TheManaDrain.com
September 30, 2025, 10:07:32 pm *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
   Home   Help Search Calendar Login Register  
Pages: 1 [2] 3 4
  Print  
Author Topic: Leyline of Anticipation  (Read 20108 times)
Smmenen
2007 Vintage World Champion
Adepts
Basic User
****
Posts: 6392


Smmenen
View Profile WWW
« Reply #30 on: July 01, 2010, 10:35:41 pm »


Even if this card never sees play, its really awesome, conceptually,

Exactly.  I'm mesmerized by this card, just thinking about it in sort of pure magical terms: what it does mean, how does it change the way we play the game, or even think about the game?   The possibilities are increasingly fascinating, too -- which isn't something that can be said about most cards.  Usually the possibilities are immediately apparent, and then less interesting over time.   This card is endlessly intriguing. 
Logged

LotusHead
Full Members
Basic User
***
Posts: 2785


Team Vacaville


View Profile
« Reply #31 on: July 01, 2010, 11:10:05 pm »


Even if this card never sees play, its really awesome, conceptually,

Exactly.  I'm mesmerized by this card, just thinking about it in sort of pure magical terms: what it does mean, how does it change the way we play the game, or even think about the game?   The possibilities are increasingly fascinating, too -- which isn't something that can be said about most cards.  Usually the possibilities are immediately apparent, and then less interesting over time.   This card is endlessly intriguing. 


Perhaps this leyline will give the Draw 7 decks of old the tool they need. EOT draw 7, untap! Smile

Logged

TracerBullet
Full Members
Basic User
***
Posts: 577


TracerBullet1000
View Profile Email
« Reply #32 on: July 02, 2010, 12:31:19 am »


Even if this card never sees play, its really awesome, conceptually,

Exactly.  I'm mesmerized by this card, just thinking about it in sort of pure magical terms: what it does mean, how does it change the way we play the game, or even think about the game?   The possibilities are increasingly fascinating, too -- which isn't something that can be said about most cards.  Usually the possibilities are immediately apparent, and then less interesting over time.   This card is endlessly intriguing. 

I first saw it, I immediately asked myself the question - "Would I want to be forced to draw 6 to always be on the play?"  Of course, this doesn't let you lay lands, is 3x extra dead draws in your deck/hand, and adds the "EoT" factor, so it's not directly analogous, but still.  I think I would draw 6 to always be on the play, but what about 5?  Under what circumstances would I want to?  With what decks?
Logged

The room is on fire, and she's fixin' her hair...
BruiZar
Basic User
**
Posts: 990



View Profile
« Reply #33 on: July 02, 2010, 02:08:55 am »

This card increases the strength of Demonic Tutor, Ponder, Imperial Seal, Time Walk and Timetwister by so much. The only  deck that really gains from this card is blue control. Going Sapphire with Spell Pierce or Spell Snare up on the draw is savage, but people shouldn't look at this like a first turn card.
Logged
Eye_of_the_Beholder
Basic User
**
Posts: 20


View Profile
« Reply #34 on: July 02, 2010, 05:06:11 am »

Oh my God ! They killed Vintage !  Smile

Leyline of Anticipation sounds seriously broken. I'm wondering what the other 4 will be, if those are a cycle. Maybe the green one makes all your creature spells uncounterable ?

On Mananation they showed that the black one is the reprint of Leyline of the Void.
Logged
DubDub
Full Members
Basic User
***
Posts: 1392



View Profile Email
« Reply #35 on: July 02, 2010, 07:10:48 am »

Going Sapphire with Spell Pierce or Spell Snare up on the draw is savage, but people shouldn't look at this like a first turn card.
Or you could wait until your turn and have Island + Sapphire to represent Drain without being down one (or more) card(s).

Oh my God ! They killed Vintage !  Smile

Leyline of Anticipation sounds seriously broken. I'm wondering what the other 4 will be, if those are a cycle. Maybe the green one makes all your creature spells uncounterable ?

On Mananation they showed that the black one is the reprint of Leyline of the Void.
Strange that they'd reprint one of the original Leylines alongside new ones.
Logged

Vintage is a lovely format, it's too bad so few people can play because the supply of power is so small.

Chess really changed when they decided to stop making Queens and Bishops.  I'm just glad I got my copies before the prices went crazy.
Killane
Full Members
Basic User
***
Posts: 799

I am become Death, the destroyer of Worlds


View Profile
« Reply #36 on: July 02, 2010, 08:40:13 am »

It seems to be the deck that may stand to gain the most from this is dredge. Being able to Dread Return at instant speed and Therapy at instant speed really makes all non-leyline hate much much worse, and opens up options for being able to control the few uber-broken things an opponent could do to win game one. I'll be testing dredge with 4 of these as soon as I can get them.

It also helps make FoW a viable sideboard plan, or even a maindeck inclusion.

This case is one of my favorities I've ever seen. Bonkers.
Logged

DCI Rules Advisor
_____________________________ _____
Are you playing The Game?
Tha Gunslinga
Full Members
Basic User
***
Posts: 1583


De-Errata Mystical Tutor!

ThaGunslingaMOTL
View Profile Email
« Reply #37 on: July 02, 2010, 09:50:57 am »

This card is the second coming of Quicken, and we all saw how good that one was.  Cool in theory, in reality just a dead slot.  This one doesn't even cantrip.
Logged

Don't tolerate splittin'
Smmenen
2007 Vintage World Champion
Adepts
Basic User
****
Posts: 6392


Smmenen
View Profile WWW
« Reply #38 on: July 02, 2010, 10:50:01 am »

Going Sapphire with Spell Pierce or Spell Snare up on the draw is savage, but people shouldn't look at this like a first turn card.
Or you could wait until your turn and have Island + Sapphire to represent Drain without being down one (or more) card(s).

Oh my God ! They killed Vintage !  Smile

Leyline of Anticipation sounds seriously broken. I'm wondering what the other 4 will be, if those are a cycle. Maybe the green one makes all your creature spells uncounterable ?

On Mananation they showed that the black one is the reprint of Leyline of the Void.
Strange that they'd reprint one of the original Leylines alongside new ones.

Not really.  Leyline is a very popular card.  It makes sense to reprint one that is in such high demand.   Also, it's a great card to help balance any graveyard problems that may arise in Standard.   
Logged

Killane
Full Members
Basic User
***
Posts: 799

I am become Death, the destroyer of Worlds


View Profile
« Reply #39 on: July 02, 2010, 10:58:52 am »

This card is the second coming of Quicken, and we all saw how good that one was.  Cool in theory, in reality just a dead slot.  This one doesn't even cantrip.

How is this remotely true? Quicken applies to one spell and screws up your whole plan if it gets countered. Leyline costs nothing and can't be coutnered if it starts in play and affects every spell you play for the whole game. You don;t have to build around it, it just makes every non-instant spell in your deck much much better.
Logged

DCI Rules Advisor
_____________________________ _____
Are you playing The Game?
Commandant
Basic User
**
Posts: 611



View Profile
« Reply #40 on: July 02, 2010, 11:09:49 am »

Excellent. I no longer have to win rolls with 4C Belcher.
Logged

Quote from: David Ochoa
Shuffles, much like commas, are useful for altering tempo to add feeling.
Cyberpunker
Basic User
**
Posts: 608


I just gotta topdeck better than you ^_^.


View Profile WWW
« Reply #41 on: July 02, 2010, 11:20:43 am »

Excellent. I no longer have to win rolls with 4C Belcher.

Still gotta worry about those counters.
Logged

Killane
Full Members
Basic User
***
Posts: 799

I am become Death, the destroyer of Worlds


View Profile
« Reply #42 on: July 02, 2010, 12:45:06 pm »

Excellent. I no longer have to win rolls with 4C Belcher.

Still gotta worry about those counters. Fow and Trap

don't have to worry about Pierce and Drain  Very Happy
Logged

DCI Rules Advisor
_____________________________ _____
Are you playing The Game?
Commandant
Basic User
**
Posts: 611



View Profile
« Reply #43 on: July 02, 2010, 12:47:40 pm »

Excellent. I no longer have to win rolls with 4C Belcher.

Still gotta worry about those counters. Fow and Trap

don't have to worry about Pierce and Drain  Very Happy

Yes.

Though I'd imagine it would power the Sphere match up from zero to win.
Logged

Quote from: David Ochoa
Shuffles, much like commas, are useful for altering tempo to add feeling.
dangerlinto
Basic User
**
Posts: 243



View Profile
« Reply #44 on: July 02, 2010, 01:34:48 pm »

This card is the second coming of Quicken, and we all saw how good that one was.  Cool in theory, in reality just a dead slot.  This one doesn't even cantrip.

How is this remotely true? Quicken applies to one spell sorcery and screws up your whole plan if it gets countered. Leyline costs nothing and can't be coutnered if it starts in play and affects every spell you play for the whole game. You don;t have to build around it, it just makes every non-instant spell in your deck much much better.

Fixed to help make your point.

That being said, the concept is there is very little application that giving any current sorcery or permanent have instant speed will help you accomplish, especially at the cost of a slot.

So far, the best idea I've seen is to help vs Stax's Chalicespehere effects to launch your jewelery into play on their 1st turn.  That sounds kinda sideboard to me.  Is it a better sideboard option vs stax other sb options (keeping in mind you pretty much need to run 4x)?  I don't know if that's true - but maybe.
Logged
nineisnoone
Full Members
Basic User
***
Posts: 902


The Laughing Magician


View Profile
« Reply #45 on: July 02, 2010, 02:34:27 pm »

This card is the second coming of Quicken, and we all saw how good that one was.  Cool in theory, in reality just a dead slot.  This one doesn't even cantrip.

You're joking right?  If not that's just an absurd comparison to make.  You might as well compare Quicken to Ancestral Recall.  Just like Leyline will make one sorcery play at instant speed (like Quicken), Ancestral will draw one card (like Quicken).  Of course... they both do a whole lot more.
Logged

I laugh a great deal because I like to laugh, but everything I say is deadly serious.
LotusHead
Full Members
Basic User
***
Posts: 2785


Team Vacaville


View Profile
« Reply #46 on: July 02, 2010, 05:01:10 pm »

This card is the second coming of Quicken, and we all saw how good that one was.  Cool in theory, in reality just a dead slot.  This one doesn't even cantrip.

Quicken only affected one sorcery, where as leyline affects all your non-land spells on turn 0.

I admit that I was wrong about the awesomeness of Quicken when it came out, but this card just seems to promising to many deck types.
Logged

SiegeX
Basic User
**
Posts: 209


I'm attacking the darkness!


View Profile
« Reply #47 on: July 02, 2010, 06:24:39 pm »

This card increases the strength of Demonic Tutor, Ponder, Imperial Seal, Time Walk and Timetwister by so much. The only  deck that really gains from this card is blue control. Going Sapphire with Spell Pierce or Spell Snare up on the draw is savage, but people shouldn't look at this like a first turn card.

Don't forget about Infernal Tutor.  These could be Demonic Tutor 2-5 when done at EOT.
Logged
BruiZar
Basic User
**
Posts: 990



View Profile
« Reply #48 on: July 03, 2010, 03:01:38 am »

leyline of the void was the second coming of planar void, initially leyline of the void was being bashed by the TMD  community, because its so bad when its not in your hand. well i've got news for you, leyline of anticipation will have more impact than jace
Logged
punki
Basic User
**
Posts: 67


View Profile Email
« Reply #49 on: July 03, 2010, 03:51:11 am »

Isn't this a great card against stax? If on the draw and you start with this card in play you can still throw down you artifact mana in response to chalice@0 or spheres.

Logged
Delha
Full Members
Basic User
***
Posts: 1271



View Profile
« Reply #50 on: July 03, 2010, 08:40:52 am »

Isn't this a great card against stax? If on the draw and you start with this card in play you can still throw down you artifact mana in response to chalice@0 or spheres.
Did you even read the thread? It is amazing both for AND against Shops.
Logged

I suppose it's mostly the thought that this format is just one big Mistake; and not even a very sophisticated one at that.
Much like humanity itself.
Tha Gunslinga
Full Members
Basic User
***
Posts: 1583


De-Errata Mystical Tutor!

ThaGunslingaMOTL
View Profile Email
« Reply #51 on: July 03, 2010, 09:31:47 am »

Quicken only affected one sorcery, where as leyline affects all your non-land spells on turn 0.

Quicken cantrips, this does not.
Quicken can be drawn later, this has to be in your opener.
Quickens in multiples are fine, as they cantrip; Leylines in multiples are useless.

It's the same concept as Quicken; making your cards faster/sneakier, but it's not going to be relevant.
Logged

Don't tolerate splittin'
BruiZar
Basic User
**
Posts: 990



View Profile
« Reply #52 on: July 03, 2010, 09:39:22 am »

Oh god I wanna play this

Million Leylines
4xOpalescence
4xSerra's Sanctum
Logged
Will
Veritas
Adepts
Basic User
****
Posts: 465


Wmagzoo7
View Profile
« Reply #53 on: July 03, 2010, 09:39:46 am »

Quicken only affected one sorcery, where as leyline affects all your non-land spells on turn 0.

Quicken cantrips, this does not.
Quicken can be drawn later, this has to be in your opener.
Quickens in multiples are fine, as they cantrip; Leylines in multiples are useless.

It's the same concept as Quicken; making your cards faster/sneakier, but it's not going to be relevant.

Quicken only deals with sorceries, this can be used for any non-land.
Quicken gives you one use, this allows for multiple uses.  

This card isn't really the same concept as Quicken because with Quicken you get one sorcery that you can cast at instant speed whereas with this card your Tendrils deck can now go off on their EOT or if you are really feeling like a champ you could on the draw go Lotus Trinisphere during your opponent's first upkeep.  This card very well may be relevant because it is much more flexible than Quicken.  
Logged

The artist formerly known as Wmagzoo7

"If one does not know to which port one is sailing, no wind is favorable" - Seneca
LotusHead
Full Members
Basic User
***
Posts: 2785


Team Vacaville


View Profile
« Reply #54 on: July 03, 2010, 04:37:42 pm »

Also, 2UU is usually not a problem to hardcast if Leyline is not in opening hand.  Sure, it's IDEAL if Leyline is in openning hand, but it's also usually ideal if Yawgwill is not in opening hand.
Logged

Cyberpunker
Basic User
**
Posts: 608


I just gotta topdeck better than you ^_^.


View Profile WWW
« Reply #55 on: July 03, 2010, 05:01:39 pm »

leyline of the void was the second coming of planar void, initially leyline of the void was being bashed by the TMD  community, because its so bad when its not in your hand. well i've got news for you, leyline of anticipation will have more impact than jace

Leyline shuts down Dredge and you mulligan against Dredge until you get hate or an awesome hand anyways. This thing I'm not sure is worth mulliganing for.

I hope you are right though
Logged

Tha Gunslinga
Full Members
Basic User
***
Posts: 1583


De-Errata Mystical Tutor!

ThaGunslingaMOTL
View Profile Email
« Reply #56 on: July 03, 2010, 10:31:39 pm »

It's the same TYPE of card as quicken, though; it makes your good cards better, but does nothing on its own.  Obviously it's not the SAME card as Quicken, but it's just another win-more card.  Remember how Street Wraith was going to totally revolutionize things and be in every deck ever except Oath?  Exactly.
Logged

Don't tolerate splittin'
TopSecret
Full Members
Basic User
***
Posts: 864


View Profile
« Reply #57 on: July 03, 2010, 11:19:10 pm »

I don't see what this card does that is impressive for Vintage.

Assuming you are going second, if you have the leyline and a mox or two in hand, then you get to play those moxen on your opponent's first turn. That requires two different things going right, drawing moxen and the leyline. Is that really feasible to mull into? Against shops, how often are you going to draw moxen and the leyline and still have a decent remaining hand against the opponent? I haven't done any math, but just eyeballing this scenario it doesn't look like a reliable plan to me.

The rest of the time, if you happen to draw the leyline in an opening hand normally, it allows you to play everything at instant speed and puts you down a card. And other Leylines you draw for the rest of the game are blanks unless you have Force of Will to pitch. Is playing things at instant speed really that big of a deal? You and your opponent will still have the same general amount of mana to work with, so the interactions between both players shouldn't change that much. Maximum, you would probably net 2-3 extra mana on that first turn of your opponent's if everything goes right and it probably wouldn't be any kind of consistent color. And even if that happens, you would have to have some really sick cards left in hand to use that mana since the other 3-4 cards in hand would be the leyline and moxen. So, if you wanted to use the mana netted in the good scenario, you would probably have to be playing MUD or something to use that randomly colored and/or colorless mana. And if that happens then you get to play a Sphere or something first. But then you are down a card and without a draw engine to recoup the loss because you are playing MUD. Even that scenario does not seem very thrilling to me. Plus if you draw a leyline during the game and you are playing MUD, it is not very good at all.

Am I missing something here?
« Last Edit: July 03, 2010, 11:27:00 pm by TopSecret » Logged

Ball and Chain
Tha Gunslinga
Full Members
Basic User
***
Posts: 1583


De-Errata Mystical Tutor!

ThaGunslingaMOTL
View Profile Email
« Reply #58 on: July 03, 2010, 11:32:28 pm »

Am I missing something here?

No, the card is terrible.


Using this against Stax/MUD, you have a 100% chance of having at least 3 dead cards in your deck, unless you have more than 1 in your opener, in which case they're great against Smokestack but otherwise are dead in hand.  We'll ignore the "pitches to Force, goes back with Brainstorm" arguments because those apply to any blue card.  You have less than a 50% chance of having one in your opener, in which case you just wasted 4 maindeck slots on a 4-mana enchantment against Stax/MUD that will cost you significantly more than 4 mana and be pretty much useless.  If you do start with one of these in your opener, you have a fairly decent chance of having zero 0-cost artifacts in hand, making it pretty much useless, and a very low chance of having an opening hand that makes this relevant, ie something like Leyline, Lotus, Mox, Jace, or whatever.  It's a win-more card.  If you seriously want to run something that only matters in the opener, run Serum Powder.  That one was going to revolutionize things too.  Or run Gemstone Mine.  Remember all the killer turn 1 plays people thought they had with that?  And the insane turn-zero kills with Flash that no one pulled off?  All the insanity that never happened because the card sucked?
Logged

Don't tolerate splittin'
Rico Suave
True
Adepts
Basic User
****
Posts: 799


Omnibrad
View Profile Email
« Reply #59 on: July 04, 2010, 12:27:58 am »

If you seriously want to run something that only matters in the opener, run Serum Powder.  That one was going to revolutionize things too. 

I think it would be best to avoid this example. 
Logged

Suddenly, Fluffy realized she wasn't quite like the other bunnies anymore.

-Team R&D-
-noitcelfeR maeT-
Pages: 1 [2] 3 4
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.067 seconds with 19 queries.