forests failed you
De Stijl
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« on: September 24, 2009, 02:45:30 pm » |
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Here is the decklist that I played. It isn't fun and I don't think that it is particularly fair. There were a group of EDH "Masters" floating around, and basically I thought their decks looked very bad. Keep in mind these people played seriously and not super-casually etc. Rofollos, Niv Mizzet, Vendillion Clique, Sliver Queen competitive decks. So, don't pity these guys for having to play against my deck, which is extremely unfair and unfun. Basically, I thought their decks were bad, and that I could build a much better list--with the critera for better being "A better competitive deck." I felt that people didn't properly take advantage of the best stratagies, and I felt that people made poor card choices. Anyways, after spending a few days building a list and acquiring the cards I put my deck together and started battling. My deck was, as I suspected completely absurd and I only lost a few games total. (including 1v1 duals and multiplayer games the biggest of which was eight players). Basically, in 1v1 I only lost 2 games and both were to multiple Blood Moons in the first few turns. As I have said, I played about 60 1v1 duals and lost two, and I played about 10 multiplayer games and never lost. Here is the list if anybody is interested to see how this experiment worked out. Sharum the Hegemon  1 Stroke of Genius 1 Brainstorm 1 Merchant Scroll 1 Counterspell 1 Mana Drain 1 Cryptic Command 1 Desertion 1 Tidings 1 Force of Will 1 Misdirection 1 Pact or Negation 1 Dismiss 1 Mystical Tutor 1 Temporal Manipulation 1 Capture of Jhinzong 1 Trinket Mage 1 Mulldrifter 1 Mystical Teachings 1 Fact or Fiction 1 Remand 1 Thirst for Knowledge 1 Treachery 1 Concentrate 1 Steal Artifact 1 Hinder 1 Mindbreak Trap 1 Time Twister 1 Ponder  1 Swords to Plowshares 1 Path to Exile 1 Wrath of God 1 Day of Judgment 1 Hallowed Burial 1 Enlightened Tutor 1 Moat 1 Argivian Find 1 Disenchant 1 Dismantling Blow  1 Vampiric Tutor 1 Demonic Tutor 1 Skeletal Scrying 1 Yawgmoth’s Will 1 The Abyss 1 Entomb 1 Night's Whisper 1 Imperial Seal 1 Crucible of Worlds 1 Triskelavus 1 Mindslaver 1 Solem Similacrum 1 Sensei’s Divining Top 1 Tormod’s Crypt 1 Oblivion Stone 1 Nevinyrral’s Disk 1 Forcefield 1 Talisman of Dominance 1 Talisman of Progress 1 Sol Ring 1 Mana Vault 1 Mana Crypt 1 Mox Diamond 1 Coalition Relic 1 Vindicate 1 Magister Sphinx 1 Academy Ruins 1 Strip Mine 1 Wasteland 1 Mikokoro, Center of the Sea 1 Mishra’s Factory 1 Urza’s Factory 1 Underground Sea 1 Tundra 1 Scrubland 1 Watery Grave 1 Hallowed Fountain 1 Godless Shrine 1 Polluted Delta 1 Flooded Strand 1 Bloodstained Mire 1 Windswept Heath 1 Tolerian Academy 1 Toleria West 1 Mystic Gate 1 Urborg, Tomb of Yawgmoth 1 Tabernacle at Pendrell Vale 3 Plains 1 Swamp 13 Island
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« Last Edit: December 31, 2009, 03:37:09 pm by forests failed you »
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Grand Prix Boston 2012 Champion Follow me on Twitter: @BrianDeMars1
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vassago
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« Reply #1 on: September 24, 2009, 07:54:49 pm » |
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This list is very sick. We tried to do competitive EDH at our store for a while, but then the casual guys just stopped playing us.  One question; Why no spell burst?
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Nefarias
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« Reply #2 on: September 24, 2009, 08:48:13 pm » |
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You have Time Warp listed twice.
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vassago
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« Reply #3 on: September 24, 2009, 09:41:22 pm » |
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You have Time Warp listed twice.
1 Time Warp 1 Capture of Jhinzong 1 Time Warp
Technically, he has it listed three times 
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forests failed you
De Stijl
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« Reply #4 on: September 24, 2009, 10:18:58 pm » |
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My bad. Temporal Manipulation. 
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Grand Prix Boston 2012 Champion Follow me on Twitter: @BrianDeMars1
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Nefarias
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« Reply #5 on: September 25, 2009, 05:35:57 am » |
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No no no, I mean, he actually has it listed twice. 1 Time Warp 1 Temporal Manipulation 1 Capture of Jhinzong 1 Trinket Mage 1 Mulldrifter 1 Mystical Teachings 1 Fact or Fiction 1 Remand 1 Careful Consideration 1 Thirst for Knowledge 1 Deep Analysis 1 Treachery 1 Time Warp 1 Concentrate
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Team GG's This will be the realest shit you ever quote
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waikiki
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« Reply #6 on: December 03, 2009, 05:17:00 pm » |
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I've also been running sharuum as my edh general Winning a tournament (multiplayer) vs rofelos, momir and more. // Lands 1 Esper Panorama 1 Shizo, Death's Storehouse 1 Cabal Pit 1 Mystic Gate 1 Sunken Ruins 1 Arcane Sanctum 1 Tolaria West 1 Academy Ruins 1 Darksteel Citadel 1 Snow-Covered Swamp 1 Tolarian Academy 1 Strip Mine 1 Plains 1 Snow-Covered Island 1 Snow-Covered Plains 1 Vault of Whispers 1 Swamp 1 Island 1 Minamo, School at Water's Edge 1 Seat of the Synod 1 Glimmervoid 1 Dimir Aqueduct 1 Skycloud Expanse 1 Darkwater Catacombs 1 Ancient Den 1 Azorius Chancery 1 Cephalid Coliseum 1 Prahv, Spires of Order 1 Urza's Factory 1 Reflecting Pool 1 Vesuva 1 Underground Sea 1 Scrubland 1 Tundra 1 Gargoyle Castle 1 Dust Bowl // Creatures 1 Solemn Simulacrum 1 Master Transmuter 1 Ethersworn Adjudicator 1 [ARB] Filigree Angel 1 [ARB] Sphinx of the Steel Wind 1 Trinket Mage 1 Etherium Sculptor 1 Magister Sphinx 1 Duplicant 1 Sundering Titan 1 Memnarch 1 Karn, Silver Golem // Spells 1 Coalition Relic 1 Mana Vault 1 Sol Ring 1 Mana Crypt 1 Darksteel Ingot 1 Vindicate 1 Gilded Lotus 1 Tormod's Crypt 1 Tawnos's Coffin 1 Mindslaver 1 Mind's Eye 1 Thirst for Knowledge 1 Sensei's Divining Top 1 Fact or Fiction 1 Windfall 1 Frantic Search 1 Dispeller's Capsule 1 Executioner's Capsule 1 Nevinyrral's Disk 1 Oblivion Stone 1 Scourglass 1 Enlightened Tutor 1 Crucible of Worlds 1 Tezzeret the Seeker 1 Darksteel Forge 1 Future Sight 1 Hinder 1 Memory Jar 1 Sculpting Steel 1 Beacon of Unrest 1 Mana Drain 1 Counterspell 1 Cryptic Command 1 Demonic Tutor 1 Vampiric Tutor 1 Intuition 1 Pithing Needle 1 Obelisk of Esper 1 The Abyss 1 Artificer's Intuition 1 Stroke of Genius 1 Oblivion Ring 1 Expedition Map 1 Spin into Myth 1 Bitter Ordeal 1 Capsize 1 Entomb 1 Rhystic Study 1 Phyrexian Arena 1 Pact of Negation 1 Yawgmoth's Will // Sideboard SB: 1 Sharuum the Hegemon This is the list I ran. Tomorrow I will take a close look to your list hoping I could use some tech to improve miine 
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Team R&D
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Anusien
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« Reply #7 on: December 03, 2009, 05:54:43 pm » |
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No Arcum Daggson anywhere on this page?
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Magic Level 3 Judge Southern USA Regional Coordinator The urge to save humanity is almost always a false front for the urge to rule.
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waikiki
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« Reply #8 on: December 04, 2009, 05:55:52 am » |
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Sharuum does not run enough creatures to sac on dagson.
I suggest simply running dagson as general if you want that kind of fun.
Also there was a dagson on the tournament. He got stomped everygame because everybody just kicked him out first.
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Team R&D
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Anusien
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« Reply #9 on: December 04, 2009, 10:54:33 am » |
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Maybe I'll start a thread for my Sharuum. The deck gets much nuttier if you run enough artifacts to support it, which isn't hard.
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« Last Edit: December 04, 2009, 10:59:27 am by Anusien »
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Magic Level 3 Judge Southern USA Regional Coordinator The urge to save humanity is almost always a false front for the urge to rule.
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Matt
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« Reply #10 on: December 04, 2009, 11:52:38 am » |
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Maybe I'll start a thread for my Sharuum. The deck gets much nuttier if you run enough artifacts to support it, which isn't hard.
What I found was that I kept finding sweet non-artifact cards I wanted to run, and having to cut artifacts for them. Sayonara, Sphinx Sovereign. Q_Q Hellooo, Adarkar Valkyrie! Arcum is very strong (my deck has Darksteel Forge, Akroma's Memorial, and Mindslaver as brutal targets, plus Scourglass and Sculpting Steel as reasonable targets) but there really aren't any small artifact creatures I ever want to run. With no way of consistently getting Arcum out, they'd just be dead too often. EDIT: I guess Copper Gnomes and Scarecrone are decent. Metalworker is banned. Otherise the list is pretty unimpressive: Etherium Sculptor Jhoira's Toolbox Ethersworn Canonist Metallurgeon Myr Retriver Painter's Servant (not even sure what this would do in Sharuum) Puppet Conjurer Sliversmith Tidehollow Strix Esperzoa Ferropede Junk Diver (holy shit why is this rare???) Blinkmoth Nexus Chimeric Egg Urza's Factory Guardian idol Thopter Foundry I think we can agree that this list is VERY generous as to what are "playable" cheap artifact creatures.
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« Last Edit: December 04, 2009, 12:08:46 pm by Matt »
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Anusien
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« Reply #11 on: December 04, 2009, 02:16:38 pm » |
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I don't have my list in front of me, but:
Etherium Sculptor Copper Gnomes (might not have made it in yet) Scarecrone Solemn Simulacrum Master Transmuter (technically) Faerie Mechanist Arcbound Retriever Sphinx Summoner Master of Etherium Sanctum Gargoyle
Plus, sacrificing Triskelavus tokens to it is the best ever.
You don't need a ton to be able to support it. Most of the time you'll never untap with Arcum. But sometimes you get to equip him with Lightning Greaves and just blow the table out with Darksteel Forge. My deck is built around artifacts so I usually have something to sacrifice.
My Sharuum is hardcore on theme. I don't have many generic UWB control cards.
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« Last Edit: December 04, 2009, 02:22:05 pm by Anusien »
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Magic Level 3 Judge Southern USA Regional Coordinator The urge to save humanity is almost always a false front for the urge to rule.
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MirariKnight
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Lotus, YawgWill, Lotus, Go
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« Reply #12 on: December 04, 2009, 04:06:06 pm » |
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Arcum is works nicely with Mishra's Factory or Blinkmoth Nexus as well. Crucible makes it stupid.
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Matt
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« Reply #13 on: December 04, 2009, 04:14:01 pm » |
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I have some, but they're not always the staple ones.
//Miscellaneous Adarkar Valkyrie Sphinx Ambassador Divinity of Pride Rite of Replication Bribery Reins of Power Debtor's Knell Sculpting Steel Mindslaver
//Robots Ethersworn Adjudicator Inkwell Leviathan Master Transmuter Darksteel Colossus Duplicant Memnarch Filigree Angel Magister Sphinx Sphinx of the Steel Wind Solemn Simulacrum Sphinx Summoner
//Counterspells Dismiss Desertion Time Stop
//Defense Lightning Greaves Karmic Justice Leonin Abunas (should be Hanna's Custody) Akroma's Memorial Darksteel Forge
//Find cards Expedition Map Enlightened Tutor Darksteel Pendant Demonic Tutor Lim-Dul's Vault Temporal Aperture Dimir Cutpurse Shadowmage Infiltrator Rhystic Study Thirst for Knowledge Intuition Fact or Fiction Opportunity
//Spot removal Condemn Swords to Plowshares Mortify Slaughter Treachery Keiga, the Tide Star Take Possession
//Sweepers Day of Judgment Wrath of God Rout Martial Coup Decree of Pain Scourglass
//Utility Allay Dismantling Blow Necromancer's Covenant Identity Crisis
//Mana artifacts Sol Ring Fellwar Stone Mind Stone Coalition Relic Darksteel Ingot Thran Dynamo Gilded Lotus
//Utility lands Minamo, School at Water's Edge Reliquary Tower Winding Canyons
//Multilands (needs Mystic Gate, Fetid Heath, and Hallowed Fountain) Exotic Orchard Vivid Creek Salt Marsh Coastal Tower Azorius Chancery Dimir Aqueduct Orzhov Basilica Arcane Sanctum Sunken Ruins Skycloud Expanse Watery Grave Godless Shrine Terramorphic Expanse Thawing Glaciers Tolarian Academy Oboro, Palace in the Clouds Darksteel Citadel
//Basic lands 5 Island 4 Plains 4 Swamp
Would really like to fit a couple more disenchant or graveyard hate slots in, but the list is super-tight already. I also want Mistmeadow Witch and white Myojin and Yosei and and and...
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« Last Edit: December 06, 2009, 03:49:17 am by Matt »
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http://www.goodgamery.com/pmo/c025.GIF---------------------- SpenceForHire2k7: Its unessisary SpenceForHire2k7: only spelled right SpenceForHire2k7: <= world english teach evar ---------------------- noitcelfeRmaeT {Team Hindsight}
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Mr. Fantastic
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« Reply #14 on: December 11, 2009, 10:50:57 am » |
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FFY,
I praise you for coming up with a very playable shell for any UW general. I was working on my own for a Numet deck but this is much better.
One question—how has Forcefield been working out for you? I've always thought it was a cute card but nothing to write home about. In EDH however it looks like it can really be tremendous when you factor in A) how slow the games are and B) the starting life total of 40.
Of the total times you have drawn it, how many times were you sorry to see it? Times it was actually really good (read: saved you from dying)?
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"Who needs the sun when you've got me around?" —Jaya Ballard, Task Mage
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forests failed you
De Stijl
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« Reply #15 on: December 31, 2009, 05:37:33 am » |
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Forcefield is pretty good actually. The biggest thing that bothers me is people who have generals with haste that deal a lot of damage. And, forcefield really helps against fattys. I also play a lot of Wrath effects so I don't necessarily want to blow a Wrath just because somebody has a random 6/6 on board. I have played a little bit more and I've made the following upgrades to my list. (I will change the deck below as well)
TOOK OUT PUT IN
Island ----------- Urborg, Tomb of Yawgmoth Island ------------------------- Seat of Synod -2 Time Warp (oops) ------- Tabernacle at Pendrell Vale, Hinder Deep Analysis ---------------- Mindbreak Trap Land Tax ----------------------Imperial Seal Careful Consideration --------Time Twister Second Sunrise -------------Night's Whisper Rout -------------------------------Day of Judgment Swift Silence ---------------------Steal Artifact Sundering Titan-----------------triskelavus
I cut Deep Analysis, Careful Consideration, and Time warp because they are all targeted. I was getting sick of having to play around Misdirection, Swerve, Imps Mischief and Deflections.
Mindbreak Trap is a better second sunrise against obliterate.
Land Tax sucked pretty much all the time, Imperial Seal is broken.
Day of Judgment is a better rout.
Sundering Titan was never good because it hit my lands---Triskelavus is more what i wanted to lock people out of the attack step.
Steal artifact is the best control magic in the whole format not close.
Tabernacle destroys stupid token decks.
Should have been playing Hinder all along, so had to cut swift silence, which though good, was the worst counterspell in the deck.
A few cards I have been considering trying out.
Sphinx of Jwar Isle Trickbind Decree of Silence Venser
Cheers
Brian
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« Last Edit: December 31, 2009, 03:36:41 pm by forests failed you »
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Grand Prix Boston 2012 Champion Follow me on Twitter: @BrianDeMars1
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Demonic Attorney
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« Reply #16 on: December 31, 2009, 09:24:08 am » |
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Isn't Karakas banned?
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Matt
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« Reply #17 on: December 31, 2009, 12:10:21 pm » |
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http://www.goodgamery.com/pmo/c025.GIF---------------------- SpenceForHire2k7: Its unessisary SpenceForHire2k7: only spelled right SpenceForHire2k7: <= world english teach evar ---------------------- noitcelfeRmaeT {Team Hindsight}
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forests failed you
De Stijl
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« Reply #18 on: December 31, 2009, 03:36:03 pm » |
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Yup. I just realized that and logged on to fix it. It was so good though!
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Grand Prix Boston 2012 Champion Follow me on Twitter: @BrianDeMars1
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yawg07
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« Reply #19 on: January 06, 2010, 12:54:52 pm » |
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Hrm, mine is different, but it wins a LOT of games. It is a very hard deck to beat when played correctly.
I went the "Lots of huge robots backed by infy combos and mindslaver" route. Also, my deck is true highlander, including the basics.
Lands
Island Snow-Covered Island Cephalid Coliseum Seat of the Synod Oboro, Palace in the Clouds Minamo, School at Water's Edge Tolaria West Tolarian Academy Swamp Snow-Covered Swamp Cabal Pit Vault of Whispers Shizo, Death's Storehouse Urborg, Tomb of Yawgmoth Plains Snow-Covered Plains Ancient Den Polluted Delta Underground Sea Sunken Ruins Underground River Flooded Strand Tundra Mystic Gate Adarkar Wastes Marsh Flats Scrubland Caves of Koilos City of Brass Forbidden Orchard Glimmervoid Exotic Orchard Dromar's Cavern Esper Panorama Academy Ruins
Creatures
Kederekt Leviathan Etherium Sculptor Djinn of Wishes Master Transmuter Filigree Angel Sundering Titan Memnarch Trinket Mage Duplicant Sharding Sphinx Sphinx of the Steel Wind Sphinx Sovereign Magister Sphinx Sakashima the Impostor Disciple of the Vault Palinchron
The rest
Darksteel Ingot Mana Vault Sol Ring Mana Crypt Gilded Lotus Coalition Relic
Demonic Tutor Vampiric Tutor Grim Tutor Liliana Vess Tezzeret the Seeker Expedition Map Mystical Tutor Acquire Artificer's Intuition Transmute Artifact Fabricate Intuition Bribery Enlightened Tutor Entomb
Rhystic Study Sensei's Divining Top Fact or Fiction Windfall Frantic Search Thirst for Knowledge Temporal Aperture Crucible of Worlds Yawgmoth's Will Mind's Desire
Darksteel Forge Mindslaver Unbender Tine Oblivion Stone Tawnos's Coffin Sculpting Steel Voltaic Key Lightning Greaves Mycosynth Lattice Force of Will Capsize Desertion Mana Drain Beacon of Unrest Dispeller's Capsule Oblivion Ring Rite of Replication
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"Father of Machines! Your filigree gaze carves us, and the scars dance upon our grateful flesh." -- Phyrexian Scriptures
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forests failed you
De Stijl
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« Reply #20 on: January 14, 2010, 04:09:08 pm » |
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I've made significant changes to my list over the past week. I have played 13 games and am undefeated playing against competitive decks. (Sharum, Rofellos, Sissay, and Mayerial)
Sharum the Hegemon
1 Overwhelming Intellect 1 Brainstorm 1 Merchant Scroll 1 Counterspell 1 Mana Drain 1 Cryptic Command 1 Desertion 1 Tidings 1 Force of Will 1 Misdirection 1 Pact or Negation 1 Dismiss 1 Mystical Tutor 1 Temporal Manipulation 1 Capture of Jhinzong 1 Mind Spring 1 Mystical Teachings 1 Fact or Fiction 1 Remand 1 Thirst for Knowledge 1 Treachery 1 Negate 1 Forbid 1 Hinder 1 Mindbreak Trap 1 Exclude 1 Ponder
1 Swords to Plowshares 1 Path to Exile 1 Wrath of God 1 Catastrophe 1 Hallowed Burial 1 Enlightened Tutor 1 Moat 1 Wing Shards 1 Dismantling Blow
1 Vampiric Tutor 1 Demonic Tutor 1 Skeletal Scrying 1 Yawgmoth’s Will 1 The Abyss 1 Night's Whisper
1 Crucible of Worlds 1 Triskelavus 1 Mindslaver 1 Solem Similacrum 1 Sensei’s Divining Top 1 Tormod’s Crypt 1 Oblivion Stone 1 Nevinyrral’s Disk 1 Expedition Map
1 Gilded Lotus 1 Talisman of Progress 1 Sol Ring 1 Mana Vault 1 Mana Crypt 1 Coalition Relic
1 Vindicate 1 Magister Sphinx
1 Academy Ruins 1 Strip Mine 1 Wasteland 1 Mikokoro, Center of the Sea 1 Mishra’s Factory 1 Urza’s Factory
1 Underground Sea 1 Tundra 1 Scrubland
1 Watery Grave 1 Hallowed Fountain 1 Marsh Flats
1 Polluted Delta 1 Flooded Strand 1 Misty Rainforest 1 Scalding Tarn
1 Glacieral Fortress 1 Tolerian Academy 1 Toleria West 1 Dimir Aquaduct 1 Azorious Chancery 1 Mystic Gate
1 Urborg, Tomb of Yawgmoth 1 Tabernacle at Pendrell Vale 1 Maze of Ith 3 Plains 1 Swamp 10 Island
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Grand Prix Boston 2012 Champion Follow me on Twitter: @BrianDeMars1
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zeus-online
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« Reply #21 on: January 14, 2010, 05:08:13 pm » |
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Why no dissipate? It should be better then negate? Don't forgot absorb either.
Also Rout is an option when it comes to mass-removal. Also, why no day of judgment?
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The truth is an elephant described by three blind men.
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forests failed you
De Stijl
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« Reply #22 on: January 15, 2010, 07:37:48 pm » |
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I play Negate over Dissipate because I already had too many three drops and wanted more two drops. It is mostly a card that I want to counter other peoples counters when I am trying to resolve a powerful effect.
I replaced Day of Judgment with Catastrophe, and it has been absolutely amazing. I already have quite a few sweepers (Oblivion Stone, Nevinyrral's Disk, Wrath of God, Catastrophe and Hallowed Burial; and, feel that I am pretty much at the limit of how many of those types of spells I can play. Also, remember that Sharum can bring back Oblivion Stone or Nevinyrral's Disk as many times as I need.
I find that in one on one duals I win about a third of my games by establishing control and then playing the Armageddon half of Catastrophe to cripple my opponent. It is correct to have that effect in a deck this big and powerful, especially since it is highlander and 100 cards.
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Grand Prix Boston 2012 Champion Follow me on Twitter: @BrianDeMars1
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Anusien
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« Reply #23 on: January 18, 2010, 12:23:49 pm » |
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Have you considered Elspeth to complement your other Planeswalkers? Catastrophe with a Planeswalker alive is such an incredible beating.
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forests failed you
De Stijl
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« Reply #24 on: January 18, 2010, 03:47:04 pm » |
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Planeswalkers seem like they would be good in a Blue control deck, but from the games I've played I have found they to be a liability. In heads up, they are perfectly viable cards because there is only one person who can attack them. The problem is that once you get into a multiplayer situation; especially with 4+ players there is always multiple players who are going to be making attacks every turn. Playing a Planeswalker is like putting up a gigantic sign that reads: "Attacking me will give you the most value!." Since they will be able to obviously trade their combat step for card advantage.
My experiment with EDH is to build a deck that is extremely good in both a duel and a multiplayer situation--and I've found that in a multiplayer situation Planeswalkers are not what a blue control deck actually wants to use its cards and mana to do. Also, I don't have any other Planeswalkers in my deck, but I figured you might have been responding to somebody else's Sharum list.
The one thing I am interested in is playing with one really good life gain spell that I can tutor for in a pinch. Since I don't really have any good way to come back if my total gets into the red zone. I was thinking Beacon of Immortality, Zuran Orb, or Pulse of the Fields. Does anybody else have any good tech for gaining a lot of life on the cheap in a Sharum deck? Sunbeam Spellbomb also seems really good since I can cycle it.
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DubDub
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« Reply #25 on: January 18, 2010, 03:57:59 pm » |
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On the cheap: Bottle Gnomes. A lot of life: Invincible Hymn. Best for EDH: Felidar Sovereign.
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Vintage is a lovely format, it's too bad so few people can play because the supply of power is so small.
Chess really changed when they decided to stop making Queens and Bishops. I'm just glad I got my copies before the prices went crazy.
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Mr. Fantastic
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« Reply #26 on: January 18, 2010, 04:41:29 pm » |
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I have always been partial to Zuran Orb, but I couldn't say it isn't going to be useless a huge percentage of the time. The ability to cylce Sunbeam Spellbomb early and then later recur it with Academy Ruins could be pretty good.
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« Last Edit: January 18, 2010, 07:18:05 pm by Mr. Fantastic »
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forests failed you
De Stijl
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« Reply #27 on: January 20, 2010, 01:08:05 pm » |
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Invincible Hymn is exactly what I wanted! Thanks
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Grand Prix Boston 2012 Champion Follow me on Twitter: @BrianDeMars1
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zeus-online
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« Reply #28 on: January 24, 2010, 08:42:43 am » |
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If you can somehow set it up: Martyr of sands Painter's servant Phyrexian reclamation
Pretty hard to set up...But nigh-unbeatable once it's up. I'm not sure if it's possible to set it up in EDH to be honest.
Ancestral tribute is also an option.
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Logged
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The truth is an elephant described by three blind men.
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Matt
Post like a butterfly, Mod like a bee.
Adepts
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Posts: 2297
King of the Jews!
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« Reply #29 on: January 24, 2010, 11:59:50 am » |
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If you can somehow set it up: Martyr of sands Painter's servant Phyrexian reclamation
Pretty hard to set up...But nigh-unbeatable once it's up. I'm not sure if it's possible to set it up in EDH to be honest.
Ancestral tribute is also an option.
Painter's Servant is banned now.
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http://www.goodgamery.com/pmo/c025.GIF---------------------- SpenceForHire2k7: Its unessisary SpenceForHire2k7: only spelled right SpenceForHire2k7: <= world english teach evar ---------------------- noitcelfeRmaeT {Team Hindsight}
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