Matt
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« on: October 18, 2008, 11:50:35 am » |
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I figure this is a better place to talk about my drafts.
P1P1 was Executioner's Capsule vs. Salvage Titan vs. Jund Charm. I went Capsule, trying not to commit to anything so soon. P1P2 was Branching Bolt, P1P3 was Bone Splinters, and by then I was feeling pretty good about this draft! I had some trouble getting quality creatures, though. It's possible I should have been in Bant, as there were several Bant fetches going really late (and a B. Charm and Rhox War Monk), but my mana came out pretty sweet anyway (5 fixers, without resorting to Obelisks), and my removal suite was godly.
The only hiccup was when I opened pack 3 to see Battlegrace Angel staring back at my R-G-B pile. Fuck. I REALLY didn't want to let someone else have that bomb diggity, so I took it, passing an Infest I would have dearly loved in round 3 (although I won that anyway, so fuck you).
//Drafted October 15, 2008
//2cc Blister Beetle Cylan Elf Rip-Clan Crasher
//3cc Shore Snapper
//4cc Viscera Dragger
//5cc Carrion Thrash Skullmuncher 2 Corpse Connoisseur 3 Skeletal Kathari
//6cc Undead Leotau Cavern Thoctar
Bone Splinters 2 Executioner's Capsule Branching Bolt Resounding Thunder 2 Bloodpyre Elemental <--sort of a 5-drop too Violent Ultimatum
Crumbling Necropolis Jund Panorama 2 Grixis Panorama Naya Panorama 6 Swamp 4 Mountain 3 Forest
SB: Blister Beetle SB: Blightning SB: Ridge Rannet SB: Undead Leotau SB: Bloodthorn Taunter
I'm not sure I built this right. Do I want the other 6-drop? The 7-drop that cycles? Beetle #2 should possibly have been MD. Is Blightning better for my deck than anything I included? My curve was way hevay on 5, I would really have liked another Hill Giant.
Round 1 I got blown out by the eventual winner, who had Hell's Thunder, Predator Dragon, AND Broodmate Dragon. Ouch.
Round 2 my opponent mulliganed to 4, which sucked, but his deck was kind of weak and I still ran him down in game 2 by removing 6382632 creatures.
Round 3 was intense. Game 1 I won a race when he forgot how much unearth I had. Game 2 I lost in swift succession to a bunch of 1/1s. In game 3 my hill giant got triple-Beetled, which was funny, but he fetches for black instead of blue and that stranded a lot of cards in his hand, so following a board-clearing battle, I recovered first.
I had fun, but I didn't immediately take to Shards the way I did with Shadowmoor. There seem to be a lot of useless 1/1s clogging up packs, and it's not as easy to get to 23 playables. The removal is clearly more plentiful, but the creatures seemed pretty sucktacular, although that may be because I was black, which I've heard is awful.
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http://www.goodgamery.com/pmo/c025.GIF---------------------- SpenceForHire2k7: Its unessisary SpenceForHire2k7: only spelled right SpenceForHire2k7: <= world english teach evar ---------------------- noitcelfeRmaeT {Team Hindsight}
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Disburden
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Blue Blue, Drain you.
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« Reply #1 on: October 20, 2008, 12:13:42 pm » |
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Yeah, black is pretty suckalicious. I love this format though, it's a whole lot of fun. I drafted a GRW deck the other day with huge beats and the 2R sorcery that does damage to creature or player equal to one of your creatures power. The creatures in blue seem to suck too.
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Unrestrict: Library of Alexandria and Burning Wish.
Location: Carmel, NY (Putnam County)
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Matt
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« Reply #2 on: October 22, 2008, 11:38:55 pm » |
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I really hate the Charms, they're so tempting to take P1P1 but when I do it screws me up. Such was the case here, where I took a Grixis Charm and then fell into Esper.
//Drafted October 22, 2008, 1-2
Akrasan Squire
Sigiled Paladin 2 Deft Duelist Etherium Sculptor
3 Windwright Mage Master of Etherium
Fatestitcher 2 Outrider of Jhess Filigree Sages
2 Cloudheath Drake
Resounding Silence Esper Charm Grixis Charm Agony Warp Call to Heel 2 Bone Splinters Executioner's Capsule
Seaside Citadel Bant Panorama 2 Grixis Panorama Esper Panorama Obelisk of Esper 4 Island 3 Swamp 3 Plains 1 Mountain
SB: 2 Onyx Goblet SB: Dispeller's Capsule SB: Dreg Reaver SB: 2 Vectis Silencers SB: Etherium Sculptor SB: Thoughtcutter Agent
I had a good curve and decent removal, but the deck lacked some punch. 3 toughness could be hard to push through. The second Bone Splinters wasn't very good, there's only so many 2-for-1 trades you can afford to make. The first Windwright was usually weak, since I had few early ways to drop an artifact in the yard.
Round 1 we went to time. I won game 1, and on turn 5 of 5 in game two, he did me in. I was 3 life short of winning 1-0.
Round 2 I punched Kevin's deck in the head. Streak continues unbroken!
Round three I got blown out consistently by Infest, although getting Bone Splinters hit by the cantrip Avoid Fate was extremely bad too. EVERY SINGLE TIME.
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Matt
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« Reply #3 on: January 29, 2009, 08:56:52 pm » |
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I took Ed (see adept blog) to his first draft last night. He did well for a first-timer. Didn't win any matches, but he got some games, and made some decent picks, and only a few deckbuilding mistakes, all of which he at least had some kind of reasoning for.
I, on the other hand, had an awesome draft. P1P1 Hell's Thunder, then got O.Rings 2nd and 4th pick, bookending a Fleshbag. I was waffling between splashing red and black into my white deck (i.e. Naya or Esper) but eventually I just wound up using both and going with a non-shard 3-0 removal-heavy deck.
//Drafted January 29, 2009, 3-0
Akrasan Squire
Bloodthorn Taunter Dredscape Zombie Metallurgeon Tidehollow Sculler Knight of the Skyward Eye Knight of the White Orchid 2 Sighted-Caste Sorcerer
2 Guardians of Akrasa Vithian Stinger 2 Fleshbag Marauder Hell's Thunder
Viscera Dragger
Scourge Devil
Blightning 3 Oblivion Ring Magma Spray Resounding Thunder Bone Splinters
Savage Lands 7 Plains 4 Mountain 4 Swamp
SB: 2 Excommunicate SB: Resounding Roar SB: Yoked Plowbeast SB: Volcanic Submission SB: Obelisk of Grixis SB: Lightning Talons SB: Bone Splinters
I didn't think I had the creatures to support 2 Fleshbag AND 2 Splinters. The total number varied between 2 and 3 every round. Few were ready for TRIPLE Oblivion Ring.
Ed, on the other hand, had sick luck with his packs. Opened a Sarkhan Vol in the draft, and his complimentary winning pack had a Hellkite Overlord. He also bought two Eventide just for fun, and to maybe pull a Quillspike he's looking for. He got the Quillspike, along with a Stillmoon Cavalier. Beginner's luck, eh?
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Matt
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« Reply #4 on: June 19, 2009, 11:27:56 pm » |
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Okay so...I once again drafted an amazing deck, but punted it to a 1-2 finish. Wtf.
//Drafted June 19, 2009, 1-2 (?!?!?!?)
2 Grixis Grimblade Goblin Outlander Dregscape Zombie Blister Beetle
Brackwater Elemental Parasitic Strix Sedraxis Alchemist
Singe-Mind Ogre Sewn-Eye Drake Fatestitcher
Monstrous Carabid
Malfegor
Thraximundar Enigma Sphinx
Terminate Agony Warp Scepter of Fugue Wretched Banquet Deny Reality Yoke of the Damned
2 Absorb Vis Armillary Sphere Crumbling Necropolis
8 Swamp 3 Island 3 Mountain 1 Plains
SB: Etherium Abomination SB: Illusory Demon SB: Dreg Reaver SB: Rotting Rats SB: Skeletal Kathari SB: Suicidal Charge SB: 2 Obelisk of Jund SB: Vectis Agents SB: Jhessian Zombies SB: Unstable Frontier
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Matt
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« Reply #5 on: June 19, 2009, 11:42:49 pm » |
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Oh and this was another huge disappointment. 0-2 and a bye, whoopee.
//Drafted June 6, 2009, 1-2 (BYE)
Esper Stormblade Grixis Grimblade Tidehollow Strix Zombie Outlander
2 Brackwater Elemental 2 Sedraxis Alchemist Lich Lord of Unx
Sewn-Eye Drake
Monstrous Carabid Vectis Agents Giant Ambush Beetle Sphinx Summoner
Grixis Slavedriver
Sphinx Sovereign
Wretched Banquet Call to Heel 2 Sangrite Backlash Magma Spray Resounding Thunder
Obelisk of Grixis Traumatic Visions Fieldmist Borderpost Crumbling Necropolis
6 Swamp 4 Island 3 Mountain 1 Plains
SB: Sewn-Eye Drake SB: Unsummon SB: Obelisk of Esper SB: Obelisk of Jund SB: Skill Borrower SB: Fleshformer SB: Intimidation Bolt SB: Coma Veil SB: Arsenal Thresher SB: Sanity Gnawers SB: Resounding Roar SB: Where Ancients Tread SB: Elder Mastery
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crestiksa
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« Reply #6 on: December 19, 2009, 11:11:51 am » |
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I pick Vithian Stinger and Blood Cultist very high just for decks with all that 1-toughness stuff. Jund Charm is very difficult to pass, and Infest is, too, although being double black and a sorcery, its not nearly as good.
After going 7-1-1 on day 1 of the GP, my record in Shards limited wearing my Hard Rock Rome shirt is now 11-1-2, in 2 events. I think the format is all about what you wear.
Seriously, though, Ive done very well with red-based decks in this format, in both sealed and draft, including Naya, Jund, Grixus, and 4 & 5-color,
Mike
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Mantis
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Guus de Waard - Team R&D
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« Reply #7 on: December 20, 2009, 05:44:42 pm » |
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Looks like your record will remain unchanged for years to come....
FYI, we are at zendikar block now and Worldwake, the second set will come out in a while.
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