Hi there, i'm Marco from Florence, Italy, and my english is very bad
I want to write about a deck that in my opinion is not considered as it should be(i was the first one but i changed my mind), it's very good imho. The deck is Rector-flash(i know, flash is restricted...), and the list i'm playing is very similar to Ryan's list, a friend of mine that convinced me to give a try to the deck.
The list:
Card you have to play:
Combo: 13
4 Academy rector
4 Cabal therapy
1 Flash
1 Yawgmoth's bargain
1 Necropotence
1 Form of the dragon
1 Tendril of agony
Tutors: 5
1 Mystical
1 Vampiric
1 Demonic
1 Merchant
1 Imperial seal
Protection: 4
4 Force of will (obviously you have to consider also the therapy)
Others stuff: 4
1 Ancestral recall
1 Time Walk
1 Yawgmoth's will
1 Brainstorm
Mana: 26
1 Black lotus
1 Mana crypt
1 Mana Vault
1 Lotus petal
1 Sol ring
1 Mox sapphire
1 Mox jet
1 Mox pearl
2 Dark Ritual
4 Gemstone mine
3 Underground Sea
1 Tundra
1 Scrubland (or second tundra?)
1 Volcanic island (or badland?)
3 Polluted delta
3 Flooded strand
I tried 28 mana, with five moxes and four dark ritual and 14 lands but then i noticed that i didn't need very much the mana off coulor of emerald and ruby(i've only two fire/ice) and that 4rituals were too many, so i added two lands and cut some acceleration to get a more solid mana base (you can't miss tthe first two land drop with this deck), then i don't like to play with 28 cards for mana now that brainstorm is restricted, it's less explosive but more consistent. Obviously you can try to add rituals and moxes instead of some lands/spell.
That's 52 cards so we still have 8 slots, that i used to test a lot of cards, that's what i'm playing right now:
2 Fire/ice (kill the rector, magus of the moon, dark confidant, ninja, meddling mage, cicling, tap out of mana drain, tap tormod's crypt, blu card for force of will)
1 Ponder (it's nice but not a must, in this deck you have to be very fast and you want to tap your mana only for tutoring and casting combo cards, you can't afford to lose time casting "quite good" spells
1 Rebuild (it's very flexible like fire/ice, enable storm and a lot of other things)
1 Time twister (i like it, at first look it seems counterintuitive, because of terapy, it's the only situational slot that i play)
3 Misdirection (you need blue cheap cards for will, this is a good one, it's not a must)
Other cards that i tried are: tinker-jar, mind's desire, gift(very good but it's too mana intensive), fact or fiction, sleight of hand, intuition, duress(very good having also the therapy but i've too few blue cards for fow then), wheel of fortune, windfall.
Sideboard:
1 tinker (plan B against graveyard hate)
1 sundering (combo and drain decks)
1 colossus/inkwell (fish and artifact)
1 chain of vapor (leyline, storm enabler)
1 hurkil's recall
0/1 Memory jar (if they hates you graveyard you could try a tps approach, having already necro/bargain/twister, and we're already siding for tinker and a creature, but could be we don't need it, to be tested)
Some dredge slot
A few of artifact slot like ingot/hurkil
Other interesting cards are duress(very good with cabal therapy), pyroblast, empty the warren. Onestly i've not played a lot after side yet.
Usually i play tps but right now i prefear this one because it's faster, it has more protections, it has more broken threats(rectors and flash), it needs less mana cards so you can play more spells being more consistent, it hasn't to cast ten spells in the same turns thanks to form of the dragon so it soffers less from cards like null rod or spheres. After side if they hate you graveyard you still have answers(fire/ice and chain of vapor), a plan B(tinker creature), a plan C(tps style casting necro/bargain/doing ten spells with twister/jar); then it's difficoult for a deck after side to find space for cards like leyline of the void because they don't have useless cards against you like against a dredge deck. Surely it has not basic lands but you have fire/ice against an ipotetical magus of the moon and you have 16 lands so that you don't suffer too much the wastelands, then you have more blue and black mana than tps so it means less mulligan. On the paper it seems a weird deck but if you give a shot to the deck, testing it for a while and making then some suggestions i would thank you. Surely it can be improved.
Marco Benifei