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Author Topic: Star Wars Decipher CCG  (Read 2268 times)
sorcutt
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« on: April 27, 2009, 10:48:19 am »

Was anyone into this game.  I played for many years and I have a complete set of Reflections I + II foils + every big main card imaginable.  I am still totally into collecting cards for this game.  If you have any good mains/rares I'll buy them from you.  Unfortunately the prices fell through the floor once Decipher ran out of ideas for the sets.  No one wanted to play with the dumb ass Episode I cards.

Anyways I will be going to ELD's tournament and Ray's tournament in May.  If you're interested in me bringing a couple of decks let me know.  Bring in some mains/foils that you don't want and I'll probably buy them from you.

-Sean
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Diakonov
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« Reply #1 on: April 27, 2009, 11:45:33 am »

Holy crap I loved that game. 

I might still have some cards, and it's possible I'll be at Ray's or ELD's.  I'm pretty sure I have a Death Star.

Also, I thought the reason the game failed was because Wizards bought the rights to the Star Wars franchise, and Decipher got left in the dust.  That was more LucasArts' fault than Wizards, though.  The Wizards version of the game sucked from what I heard.
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sorcutt
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« Reply #2 on: April 27, 2009, 12:53:26 pm »

Haha, I have like 6 foil Japanese Death Stars, but it's all good.  I'll probably bring a couple decks anyways. 
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kevgenocide
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« Reply #3 on: April 27, 2009, 02:39:50 pm »

I might be going to that tournie and I collected from the first set up until Jabba's Palace.  Wicked fun game, Ill try to throw a couple decks together.

Also are the jap death stars promos or did they print the sets in other languages?
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Diakonov
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« Reply #4 on: April 27, 2009, 02:47:42 pm »

Yeah, they didn't even have foils when they first printed Death Star.  I didn't realize it got reprinted.
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« Reply #5 on: April 27, 2009, 03:06:54 pm »

I have like 10,000 cards, including half a dozen copies of each alternate art, mains, foils, etc. It made me sick to my stomach when that game fell apart; I'd quit Magic to play it, and it was really a better game.

I'm nowhere near that tournament to join you and do business; just wanted to express that opinion.
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Troy_Costisick
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« Reply #6 on: April 28, 2009, 07:11:48 am »

I still have a box of 'em.  Mainly from the Cloud City expansion, I think.  This was a very unique CCG and pushed the boundries of mechanics.  I used to be into a lot of non-MtG CCGs back then.  I really liked ICE's Middle-earth CCG and FRP's Doomtown as well.  It's a shame that a lot of the good games from back then didn't survive all the way to now.
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Necrologia
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« Reply #7 on: April 30, 2009, 02:11:54 am »

For anyone that played the game years ago it's still a decent game. $20 gets you virtually every card you ever dreamed of having back in the day. It's certainly fun, but there are several inherent flaws with it. The sheer number of silver bullets is staggering, and Decipher didn't even try to hiding that they were doing it. There are countless cards that list 3 specific cards that they cancel and that's it. It started to suffer from power creep really badly towards the end as well. The original Death Star was worthy of a drawback because it provides a 3/0 force split if it's your opener. By the last few expansions, Objectives allow a player to start with a 6/0 split or more, and search up several Effects, which themselves tend to search up more Effects or Characters, all with no drawback. The game is radically different when you start with 6 or 7 cards on the board instead of 1.

The only good thing about Objective cards is they allow a deck to attempt to act out a favorite scene. Carbon freezing Han, blowing up the Death Star, etc. Without em the only viable stat is play a ton of main characters, drop em all on one site and battle. Gets old fast.
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« Reply #8 on: May 03, 2009, 03:46:14 pm »

For anyone that played the game years ago it's still a decent game. $20 gets you virtually every card you ever dreamed of having back in the day. It's certainly fun, but there are several inherent flaws with it. The sheer number of silver bullets is staggering, and Decipher didn't even try to hiding that they were doing it. There are countless cards that list 3 specific cards that they cancel and that's it. It started to suffer from power creep really badly towards the end as well. The original Death Star was worthy of a drawback because it provides a 3/0 force split if it's your opener. By the last few expansions, Objectives allow a player to start with a 6/0 split or more, and search up several Effects, which themselves tend to search up more Effects or Characters, all with no drawback. The game is radically different when you start with 6 or 7 cards on the board instead of 1.

The only good thing about Objective cards is they allow a deck to attempt to act out a favorite scene. Carbon freezing Han, blowing up the Death Star, etc. Without em the only viable stat is play a ton of main characters, drop em all on one site and battle. Gets old fast.

Agreed on the silver bullets thing. Even worse is if you play the Blow-Up-The-Death-Star stuff in your deck and your opponent doesn't play Death Star. Likewise, they print Alter as a general "get rid of an Effect", then proceeded to make every Effect worth playing immune to it.
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