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Author Topic: [Deck Construction] Godsire  (Read 4888 times)
serracollector
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« on: October 16, 2008, 02:46:57 am »

Just made this on apprentice a few days ago to test out, played a few games against a few different decks, it has done well.  I have played Rogues, Fairies, and Elves build.  Haven't played a red burn deck yet, but could see it being problematic. Anyways here is a decklist, playing it is pretty simple, get mana fast, sac herald, get Godsire, use Thousand-Year Elixir to make multiple tokens EOT, slap one of them with Double Cleave, GG.  Double cleave reminds me of Berserk....

Godsire v1.0
        4 Reflecting Pool
        4 Karplusan Forest
        4 Gemstone Mine
        4 Brushland
        4 Battlefield Forge
        4 Thousand-Year Elixir
        3 Godsire
        3 Mogg Fanatic
        3 Icatian Javelineers
        3 Ranger of Eos
        4 Behemoth's Herald
        1 Brion Stoutarm
        3 Double Cleave
        4 Figure of Destiny
        4 Boartusk Liege
        4 Druid of the Anima
        4 Birds of Paradise

Fanatics and Javelineer's help so much against small 1 tuffness rogues, elves, and faieries.  So far I haven't had a "need" for bigger burn or creature removal for the deck seems to play pretty fast.  True once a burn deck figured out your plan they could just burn ur pieces, BUT since they are saving burn for the peice u just need to get to 7 mana, (not hard to do) and drop 3 creatures, and Elixir at once, and POP, POP, POP.  If u got 1 extra mana, u can pump out 2 tokens right there. The deck can run unbeleiveable fast, I have gotten this hand or sumtin like it several times:

1. land, bird
2. land, bird, Druid
3. land, red criter, white critter, Elixir
4. Herald, Godsire
5. Swing with 3 8/8 critters.

I am sure the deck can be made better, faster/more resilent, thats where I need your help and input.  Thanks.
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Anusien
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« Reply #1 on: October 16, 2008, 02:56:34 pm »

You need some sort of solution to Unmake and Cryptic Command (bouncing your team).  What about Dramatic Entrance to accelerate and Firespout to not die in the meantime?

Edit: Also Godsire doesn't have Haste, so the turn after you put Godsire you can only attack with one 8/8.  Then the turn after, you get 2.  You don't get to attack with three 8/8s until you've had Godsire in play for 4 turns.
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Harlequin
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« Reply #2 on: October 16, 2008, 04:20:38 pm »

Thousand-Year Elixir gives psudo-haste, and an untap
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rikimaru75
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« Reply #3 on: October 17, 2008, 11:26:52 am »

Isn't Gemstone Mine no longer T2 legal?  Time Spiral rotated out.
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