I played Merfolks in Bazaar of Moxen 3 last year and was quite happy with my build:
Merfolks by Bone - Bazaar of Moxen 3 03.05.20091 Cold-Eyed Selkie
4 Cursecatcher
4 Lord of Atlantis
4 Merrow Reejerey
3 Silvergill Adept
2 Sygg, River Cutthroat
1 Brainstorm
3 Daze
1 Echoing Truth
4 Force of Will
1 Hurkyl's Recall
1 Misdirection
4 Null Rod
3 Standstill
3 Stifle
3 Flooded Strands
9 Islands
1 Mutavault
3 Polluted Delta
1 Strip Mine
4 Wasteland
Sideboard:
3 Curfew
2 Energy Flux
1 Echoing Truth
1 Hurkyl's Recall
1 Relic of Progenitus
2 Spell Snare
4 Tormod's Crypt
1 Waterfront Bouncer
I am now preparing for the vintage side event at GP Madrid and Bazaar of Moxen 4. I have made some changes to the deck. -2 Sygg (because it wasn't any good). +1 Silvergill Adept (2 for 1), +2 Thada Adel, Adel, Acquisitor (2/2 islandwalking merfolk for 3 that can win games on her own). This up the creature count from 18 to 19, helps Adept. In the spell section I have cut 1 Hurkyl's Recall and 1 Null Rod for 1 Daze. The reason behind it is to improve the matchup against GW Beats, HexmageDepths, Dredge and Fish. I do have a problem with tinkertargets but I guess I just have to counter tinker or bounce everything except Inkwell. In the land section I've cut the fetches to make this deck better against Wasteland, Stifle and moon effects.
The sideboard have also done some major changes to deal with the change in the metagame.
Merfolks by Bone - GP Madrid Vintage Side Event 28.02.20101 Cold-Eyed Selkie
4 Cursecatcher
4 Lord of Atlantis
4 Merrow Reejerey
4 Silvergill Adept
2 Thada Adel, Acquisitor
1 Brainstorm
4 Daze
1 Echoing Truth
4 Force of Will
1 Misdirection
3 Null Rod
3 Standstill
3 Stifle
12 Islands
1 Mox Sapphire
3 Mutavault
1 Strip Mine
4 Wasteland
Sideboard:
1 ??? Tech
3 Energy Flux
2 Ravenous Trap
2 Relic of Progenitus
3 Submerge
1 Swords of Fire and Ice
1 Trickbind
2 Umezawa's Jitte
No I need your help... as there are some things I am still not sure about.
#1 - Is 3 Mutavault too much? Should I go -1 Muta +1 Island?
#2 - If I get my hand on Ancestral should I trade it with Brainstorm?
#3 - If I get my hand on Time Walk should I trade it with Standstill?
The deck (MD+SB) has a good matchup against Tezzeret, Stax, Fish and Dredge
#4 Oath (Iona naming blue is a *#¤) how do I deal with the Oath matchup? Any SB changes?
#6 And the same goes for Tendrils, I do have 3 Stifle + 1 single Trickbind in the side, any toughts?
#7 What about Ęther Spellbomb, Kira Great Glass-Spinner, Spell Snare and Spell Pierce?
See you in Madrid
