honestabe
Basic User
 
Posts: 1113
How many more Unicorns must die???
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« on: August 18, 2010, 10:18:26 pm » |
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So, I've been fooling around with this janky-ass fish deck. Now, I know you're wondering "Why play this over Noble Fish?"
Well, I wanted a more disruptive, less aggressive build. I also have boy crush on Dark Confidant.
Here's what I scrapped together:
// Lands 3 Underground Sea 3 Tundra 4 Polluted Delta 3 Flooded Strand 2 [BRB] Island 3 [MPR] Wasteland 1 Strip Mine 1 Scrubland
// Creatures 2 Jotun Grunt 4 Dark Confidant 3 [ARB] Meddling Mage 3 Kataki, War's Wage 2 Thada Adel, Acquisitor
// Spells 1 Brainstorm 1 Ancestral Recall 1 Time Walk 3 Daze 1 Mox Pearl 1 Mox Sapphire 4 Force of Will 1 Mox Jet 1 Black Lotus 3 Null Rod 3 Swords to Plowshares 3 [JGC] Stifle 2 Thoughtseize 1 Diabolic Edict
// Sideboard SB: 2 Ethersworn Canonist SB: 1 True Believer SB: 2 Umezawa's Jitte SB: 2 Seal of Cleansing SB: 2 [GTW] Yixlid Jailer SB: 2 Aven Mindcensor SB: 4 Leyline of the Void
The main problem I've been having is the blue count. The deck only runs 18 blue cards, including Force, fewer post board (I find myself boarding out Daze/Stifle if I've already "gotten" my opponent with them the game before.
I'm also undecided on Thada. Ive tested a lot, but she's never connected against Tezzeret, the deck she's in there for. Has anyone else had any success with her?
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As far as I can tell, the entire Vintage community is based on absolute statements
-Chris Pikula
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Thegreatgonzo
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« Reply #1 on: August 19, 2010, 05:46:05 pm » |
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A good friend of mine plays something similar. He plays tutors (mystical, vampiric, demonic) and some "answers" (echoing truth, hurkyl's recall, extirpate...) I think you need a full set of duress. It's good on it's own, and the synergy with M.mage is amazing. Also, duress/force + extirpate randomly wins game 1 vs Oath. He only plays 2 kataki, and only one thada (the second thada is a dimir cutpurse). Since he runs the full tutor suite, he choose to run only 2 null rods (mistake in my opinion). He does play ponder (and some other manawise control stuff, so no gift, no FOF, but sometimes, he does run a tinker somewhere among the 75 cards). Actually, it feels more like a control deck with creature. It's not a "tempo fish" the way we see it. But it does work quite well. Good thing about this deck, is that you don't need to use 8 sideboard slots to have a shot against Icky. Actually, you have a decent shot at game one vs dredge. 1 swords to plowshares belongs to the main, but other copies should be in the s, since this deck should run the "tutors/solutions" package, IMHO.
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« Last Edit: August 19, 2010, 05:53:27 pm by Thegreatgonzo »
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He who makes a beast of himself gets rid of the pain of being a man
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Thegreatgonzo
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« Reply #2 on: August 19, 2010, 06:07:12 pm » |
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Also, I'd like to add that I've never seen Thada at work. Its good, really good, but mainly because the opponent don't want you to mess with his deck. It's a must counter for him. Sometimes, went it resolves, you have the pleasure to see your opponent commiting every single ressource available to get rid of her. It diverts opponents from their main game plan, and pitches to Fow, so it belongs.
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He who makes a beast of himself gets rid of the pain of being a man
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zeus-online
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« Reply #3 on: August 27, 2010, 08:52:51 am » |
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It looks like you've made the deck to combat Oath and MUD.
I don't like: Brainstorm - I find that it's not worth the 1 mana to brainstorm, when i play fish i much prefer to spend all my mana doing things that directly affect the board or my opponents decision tree (Canonist and mindcensors are great examples...although Kataki is also awesome for this.)
I decidedly do not like meddling mage any more, but i can see it being useful against oath.
I believe that 4 rods are necessary for this type of fish deck.
I like running 2 ninja's aswell as 4 cursecatchers, which all up your blue count aswell as being massively usefull. The cursecatchers enable the ninjas, aswell as acting like spheres against alot of decks. The ninja's also allows you to "reset" your grunts.
You seem pretty heavy on the removal, i'd probably rather play vampiric and/or demonic consultation in 1-2 of those slots.
I dislike thoughtseizes in UWB fish, since i'd much rather stop a spell that the opponent has spent mana on then preemptively taking it away with thoughtseize.
I fail to see why you're running scrubland aswell, you need islands for dazes (which i'd up to 4)
All in all:
Mana: (23) 3 Underground sea 3 Tundra 1-3 Basics (islands and maybe 1 swamp or plains) 5+ Fetches 4 Wasteland 1 Strip mine 3 Moxen 1 Black lotus
Creatures: (15) 4 Cursecatcher 4 Dark confidant 3 Kataki, war's wage 2 Ninja of deep hours 2 Jotun grunt
Disruption: (14) 4 Force of will 4 Daze 4 Null rod 1 Swords to plowshares 1 Diabolic edict
Other: (4) 1 Ancestral recall 1 Time walk 1 Vampiric tutor 1 Demonic consultation
That's 56 cards.
I have not included demonic since demonic is usually taking up a whole turn, while vampiric and consult are easier to fit in while still playing creatures and disruption.
I dislike stifle, but it's a good card so feel free to run it.
If you're worried about huge creatures comming after you, you could run Stormscape apprentice or possibly Barrin, master wizard.
Seal of cleansing might also be worth running if my asumption that you're worried about MUD and oath is correct.
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The truth is an elephant described by three blind men.
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