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U/G Stasis
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Topic: U/G Stasis (Read 1468 times)
falln
Basic User
Posts: 1
U/G Stasis
«
on:
June 01, 2009, 10:42:39 pm »
This is my take on legacy stasis, I would like to find a replacement kill method other then the planeswalkers preferably something I could play on turn 2 and follow up turn 3 with stasis.
Creatures 0
Spells 28
4 Brainstorm
4 Ponder
4 Impulse
4 daze
4 disrupt
4 force of will
2 Krosan Grip
2 Cunning Wish
Enchants 8
4 Stasis
4 root maze
Lands 19
4 forsaken city
4 Tropical Island
10 Island
1 Forest
Planeswalkers 5
2 garruk wildspeaker
3 Jace Beleren
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TheRogue
Basic User
Posts: 69
Re: U/G Stasis
«
Reply #1 on:
June 04, 2009, 09:40:23 pm »
you should put in a cronotog. use its skip turn ability on ur opponents turn to never have to pay stasis's upkeep. of course u do need ur root maze out for this to work effectively. this isn't an active kill such as using the planes walker to make creatures or drawing ur opponent to death but it usually will force them to conceed as round times winds down.
if that doesn't appeal to you then just throw a creature with phasing like teferis drake in ur deck or morphling.
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