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Author Topic: A Second Potential Nut Kicking Card  (Read 30470 times)
merfolkOTPT
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« Reply #90 on: October 04, 2008, 04:20:57 pm »

Have people talked about adding white into this deck?  It seems a little silly maybe, but you could add Chant as a protection spell, that says counter me or I am definitely winning this turn, also you can potentially play Angel's Grace, which if you draw it after Ad Nauseam number one means you can play additional Ad Nauseams.  Plus Angel's Grace isn't a completely useless card anyway.
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Xyre
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« Reply #91 on: October 04, 2008, 08:12:45 pm »

Angel's Grace says "damage". Meaning you won't lose this turn, but come the next turn, the game will notice you don't have any life left and kill you. Otherwise it would be playable. And Angel's Grace + Ad Nauseam as a two-card deck-drawing combo is cute, but not terribly powerful, considering it takes up slots you can't lose and isn't much better than a well-designed normal Ad Nauseam deck.
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merfolkOTPT
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« Reply #92 on: October 04, 2008, 09:46:00 pm »

Clearly you won't be alive next turn, but why should there be a next turn, what angel's grace but ad nauseam says is Draw our entire deck.  Seems pretty good, and pretty much no way to fizzle.  The only reason to not run it would be if it becomes win more, but I am not convinced that you will win  for sure if you play one ad nauseam.
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kkoie
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« Reply #93 on: October 05, 2008, 03:51:12 pm »

I have been testing the following list, and so far it has been doing fairly well, it's worst matchup is 9sphere.  But it does a good job against other decks I've been playing it against.  I've not included a sb because I haven't quite decided on 15 cards yet.  Playing the ad nasaum has been a mixed bag so far.  I've fizzled a few times, but usually not.  Mostly when I fizzle it's when I've either pushed the deck to quickly, or got unlucky and flipped too many 5+ drops (which hasn't happened that often really).  Typically I can flip around 10 cards for 15 life.  I've liked the forces so far, to protect the combo, though I may try and replace them for more hand disruption, to see if that has a better effect?  I've noticed that most of the games I win, my life total is dangerously close to lightning bolt range.


Artifacts:
B Lotus
Moxen
Petal
M.Crypt
M.Vault
2 x Chrome Mo
LED
Sol

Instants:
Ancestral
Bstorm
Gifts
Fact or Fiction
Chain of Vapor
Rebuild
Mystical
Vampiric
4 x Dark Rit
3 x Cabal Rit
4 x Force of Will
2 x Ad Nasaum

Sorcery:
2 x Grim Tutor
Demonic
Seal
Desire
Ponder
Will
Tendrls
Twister
Walk
4 x Duress

Lands:
4 x Usea
3 x Delta
2 x Bloodstain
1 x Swamp
1 x Island
1 x Academy
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2nd_lawl
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« Reply #94 on: October 05, 2008, 10:09:04 pm »

This card seems like the perfect fit for a storm deck that's trying to abuse culling the weak, how about something like this:

    1 Imperial Seal
    1 Mana Crypt
    4 Ad Nauseam
    1 Demonic Consultation
    1 Demonic Tutor
    1 Vampiric Tutor
    1 Black Lotus
    4 Pact of Negation
    4 Kobolds of Kher Keep
    2 Slaughter Pact
    7 Swamp
    3 Tendrils of Agony
    4 Culling the Weak
    1 Mox Emerald
    4 Dark Ritual
    4 Shield Sphere
    4 Ornithopter
    4 Crimson Kobolds
    1 Lotus Petal
    1 Mox Jet
    1 Mox Pearl
    1 Mox Ruby
    1 Mox Sapphire
    4 Chrome Mox
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Jay
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« Reply #95 on: October 06, 2008, 07:51:53 am »

I'm still in favor of a previously posted idea for a deck using AdN (like 2 pages ago) that had an average CC of 0.8.  Actually, it was only 0.81 AFTER the AdN was actually cast, but that's more than good enough.  After some testing and contemplating, I am considering the following:

-Should Intuition be run?  At their EOT, you use it to grab 3 Ad Nauseam, one of which goes in your hand.  Next turn, your CC is down to 0.5-something and you proceed to draw over half your deck if need be.  Let me spell this out further... you now have a few spells that cost 2, then your y will, tendrils, and one ad N, as your only spells that cost more than 0 or 1.  You are going to draw a ridiculous amount of cards.  However, Intuition isn't in my current list because I can still usually draw enough cards at my current mana curve and intuition is too expensive to cast before adN resolves, and not as good as the other tutors after it resolves.

-What about Demonic Consultation?  Every deck I've tried is usually low on tutors (unless I run grim tutor, and usually kill myself), and I wouldn't mind trying a 1 drop to get my adN in hand.  Of course hitting tendrils before adN is BAD.

-What about Death Wish?  It solves the problem caused by demonic consultation, unless you lose death wish and tendrils, which isn't likely with 4 adN.  And it allows you to tutor for tendrils in the board.

-Why are you playing Sol Ring?  It nets you one colorless mana, and I think it should be dropped to make room for more moxen.

-I'm currently trying cabal therapy in place of thoughtseize to avoid life loss.  There aren't a lot of cards that can stop a 1st or 2nd turn ad nauseam other than a force of will (unless they're on the play with drain), and this can get rid of that, as well as show you the rest of their hand, at the least.  But I'm still a little worried about naming it and seeing another counter.

-I added time walk to my decklist.  Just because. It's time walk.

- I've been alternating taking out Lion's Eye Diamond because it doesn't give you mana to cast ad nauseam, and you can often find enough mana without LED once the adN resolves.  However, it's still nice to crack it with an AdN or a Y will on the stack.

- I see the potential in bazaars with so many extra cards getting picked up with AdN, but you will usually use your land drops getting the mana to cast adN, so I'm trying decks without them to make space for cards that allow me to net mana or search.

- Also thinking about personal tutor.  It allows you to look for y will or tendrils.  Only problem is you can't use it for AdN.  You could always p tutor for demonic tutor then adN, but that means having 7 mana on turn 2 or waiting until turn 3.

- I'm testing out a version that runs 10 moxen.  The 5 + 4 chrome mox + 1 mox diamond.  I want to make sure if I tap out to play AdN on my turn, that I can ramp back up if I've already used my land drop.

All this is assuming I'm trying the blue/black version and trying to be able to go off on turn 1 and turn 2 as much as possible, because this deck's win percentage would drop considerably after turn 2 or 3.  I'm looking at something like this:

4 Polluted Delta
2 Bloodstained Mire
4 Underground Sea
1 Swamp
1 Island
1 Mox Emerald
1 Mox Pearl
1 mox jet
1 mox sapphire
1 mox ruby
1 mox diamond
4 chrome mox
1 lotus petal
1 black lotus
1 mana crypt
1 mana vault
4 dark ritual
4 duress
3 cabal therapy
3 pact of negation
4 ad nauseam
1 yawgmoth's will
1 tendrils of agony
1 chain of vapor
1 hurkyl's recall
1 echoing truth
1 demonic tutor
1 vampiric tutor
1 imperial seal
1 merchant scroll
1 death wish
1 demonic consultation
1 brainstorm
1 ancestral recall
1 time walk
1 ponder
1 mystical tutor

...and one last question if anyone can answer.  What kind of ability is it each time the effect of ad nauseam resolves?  Is it possible to play instants between revealing cards?
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hvndr3d y34r h3x
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« Reply #96 on: October 06, 2008, 10:40:40 am »

@ jay
No ":" and no "whenever". So no ability, that is just the spell resolving and doing its thing, so no responses between revealing cards. That's one of the main advantages Bargain has over this thing.
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Liam-K
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« Reply #97 on: October 09, 2008, 02:25:14 am »

an ICBM list from a recent top 8 has surfaced in the reports forum, in a thread commented on by both Eric Becker and Steve Menendian.  It seems ICBM, Meandeck and GWS all figure they have a strong list.  Common points appear to include 3 tendrils, 4 nauseams, 4 pact of negations, demonic consultation, and very high mana count (as much as 50%) featuring several cabal rituals.  Most people seem to like chrome mox.  Repeal seems hot.

It may be too early in my testing to mention but I'll go ahead and point out that a good way to play around pact of negation seems to be countering tutor spells.  Not a catch-all plan but keep it in mind.
« Last Edit: October 09, 2008, 05:15:08 am by Liam-K » Logged

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« Reply #98 on: October 10, 2008, 01:48:57 pm »

Quote
5.  Jeremy fuckin' Seroogy, Starcity Champion
Team ICBM
Ad NauseICBM


4 polluted delta
1 bloodstained mire
3 underground sea
1 tropical island
1 bayou
1 swamp
1 tolarian academy
1 mox jet
1 mox emerald
1 mox sapphire
4 chrome mox
1 mana crypt
1 sol ring
1 mana vault
1 lotus petal
1 black lotus
4 dark ritual
3 cabal ritual
4 ad nauseam
1 necropotence
1 yawgmoth's will
1 brainstorm
1 chain of vapor
1 hurkyl's recall
4 pact of negation
4 duress
1 ancestral recall
1 merchant scroll
1 Repeal
3 Tendrils of agony
1 Demonic tutor
1 Demonic consultation
1 Vampiric Tutor
1 Mystical Tutor
1 Imperial Seal
1 Timetwister


sb
1 Repeal
1 Engineered Explosives
1 Hurkyl's Recall
4 xantid swarm
1 yixlid jailer
2 Extirpate
1 island
4 Dark Confidant

here's the list from the ICBM report that Liam-K is talking about.
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