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Author Topic: Terastodon Oath  (Read 59703 times)
Cyberpunker
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« Reply #270 on: October 14, 2010, 12:58:15 am »

I have a problem with that logic though. It's not like if we bring in 4 Deathmarks that GAT would fold. I think that Oath should not care about Oath resolving and on the contrary just try to win the game whatever ways are available (KeyVault, Oath, Hardcast, Show and Tell)
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Cyberpunker
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« Reply #271 on: October 20, 2010, 06:18:16 pm »

Okay, GAT is no problem. We need to focus on Bob Tendrils and Oath Mirrors

Trygon Tezzeret is not that bad either.
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Odd mutation
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« Reply #272 on: October 25, 2010, 05:41:53 am »

What's your latest list?

I have been trying all different sorts of decks but I'm reconsidering Oath.

Robrecht
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Cyberpunker
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« Reply #273 on: October 26, 2010, 05:08:58 am »

What's your latest list?

I have been trying all different sorts of decks but I'm reconsidering Oath.

Robrecht

Win:
4 Oath of Druids
1 Iona, Shield of Emeria
2 Terastodan
1 Sphinx of the Steel Wind
1 Voltaic Key
1 Time Vault
1 Tinker

Awesomeness:
1 Ancestral Recall
1 Time Walk
1 Demonic Tutor
1 Vampiric Tutor
1 Yawgmoth’s Will

Protection:
4 Mana Drain
4 Force of Will
4 Spell Pierce
1 Thoughtseize

Plan B Packet:
1 Show and Tell

So So but still necessary:
1 Mystical Tutor
1 Brainstorm
1 Ponder
1 Merchant’s Scroll

The Universal Vintage Blue Deck Bomb:
1 Gifts Ungiven

Mana:
4 Polluted Delta
3 Island
2 Underground Sea
2 Tropical Island
4 Forbidden Orchard
5 Mox
1 Black Lotus
1 Mana Crypt
1 Sol Ring
1 Library of Alexandria
1 Tolarian Academy

Sideboard:
 
Dredge
4 Planar Void
2 Relic of Progenitus

Workshop
3 Nature’s Claim
1 Hurkyl’s Recall

Control Mirror/Combo:
2 Thoughtseize

Selkie
2 Massacre
1 Deathmark

I think this is the optimal list. I know that I did not make first place (only 8th) at my last local tournament, but that was due to my own fault in the Oath mirror because I tutored for Ancestral Recall instead of Tinker when I had the combo.

The 4 Planar Voids and 2 Relic of Progenitus are for Leyline of Sanctity Dredge. We just cannot afford to lose to that.
It's important to have 1 spot removal versus Selkie because of Trygon Predator

The reason I said Bob Tendrils is because I have had comparatively little experience playing against it and I do not know if 2 Thoughtseizes are enough. But they are enough versus Trygon Jace, GAT, Tezzeret, and TPS.

Don't trust me fully though, I'm reluctant to play competitive MTG in my meta right now because lately a lot of gamers are just not that friendly.


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Odd mutation
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« Reply #274 on: October 29, 2010, 06:12:07 am »

I like that list a lot actually. No Jace... but I was not always happy with him either. I think I would do some minor changes like a Mana Drain out for a Hurkyl's recall, and one Spell Pierce out for another Thoughtseize. I'd also change the Deathmark to a Doom Blade and the Massacre -which I used to play- to a Nature's ruin and a Perish. I've been a fan since Demars mentioned them.

I like the focus of your deck. It was cool to have a deck that could two things and it worked wonderfully in the beginning, but lately, I feel the deck cannot perform those two rolls consistently or adequately enough. My opinion at least...

I'll be working on this again!

Robrecht
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Cyberpunker
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« Reply #275 on: November 06, 2010, 04:30:21 am »

Nice, my issue with including H Recall maindeck is that it is a dead card a lot of the times. And game 1, my theory is that we should have as few dead cards as possible because we do not know who we are going to face. The reason I choose Massacre over Perish is because 3mana is hard to cast against a deck with Wastelands/Daze/Spell Pierce. Plus Massacre hits Meddling Mage too. I know what you are thinking, it doesn't hit Trygon. But that is what Deathmark is for. And Meddling Mage on Oath is very annoying.

I've seriously been toying with the idea of replacing Gifts Ungiven with Jace. Because often times I am only Gifting for awkward piles. And there are a lot of times where I can only have a mediocre Gifts. And its really annoying that after the Gifts, my topdecks have more a of a chance to be lands. Its also devestating if they destroy my KeyVault plan after I Gifts for them.

But the thing about Gifts is that it is an instant and can be cast EOT, which means I can hold a Mana Drain too and cast something End of Turn if I don't need to Mana Drain anything. And Gifts Ungiven is strong against Dredge because I can hurry up and assemble the KeyVault combo. I can also get Gifts Ungiven with Merchant's Scroll too.

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