Ive tested this deck vs the typical confidant tezz and cruised 5-0 over it. At this time i wouldnt change a single card, since all the cards preformed well. The manabase though seems to be just fine,
although i dont know if the 2nd volcanic island is really needed, although being wastelanded early might suck, so 2 might be the correct number anyways. The deck didnt seem to need another underground sea, maybe in the future i would need another fetchland? Im still not sure about academy, although its broken with artifact mana and draw 7s. Library has been an MVP, since in thi deck
it is going to be online every game due to gush.
The deck is really good and i would love to se some more replys from you guys with some improvements and cards suggestion and also some testing if someone is up to it

In conclusion this deck is really fun to play and quite challenging since it presents you with infinite posibillyties. I would suggest you not to fight over dark confidants if you dont have to and your game plane is not midgame to late, if it is fight over it. This deck just wants to ignore bob for 1-3 turns and than go off. Jace also isnt a big treat, since its a sorcery speed and if an opponent taps out, he will usually just walk into spell pierce or he will lose the game on spot, by you comboing out

Enjoy