 pm »

Man, <3's me some morphling.de! I didn't know all T8 decklists from all the CO power tourneys were on that site. Thanks to whoever maintains that site! Smile
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« Reply #16 on: January 20, 2008, 03:13:15 pm »


The winners of the tournament!


T-Money and Jeff Kokx after agreeing to a split.


Lou and Pierce friends even after Lou screwed Pierce out of top 4. The story: Pierce and Lou are playing game 3 and Pierce forgets to reveal off Bob, and Lou calls Carl over for the call Lou had Duressed Pierce the turn before and knew all of the cards in his hand except the one he just drew instead of revealing. Carl didn't know that Lou had Duressed Pierce and therefore Pierce got a game loss for forgetting Bob.


The brainstorm that killed Trav at 1 life.


Turn one Bob.


The cards that got Pierce the game loss. Pierce gave his Bobs back to Brett so we took one from Lou. These are the cards in his hand.


Still friends.


MVP of the day.


The aftermath of the game loss.


A casual game between Matt, Scotty, and my girlfriend, Misty


Travis Vs. Oath. What a lucksac always has Bob.


Lou VS. Pierce in the Swiss.


Josh in Top 8 VS. Jeff


My lovely girlfriend VS. GAT she played RG Beatz


My opening grip Vs. 5C Stax.


Me at the very last table. That's what I get for not playing Juggs in Shop Aggro.


My board when I beat 5C Stax game one.


Scotty Vs. Carl


Pierce's trip Thoughtseize Vs. Eric with Empty Gush


Turn one 3Sphere not as hot as her turn one Aether Vial.


My opener Vs. Misty


We play every tournament it seems. This time she rolled me...


Pierce Vs. Lou in the Swiss.


Bob Jew Vs. B-Rett. Brett was playing Goblins.


The awesome Roland Chang altered 3Sphere. I am playing Scotty he was playing Flash, and I had 3Sphere and Leyline.


Scotty rockin the Slivers.


Bob Yu's shitty moustache. It is the worst moustache ever.


My hand Vs. Bob Yu he had 2 Goyf's I had a thousand mana sources.


Right before my savage misplay I made in frustration. I blocked with Welder instead of blocking with Solemn and Welding him out to draw a card, and Welding him in. I saw it immeadiately after it happened.


Bob's shitty moustache


Pierce's round one win! He got the bye and went shopping.


Pierce shuffling up.


Terrible picture, but it kind of looks cool in a way.

Props:

-Carl for throwing down the Pearl and hosting.
-The Colorado Crew for semi-productive testing and great times.
-LotusHead for the tutorial on pimping out the thread.
-Lou for showing me that Shops aren't as easy to play as I thought.
-Bob for not picking up cards for 8+ monthes and making top 4
-My Thoughtseizes for making Bob actually show up to this event.

Slops:

-Bob's shitty moustache.
-Me for not playing Juggernaut.
-Shops for not playing Ancestral, and Brainstorm.
-Lou for being the douchebag we all love.


« Last Edit: January 20, 2008, 09:12:27 pm by SyntheticAngel » Logged

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« Reply #17 on: January 21, 2008, 01:10:27 am »

Damn that's a shitload of photos. I can't believe you actually posted a pic of my stache. Major slops!
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« Reply #18 on: January 21, 2008, 02:41:15 pm »

I'm not really in such bad need of gifts wins.  The gifts is nice and I have the mana (Vault, Crypt, Sol Ring, etc), but the gifts strategy tends to win the longer games as you have suggested.  I opted for only 2 bobs and the inclusion of the Bargain.  I would think that in the non-gifts dependant hands, my goldfish may be faster, as I am playing all the bombs... Wheel, Twist, Necro, etc.  I had no intuition that day... so I really wasn't playing that deck...
The real difference was you played more duress effects (which is why I think you won), and you also played the ponder.  I was sure wishing I had at least put more duress in the side.
Question for the forum...
Why the ponders over the more bomb like draw sevens or the more selective grim versions?  Is this a decision made due to the increasing amount of stacks builds?  I tend to think that a new seven will be just as good as a starting seven, and I don't like the pay one to cycle into a bomb when I could just draw one... whats the deal with ponder.  I trust that it is a good card, and i trust that many of you are good players and have a way of explaining this to me.
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« Reply #19 on: January 21, 2008, 06:42:41 pm »

Brennen, thanks for posting the Pix!

I prefer ponder over draw 7's for many reasons, including:

1) ponder is a turn 1 play and draw 7's often aren't

2) I dislike the randomness of draw 7's, and would rather ponder and have at least a little control over what I draw

3) Draw 7's can often result in stacking the enemy's hand, which is never good. In the case where we are both in topdeck mode, ponder helps me while draw 7's will give my opponent more outs (potentially).

There are other reasons, including the fact that my list runs the 4 dark confidants, and being able to stack my deck to minimize Bob damage is always nice.

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The Colorado Crew

2006 Vintage Champion
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