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Author Topic: What robot should I run in my Tezzeret deck?  (Read 6181 times)
CHOZO
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sheepoflunacy
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« on: March 01, 2009, 11:21:30 pm »

In the list that I play which robot do you think would be most useful? I'm thinking the options are Sundering Titan, Inkwell Leviathan, and Darksteel Colossus. They all have their upsides. I'm just not sure which one would work best. Here is the list that I've been playing...


4 Force of Will
2 Duress
2 Thoughtseize
1 Chain of Vapor
3 Repeal
3 Mana Drain
3 Mind Twist
2 Sensei's Divining Top
1 Brainstorm
1 Ancestral Recall
1 Time Walk
4 Dark Confidant
1 Demonic Tutor
1 Tinker
1 Regrowth
1 Yawgmoth's Will
1 Gifts Ungiven
2 Tezzeret the Seeker
1 Time Vault
1 Voltaic Key
1 Sundering Titan
1 Black Lotus
5 Moxen
1 Sol Ring
1 Mana Vault
1 Academy Ruins
4 Polluted Delta
2 Underground Sea
2 Tropical Island
1 Bayou
1 Volcanic Island
3 Island
1 Swamp

SB:
2 Extirpate
1 Volcanic Island
2 Red Elemental Blast
1 Pyroblast
2 Ancient Grudge
3 Krosan Grip
4 Tarmogoyf

Thanks to who ever gives advice.
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hvndr3d y34r h3x
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« Reply #1 on: March 01, 2009, 11:27:38 pm »

if your running chain, I'd go with ink well
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Oath of Happy
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« Reply #2 on: March 01, 2009, 11:32:17 pm »

Looks like the deck pays a ton of life due to confidants and thoughtseize, so you might want to consider platinum angel as a 4th option.  Since your not using thirst for knowledge I wouldn't go with colossus, not to mention he's 11 life off DC.  I'd go with Inkwell Leviathen since the trample and Islandwalk get through chumps and he also can't be welded out or Echoing Truth'd.  Not to mention he has built-in Polar Kraken Ability.
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CHOZO
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« Reply #3 on: March 02, 2009, 01:14:22 am »

Lately I have been using Inkwell Leviathan in the deck, and I have to say I love Shroud. It's so convenient. I think it's worth it being less disruptive then Sundering Titan and not as fast a clock as Darksteel Colossus. Thanks for confirming what I was thinking.

If anyone has any other suggestions for the deck, I'd be up for hearing them. Smile
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Little Joe
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« Reply #4 on: March 02, 2009, 02:27:33 pm »

I also like Inkwell. It cant be bounced and it pitches to fow. Oh, it has trample too. Oh, and it also has Islandwalk.
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mr.grim
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« Reply #5 on: March 03, 2009, 10:34:41 am »

As much as it bothers me to say it.Inky is the better fit.

............R.I.P BIG D
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Troy_Costisick
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« Reply #6 on: March 03, 2009, 10:39:56 am »

As much as it bothers me to say it.Inky is the better fit.

............R.I.P BIG D

For now, perhaps.  If Hurkyl's Recall and Rebuild show up in the numbers they used to like in early to mid '08, then DSC will make an easy comback in a lot of decks.  You need to get in as much damage as you can before your opponent finds an answer. 
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reaperbong
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« Reply #7 on: March 03, 2009, 10:42:12 am »

I still run DSC, if you run a Thirsts engine then I think DSC is probably the optimal choice. Pretty sucky to draw into an Inkwell, even if you can pitch it to FoW. If you run something other then DSC then you're basically giving your opponent a free turn. Why?

Also would have been nice if threadstarter would have just contributed to the Optimizing Tezzeret thread...
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mr.grim
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« Reply #8 on: March 03, 2009, 10:51:35 am »

 I do agree that its a just for now deal for darky. .......Like untill they toss time vault out of type one .......lol
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reaperbong
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« Reply #9 on: March 03, 2009, 10:58:45 am »

Another small thing to consider is Dreadnoughts, they are getting quite popular where i play. Inkwell/Titan rolls over and dies quick to a Phyrexian Dreadnought. Blocking with a DSC until you can find a better solution is no big deal.
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chrissss
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« Reply #10 on: March 03, 2009, 11:01:13 am »

the Inkwell is nice but the reshuffle ability of the DSC rocks, especially with tfk. IŽd still runDSC unless your meta has lots of fish, dreadnaughts or plows.
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reaperbong
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« Reply #11 on: March 03, 2009, 11:07:17 am »

Why would you not run DSC versus Dreadnoughts? Makes no sense, he's the only one of the 3 that can block him and live.
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CHOZO
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« Reply #12 on: March 03, 2009, 02:57:25 pm »

I'm not too concerned about Phyrexian Dreadnought. The deck runs three repeals and that should be enough to deal with it. At least I hope it is. Very Happy
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Frenger
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« Reply #13 on: March 09, 2009, 12:54:10 pm »

If you run something other then DSC then you're basically giving your opponent a free turn. Why?

Because he can't be bounced by Chain of Vapor, and he can't go farming either. Islandwalk is better than trample most of the time as well.

Each one has it's ups and downs depending on the decklist and metagame.
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honestabe
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« Reply #14 on: March 13, 2009, 03:49:42 pm »

Inky for sure.

When everyone's playing Swords to Plowshares, or Welder, he's the only safe bet.

Plus, he's pretty much unblockable, and pitches to Force of Will
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Dr.KnowMaD
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« Reply #15 on: March 14, 2009, 04:26:09 am »

I think Ink. it's a solid choice is because of the fact it pitches to Force of Will.  This is a good pitch with the benefit of being tinked for an early beat. 

The titan is a good choice also because of its immediate effect when it comes in.  Though sometimes the titan backfires, especially when you're playing with 4 colors.

I could see me building this with the exception of -1 Repeal +1 Duress/Thoughtseize,  -1 Mind Twist +1 Mana Drain,  and the Ink over Tit. 

I did not but glance at the mana base.


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Little Joe
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« Reply #16 on: March 14, 2009, 05:28:11 pm »

Also, your bad matchup, (Shops), can not deal with inky. Especially mono red.
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John Jones
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« Reply #17 on: March 17, 2009, 07:20:12 am »

I think it really depends on the torunament you play in that day.
To be safe I would run Inkwell as he is just absoutley amazing.

If your field is mostly shops with not a lot of welder : DSC
If your field is mostly Fish : Inkwell
If your field is all combo: Platnium / Slaver
If your field is all multi color control decks: Sundering
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AshThaReaper804
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« Reply #18 on: March 18, 2009, 09:16:47 pm »

Darksteel kill has always been consistent for me, but todays meta game is so variant Sundering Titan becomes nice, as for Inkwell Leviathin, I like it, in type 2...
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reaperbong
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« Reply #19 on: March 19, 2009, 05:45:25 am »

I don't know I'm still not convinced with the Inkwell Leviathan. It all depends on the Metagame though, there's no best answer overall. I'll be running one Inky in my sideboard for a tourney this weekend and so will see how it goes.

Usually I maindeck a DSC with a Platinum Angel in the side for Combo. Like John Jones said i'll probably only sideboard the Inkwell in against Fish. That's 3 robots for 75 cards so one will have to go eventually, we'll see how the meta is and if it's Fish all over the place then i will consider kicking the DSC out of the maindeck.
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John Jones
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« Reply #20 on: March 19, 2009, 06:20:01 am »

See the problem with inky is that he takes 3 turns to end the game. While this is and is not true, inky still has some advantages while only having 1 draw back of not being able to end the game in 2 turns from a turn 1 tinker. But Inky...
1) Can not be welded out
2) Can not but bounced or swords (that means unless they are running edicts, he isn't going anywhere)
3) Can be pitched to Force
4) Able to be welded into play
5) Virtually unblockable, and if not he still has trample like DSC

Now, I might be a little biased considering I very rarely tinker up DSC and I play Control Slaver heavily so I may be a little biased.
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Phele
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« Reply #21 on: March 19, 2009, 06:55:52 am »

I think it is not unimportant, that Inky can be hit by mass artifact bounce (like Collossus) and to some lesser importance by mass artifact or creature destruction like Serenity. And while Workshops can't remove Inky, they at least have better chances of blocking him with lets say Karn or Sundering. Tough choice and very meta denpendet.
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reaperbong
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« Reply #22 on: March 19, 2009, 08:16:39 am »

I didn't even consider that Inky is not protected against Hurkyll's Recall. That's a significant negative right there if you ask me.
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« Reply #23 on: March 19, 2009, 08:52:23 am »

I didn't even consider that Inky is not protected against Hurkyll's Recall. That's a significant negative right there if you ask me.

well...it would be if not for the fact that it applies to anything else you might tinker out.
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« Reply #24 on: March 19, 2009, 09:11:58 am »

Yea but shroud is arguably the best advantage it has, if this advantage is useless against the most common (or 2nd most common) bounce spell then the difference with Inkwell is only that you're giving the opponent an extra turn (or two) to find their Hurkyll's Recall.

I can't speak for others but I don't much like to give out extra turns these days. Also consider that the increased popularity of Inkwell Leviathan will just mean that people will play Hurkyll's Recall more often..
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Troy_Costisick
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« Reply #25 on: March 19, 2009, 09:15:14 am »

...or Rebuild in Storm decks.
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oneofchaos
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« Reply #26 on: March 19, 2009, 11:49:02 pm »

I didn't even consider that Inky is not protected against Hurkyll's Recall. That's a significant negative right there if you ask me.

Well all robots lose to hurkyl's recall/rebuild, but inkwell doesn't lose to echoing truth/chain of vapor. 
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Caron
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« Reply #27 on: March 20, 2009, 11:53:47 am »

..my 1st chiuce is.. darksteel colossus...
m 2ns chioce... platinum angel... it turns to be useful in much more ways you imagine...

..CARONDIMONIO
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neverlookback
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« Reply #28 on: March 20, 2009, 12:54:35 pm »

Also, your bad matchup, (Shops), can not deal with inky. Especially mono red.

Sword of fire and isce gives their dude pro blue and they can race inkwell pretty nicely
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« Reply #29 on: March 20, 2009, 01:17:57 pm »

Also, your bad matchup, (Shops), can not deal with inky. Especially mono red.

Sword of fire and isce gives their dude pro blue and they can race inkwell pretty nicely


That hasn't been relevant since 2007.  Shop decks right now don't survive without Null Rod.   As for The Inkwell Leviathan, the most common bounce spells played in Vintage are Echoing Truth and Chain of vapor.  Only storm Combo decks are playing Mass Bounce in their maindeck, and you pretty much only tinker when you have to do it, or know you can protect your guy.  And personally, if Tezzeret or other decks that Sideboard Hurkyl's Recall are bringing them in against you, more power to them, because I know I personally board OUT my bounce spells in the mirror.   Dead Cards = losses.
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