You are right in the sense that if I have the first turn Duress and that I have a way to get the Swamp then it can be a problem. However looking at the list you have:
8 Duress (so I very often have one first turn)
5 "Swamps" (1 basic + 4 Mires)
So odds are I will have a Duress, but it is harder to get a Swamp. So maybe I should just make up my mind as to what I want to do instead of doing two things half way. I need the Swamp versus control as a lot of my better elements are Black, but against the rest, the other two colors are probably more usefull.
I did try Sculler (and it was good) but when I tested him, Welders were in the majority of the Tezz lists. So if he ended up in the grave somehow, they would have a free out to Null Rod. It happened a little too much to my liking. But with Thirst gone, I doubt the Tezz builds will be keeping their Welders, so that is probably a moot point now

Last point on Sculler, if I do use him, that means that I need to devote at least 3 SB slots to Teeg. He is just a beast against combo and control.