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Author Topic: Conflux predictions  (Read 3331 times)
vroman
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« on: January 24, 2009, 04:13:38 pm »

I literally havent played a game of type 1 in a year now. conflux is not inspiring me to change that either.

path to exile is arguably better than plowshares, if anyone cares about efficient creature spot removal anymore

court humonculus is probably another isamaru if theres a crappy Wx fish deck in need of cheap beats. but so was akrasan squire, which to my knowledge is not played. at this point you can build a deck entirely of playable 1c 2/x creatures. and lose.

volcanic fallout answers fish and empty the warens reliably, if that still an issue

progenitus is a decent oath target, thats better than dsteel or simic sky swallower. though are better win conditions what oath needs to be more competitive? the tidespout version is probably better anyway

telemin performance is a terrible sideboard card that you will never get to cast before the creatureless combo you are facing kills you
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ManaDrainChile
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« Reply #1 on: January 24, 2009, 04:30:55 pm »

when i see Font of Mythos for conflux i remember two things, VRoman and UBA stax, maybe can use in these deck, in tricks whit welder and UBA mask, obviusly is not the resurrectión but I need read your opinion.

Font of Mythos
   4
Artifact   Rare
At the beginning of each player's draw step, that player draws an additional two cards.
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Stormanimagus
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« Reply #2 on: January 24, 2009, 04:40:09 pm »

Hey, nice to hear back from you Vroman. This might tickle your fancy. It's a new mono-blue stax list I've been tinkering with that includes FoW. It incorporates some new cards form conflux as well. Enjoy:

Master Aggro

Land (16):
6 Island
4 Mishra’s Workshop
4 Wasteland
1 Strip Mine

Artifacts (22):
1 Black Lotus (0)
1 Lotus Petal (0)
5 Moxen (0)
1 Mana Crypt (0)
1 Sol Ring (1)
4 Thorn Of Amethyst (2)
4 Null Rod (2)
4 Tangle Wire (3)
1 Trinisphere (3)

Artifact Creatures (10):
4 Master Of Etherium (2U)
3 Esperzoa (2U)
3 Faerie Mechanist (3U)

Instants (5):
1 Ancestral Recall (U)
4 Force Of Will (3UU)

Sorceries (5):
3 Thoughtcast (4U)
1 Time Walk (1U)
1 Tinker (2U)

Enchantments (2):
2 In The Eye Of Chaos (2U)

SB
4 Chalice Of The Void (XX)
4 Relic Of Progenitus (1)
3 Ensnaring Bridge (3)
1 In The Eye Of Chaos (2U)
2 Duplicant
1 Triskelavus
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« Reply #3 on: January 24, 2009, 04:55:27 pm »

Hey, nice to hear back from you Vroman. This might tickle your fancy. It's a new mono-blue stax list I've been tinkering with that includes FoW. It incorporates some new cards form conflux as well. Enjoy:

Master Aggro

Land (16):
6 Island
4 Mishra’s Workshop
4 Wasteland
1 Strip Mine

Artifacts (22):
1 Black Lotus (0)
1 Lotus Petal (0)
5 Moxen (0)
1 Mana Crypt (0)
1 Sol Ring (1)
4 Thorn Of Amethyst (2)
4 Null Rod (2)
4 Tangle Wire (3)
1 Trinisphere (3)

Artifact Creatures (10):
4 Master Of Etherium (2U)
3 Esperzoa (2U)
3 Faerie Mechanist (3U)

Instants (5):
1 Ancestral Recall (U)
4 Force Of Will (3UU)

Sorceries (5):
3 Thoughtcast (4U)
1 Time Walk (1U)
1 Tinker (2U)

Enchantments (2):
2 In The Eye Of Chaos (2U)

SB
4 Chalice Of The Void (XX)
4 Relic Of Progenitus (1)
3 Ensnaring Bridge (3)
1 In The Eye Of Chaos (2U)
2 Duplicant
1 Triskelavus

It seems like Mindlock Orb could find a place here, at least in the SB.
Also the card Conflux has inspired a new Dream Halls/Mana Drain/TPS deck that won't be tier 1 but could see some play.
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nineisnoone
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« Reply #4 on: January 24, 2009, 06:17:30 pm »

It doesn't seem like it'll be that strong of an addition to Vintage.  Blue Shop decks will have be strengthened the most, and I definitely think that now it'll be a competitive archetype (both Aggro and Stax verisons) but I don't think they will really emerge in the current meta any more than other shop-variant decks.

Path of the Exile has been notably better in Zoo decks than other decks.  I don't think it much changes there place or anything, but it's good.

Kederekt Parasite, I feel is very playable.  I'm thinking about trying to make a RWB Hide/Seek deck with this in it.  Burning someone for 3 whenever they Thirst is decent.  It triggers on normal draw as well, so it's functional 2 power creature at the very least.

Bloodhall Ooze is a possible card for a Zoo deck as well.  If you can get both triggers consistently it gets quite out of hand.  Though, I don't really expect to see this one.

Curious if Reliquary Tower might see play somewhere play somewhere.  It's as situational as Library of Alexandria is and the extra card or so can be relevant.  I'm not really good at building the type of deck that it would need, so I can't really say first hand.

Hellspark Elemental is an interesting card for a RDW/Sligh sort of deck.  Hey, I like playing decks like that every now and then...

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« Reply #5 on: January 25, 2009, 01:52:58 am »


progenitus is a decent oath target, thats better than dsteel or simic sky swallower. though are better win conditions what oath needs to be more competitive? the tidespout version is probably better anyway


The real benifit to sb oath targets like SSS and EA in a lot of cases is it's ability to be hardcasted with relative easy, not only shroud (or shroud equivilant). Its been inrcredibly relivant in a large number of games I've played. The way I see it, Progenitus is slower than akroma/hellkite, and less versatile than SSS and EA.
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AmbivalentDuck
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« Reply #6 on: January 25, 2009, 01:17:37 pm »

I think the #1 underestimated card from this set is Noble Hierarch.  It makes previously horrible cards like Cephalid Constable and Cold-Eyed Selkie border on relevant.  My legacy survival deck can pretty consistently have a hasty 3/3+ constable attacking on turn 3 (bouncing your entire board).  Combining the surival engine with Vintage disruption like Force, Daze, Chalice, and Root Maze...there *may* be a relevant deck.

I'm not saying the deck is good enough for vintage, but if any card from this set (so far) surprises us, it'll be Hierarch.
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Guli
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« Reply #7 on: January 26, 2009, 01:52:48 am »

Quote
I'm not saying the deck is good enough for vintage, but if any card from this set (so far) surprises us, it'll be Hierarch.

In what way will the card surprise? He doesn't have a game breaking ability or anything. He is like BOP bet a little bit stronger with the right colors. And you want to attack with more than 1 creature after a while so mid game he won't really be that great either in terms of dealing damage.
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Stormanimagus
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« Reply #8 on: January 26, 2009, 02:33:45 am »

Quote
I'm not saying the deck is good enough for vintage, but if any card from this set (so far) surprises us, it'll be Hierarch.

In what way will the card surprise? He doesn't have a game breaking ability or anything. He is like BOP bet a little bit stronger with the right colors. And you want to attack with more than 1 creature after a while so mid game he won't really be that great either in terms of dealing damage.

Hierarch >>>>> BOP in Vintage because that 1 power given to a creature with a great ability can make ALL the difference, and I think AmbivalentDuck makes a point here. Turn 1 Hierarch for 2 turn 2 Selkie for turn 3 attack for 2 and draw 2? Sounds pretty solid to me. The fact that both Selkie and Constabe also pitch to FoW is pretty cool. I'll have to start tinkering with fish decks and revive my Constable deck. Perhaps it could be viable now.
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nineisnoone
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« Reply #9 on: January 26, 2009, 09:12:29 am »

I'd like to see it.  It could maybe work when you are on the play, but it sounds far to slow when you are on the draw.  I suppose it also depends on how much you are leveraging on Constable/Selkie.  If it's sort of like a finisher to an opening disruption package, maybe.  But as a primary angle to the deck, I don't think it's enough.

And of course, there is the inherent nuttiness that exalted has.  I.e. it makes you want to play creatures.... but then it penalizes you for playing more than one.  Making it very difficult to optimize your deck since you want to focus on your creatures.... but at the same time you don't really want too many of them.
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AmbivalentDuck
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« Reply #10 on: January 26, 2009, 09:42:54 am »

Well, remember I mentioned Legacy and Survival.  You throw away extra creatures using Survival to grab hasty Hierarchs instead.  The format's speed isn't ridiculous, so you have plenty of time to tutor up a silver bullet. (Ethersworn Canonist, Goblin Sharpshooter, Kitchen Finks/Auriok Champion, Kataki War's Wage, etc)

Maybe-ish:

4 Root Maze
4 Chalice

4 Noble Hierarch
4 Constable
4 Cold-Eyed Selkie

4 Force
4 Stifle
4 Remora
3 Commandeer
1 Misdirection

2 AR, Time Walk
2 Sword of Fire and Ice
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