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Author Topic: 2007 - 2010 Rumors/Previews/mtg.com articles  (Read 227936 times)
NodFreak
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« Reply #390 on: August 25, 2009, 08:43:24 pm »

Three new Trademarks filed by Wizards of the Coast:

Mirrodin Pure

Scars of Mirrodin

New Phyrexia

ME. WANTZ. MOAR. BROKANS. ARTIFACTZ. NAO!!!11ONE11!ONEONE11!!1

Probably a Karn planeswalker will come at the time, but this set has very good chances to be filled with awesome artifacts and stuff.
Discuss.
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Flipping desks Batman!
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« Reply #391 on: August 26, 2009, 11:05:05 pm »

Quote
Bazaar of Baghdad   – Arabian Nights uncommon. Baghdad is, of course, the central setting for many of the tales of The Arabian Nights. Founded in 762 A.D. by Abu Jafar al-Mansur, the city of Baghdad was originally built on the west bank of the Tigris River and was called Madinat as-Salam (City of Peace).

This card is in Masters Edition 3, available only on Magic Online!

From today's card of the day on MTG.com

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Webster
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« Reply #392 on: August 26, 2009, 11:15:12 pm »

Right, it's for Master's Edition 3 (online only). They've got opposing dual lands, mana drain, the abyss, nether void, and some other stuff in there also.
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vassago
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« Reply #393 on: August 27, 2009, 05:18:34 pm »

Three new Trademarks filed by Wizards of the Coast:

Mirrodin Pure

Scars of Mirrodin

New Phyrexia

ME. WANTZ. MOAR. BROKANS. ARTIFACTZ. NAO!!!11ONE11!ONEONE11!!1

Probably a Karn planeswalker will come at the time, but this set has very good chances to be filled with awesome artifacts and stuff.
Discuss.

I would like some more info on this, as it is interesting. 
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NodFreak
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« Reply #394 on: August 27, 2009, 09:05:56 pm »

Three new Trademarks filed by Wizards of the Coast:

Mirrodin Pure

Scars of Mirrodin

New Phyrexia

ME. WANTZ. MOAR. BROKANS. ARTIFACTZ. NAO!!!11ONE11!ONEONE11!!1

Probably a Karn planeswalker will come at the time, but this set has very good chances to be filled with awesome artifacts and stuff.
Discuss.

I would like some more info on this, as it is interesting. 

http://forums.mtgsalvation.com/showthread.php?t=179720

All the discussion is in there
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vassago
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« Reply #395 on: August 27, 2009, 09:28:04 pm »

Three new Trademarks filed by Wizards of the Coast:

Mirrodin Pure

Scars of Mirrodin

New Phyrexia

ME. WANTZ. MOAR. BROKANS. ARTIFACTZ. NAO!!!11ONE11!ONEONE11!!1

Probably a Karn planeswalker will come at the time, but this set has very good chances to be filled with awesome artifacts and stuff.
Discuss.

I would like some more info on this, as it is interesting. 

http://forums.mtgsalvation.com/showthread.php?t=179720

All the discussion is in there

Here is my favorite quote from that whole thread
If we're going back to Phyrexia in any recognizable form, I'll have one less thing to do before I die.
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« Reply #396 on: August 28, 2009, 02:54:07 am »

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Matt
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« Reply #397 on: August 28, 2009, 08:54:05 pm »

Hahaha, Sorin/Wound Reflection is a combo that wouldn't be possible with mana burn still around!
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honestabe
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« Reply #398 on: September 01, 2009, 01:09:17 pm »

Lavaball Trap 
Instant - Trap 
If an opponent had two or more lands enter the battlefield under his or her control this turn, you may pay  rather than pay Lavaball Trap’s casting cost.
Destroy two target lands. Lavaball Trap deals 4 damage to each creature

This really makes me think new fetches are on the way
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« Reply #399 on: September 01, 2009, 10:12:55 pm »

Day of Judgment -  {2} {W} {W}

Sorcery

Destroy all creatures.


Ok, so I know the idea is that it makes regeneration better.  However, has anybody noticed that they seem to be reprinting old cards with "less intense" flavor, perhaps on purpose?  Day of Judgment seems to have a less serious tone than Wrath of God.  The most glaring example is the switchover from Remove Soul to Essence Scatter.  Perhaps this is consistent with the rules change to make the game more acceptable to a younger audience?

On that note, it does seem like a funny coincidence that the theme in the new set is vampires, meanwhile junior high schoolers around the country are going ballz crazy over Twilight.
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VINTAGE MAGIC
VINTAGE JACKETS

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« Reply #400 on: September 04, 2009, 08:27:14 am »

A possible trap card for Vintage:



A free counter against storm combo that can accidently counter other spells in a counter war or when your opponent is using excessive tutoring/moxing.

EDIT: Sorry, didn't see the discussion in the Open Forum.
« Last Edit: September 04, 2009, 08:36:41 am by Ulthrion » Logged
AmbivalentDuck
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Exile Ancestral and turn Tiago sideways.

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« Reply #401 on: September 04, 2009, 09:07:37 am »

You're missing that the card can counter a card with storm.  Like, completely counter it and all of its copies.
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« Reply #402 on: September 04, 2009, 07:52:13 pm »

Couple of 1 drops from Zen:
Vampire Lacerator
B
Creature - Vampire Warrior    Common
At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.
The lacerators cut themselves before each hunt. They must feed before the sun rises or bleed to death.
2/2
Illus. Steve Argyle #115/249

Goblin Guide
R
Creature - Goblin Scout    Rare
Haste
Whenever Goblin Guide attacks, defending player reveals the top card of his or her library. If it's a land card, that player puts it into his or her hand.
"I've been all over this world. I even remember some of those places."
2/2
Illus. Warren Mahy
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« Reply #403 on: September 06, 2009, 04:07:30 am »

ENEMY FETCHES ARE COMFIRMED!!!!!11!!!!ONEELEVENONE!1!!ONE111!!!!

http://forums.mtgsalvation.com/showthread.php?t=182245

Edit: there's also a one-drop 3/2 for G with Shroud.  Its drawback is you can't use it unless you sac a land.
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« Reply #404 on: September 06, 2009, 10:02:21 am »

God damn it, this is both amazing and terrible at the same time! I'M HAPPY *AND* ANGRY
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« Reply #405 on: September 06, 2009, 11:50:48 am »

God damn it, this is both amazing and terrible at the same time! I'M HAPPY *AND* ANGRY

This is pretty much how I feel about it.
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« Reply #406 on: September 06, 2009, 04:23:38 pm »

I'm ambivalent.

I think the only formats which give a rip are Extended and Standard.  Like, you'll play an amount of them in SoA Standard - a small amount I reckon - and definitely in Extended with their shocklands and shit, but does any format with old duals and old fetches even care about this?  Sixteen ways to fetch Mountains is just stupid - even in a three color deck you should only need to find one basic land type to fetch all three colors.  Does this open up mana base stability in some way in the Eternal formats?  I don't think it does.
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« Reply #407 on: September 06, 2009, 05:16:53 pm »

I'm ambivalent.

I think the only formats which give a rip are Extended and Standard.  Like, you'll play an amount of them in SoA Standard - a small amount I reckon - and definitely in Extended with their shocklands and shit, but does any format with old duals and old fetches even care about this?  Sixteen ways to fetch Mountains is just stupid - even in a three color deck you should only need to find one basic land type to fetch all three colors.  Does this open up mana base stability in some way in the Eternal formats?  I don't think it does.

If you're splashing enemy colours into your deck (let's face it, they're mostly base blue decks in Vintage), it gives you more options around off-colour basics, which is good against Wasteland. Also, with Duals and almost every good card ever printed, I'd have thought Eternal formats were the obvious place to make these shine.
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« Reply #408 on: September 07, 2009, 09:11:59 am »

On that note, it does seem like a funny coincidence that the theme in the new set is vampires, meanwhile junior high schoolers around the country are going ballz crazy over Twilight.
NOTHING IS COINCIDENCE
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« Reply #409 on: September 07, 2009, 11:27:35 am »

Whatever man, the U/R and U/G fetches are going to be easier to get from people than their U/B and U/W counterparts. I'm excited for all the fetches though, to make things easier in casual play and other formats as well.
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« Reply #410 on: September 07, 2009, 12:17:57 pm »

Basically Zoo decks owned extended last season.  2 weeks ago, zoo was dead because fetches cycling out..  now, ZOO is the deck to beat as always...  it really wont affct anything in vintage or legacy but it will hit standard hard.  5cc and 4cc decks are going to stick around easier now.  I hate that.
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AmbivalentDuck
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Exile Ancestral and turn Tiago sideways.

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« Reply #411 on: September 09, 2009, 12:28:56 pm »



Seems brutal in Legacy with top.
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LotusHead
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« Reply #412 on: September 10, 2009, 02:55:16 am »

http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/arcana/274

hmmmmmm.
Quote
Thing you've worked on that you're most proud of:

Here? Um. A certain Banned/Restricted list meeting whose results are presently classified. In general? Selangor State Right to Information Law, the Memphis Pyramid Arena redevelopment, the Chatter of the Squirrel series.

What could this be? The MTG Kwizatz Haderach?
Or utter disaster?
When is next B/R updating?
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« Reply #413 on: September 10, 2009, 10:06:57 am »

I believe it's the 20th of this very month.
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« Reply #414 on: September 10, 2009, 10:48:25 am »



Seems brutal in Legacy with top.
In what deck?  it's still a 4 mana 2/2.
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« Reply #415 on: September 10, 2009, 12:11:48 pm »

I believe it's the 20th of this very month.

I'm not sure that it's policy, but the June announcement was on the 19th, as the 20th was a Saturday.  This month the 20th is a Sunday, so I am hopeful that the announcement will be made the preceding Friday, the 18th.
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Vintage is a lovely format, it's too bad so few people can play because the supply of power is so small.

Chess really changed when they decided to stop making Queens and Bishops.  I'm just glad I got my copies before the prices went crazy.
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« Reply #416 on: September 10, 2009, 12:14:21 pm »

the oracle could help elves make a small comeback ncluding top but I doubt that he could fit realistically in any tier 1 deck.  he could possibly combo in vintage fastbond crucible type decks.
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« Reply #417 on: September 10, 2009, 11:49:56 pm »



Could be LOADS of fun with Leyline maindeck!

But meh.

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Nefarias
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« Reply #418 on: September 11, 2009, 12:31:50 am »

Even more importantly from today's article was this:

Quote
The other way we designed trap cards was to look through Magic for things that players have historically disliked that we could use as trap conditions. For example, if your opponent is countering your spells, casting many spells in one turn, or dumping tons of cards in their graveyard to use with other cards, you might very well want to punish them for it. We tried to make cards that had these sorts of trap conditions, actual card effects that felt connected to them, and overall concepts that made enough sense.

An anti-Ichorid trap? Here's hoping.
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« Reply #419 on: September 11, 2009, 08:36:40 am »

Quote
The other way we designed trap cards was to look through Magic for things that players have historically disliked that we could use as trap conditions. For example, if your opponent is countering your spells, casting many spells in one turn, or dumping tons of cards in their graveyard to use with other cards, you might very well want to punish them for it. We tried to make cards that had these sorts of trap conditions, actual card effects that felt connected to them, and overall concepts that made enough sense.
This line right here seems pretty relevant.
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