A couple of months back a friend challenged me to build a slew of decks, each costing less than 10 dollars. I researched more heavily in combo and control decks, since they seem more difficult to construct with limited funds. Here are some of my researched combo/control setups:
- Sands of Time + Equipoise. Old school combo, both pieces incredibly cheap. Its not particularly difficult to formulate a deck around this combo. Somewhat viable from years and years ago when Visions was in standard. It played somewhat like a mix of Stasis, Parfait, and Stax. I found this deck amazing primarily because I didn't expect a decent lock deck could be built without any money cards.
- Overgrown Estate + Nefarious Lich + Sickening Dreams. Somewhat viable a couple years back in Extended. Again, pieces are surprisingly cheap, and the combo itself is so fun. Who doesn't like drawing 20+ cards then nuking the board and everyone for 20+ damage? In case you're wondering, the game plan usually consists of accelerating with Rampant Growthesque cards, disrupt with discard and/or creature kill, and fish out the combo with tutors (I suggest Idyllic Tutor for its decent price tag, unless that jank jumped the last couple months).
- A couple years back someone (think it was Ben Bleiweiss) posted an article on mtg.com on a super-cheap deck called slushie. Essentially, it casted many Dawn's Reflections and Overgrowth on a land, then repeatedly Twiddled it for mana. It used Tangle Golem and Rush of Knowledge to draw, and it would cripple the enemy board with a Temporal Fissure. In testing, it was lackluster, for it felt like the worst Tendrils deck ever. In case you're wondering why Temporal Fissure, its because the deck can't sustain a high enough storm count to kill with Brain Freeze, and even Tendrils itself was iffy.
- Tite Sight. It was an Odyssey-Onslaught constructed gem. Its an odd-looking ditty, but the best description I have is the Turboland finisher condensed into 1 turn. Not particularly expensive, and a blast to play. Here's a very old decklist:
http://www.starcitygames.com/php/news/article/4532.html. Obviously, the money cards (Cunning Wish) can be cut with minimal losses.
- Dream Halls just got off the honor farm. I'm sure you can think of something to do with that.
- Another oldie that's fun to build around is Oath of Ghouls. Its pretty strong, but I suppose it has always played second fiddle to Oath of Druids and possibly even Oath of Scholars.