TheManaDrain.com
September 04, 2025, 12:24:50 pm *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
   Home   Help Search Calendar Login Register  
Pages: 1 ... 6 7 [8]
  Print  
Author Topic: [Innistrad] - Snapcaster Mage  (Read 60358 times)
diopter
I voted for Smmenen!
Basic User
**
Posts: 1049


View Profile
« Reply #210 on: December 03, 2011, 04:11:02 pm »

FYI, opponent gets another topdeck.
Logged
diopter
I voted for Smmenen!
Basic User
**
Posts: 1049


View Profile
« Reply #211 on: December 03, 2011, 04:12:01 pm »

FYI, Duress effect involves paying X for 0.
Logged
Onslaught
Full Members
Basic User
***
Posts: 402


this is me reading your posts

SmoothCriminalRW
View Profile
« Reply #212 on: December 03, 2011, 06:18:27 pm »

"You've already been proven wrong about Snapcasters"

Could you elaborate?

Sure.


Quote from: diopter
I think Snapcaster Mage is terrible and slow and under-powered
Quote from: diopter
Snapcasters lol.
Quote from: diopter
The common scenario is flashing back 0-1 mana disruptors like Missteps and Flusterstorms, I do not think paying 2 mana more for said disruption for the chance for flexibility is inherently worth it in this environment.
Quote from: diopter
Fringe card
Quote from: diopter
It's not even as good as Regrowth.
Quote from: diopter
Confidant is seeing serious play (never thought that was going to happen) and some people actually think [Snapcaster Mage] is a viable engine too

Click here for contrary evidence.
Logged
diopter
I voted for Smmenen!
Basic User
**
Posts: 1049


View Profile
« Reply #213 on: December 03, 2011, 06:37:00 pm »

Yes, Onslaught, you have convinced me.

Extending your method to its logical conclusion, I see Islands are in a lot of these decks. Therefore I have concluded that Island is the best mana source of all time.

PERIOD.
Logged
voltron00x
Adepts
Basic User
****
Posts: 1640


View Profile WWW
« Reply #214 on: December 03, 2011, 10:32:46 pm »

Yes, Onslaught, you have convinced me.

Extending your method to its logical conclusion, I see Islands are in a lot of these decks. Therefore I have concluded that Island is the best mana source of all time.

PERIOD.

I mean... it is, isn't it?
Logged

“Win as if you were used to it, lose as if you enjoyed it for a change.”

Team East Coast Wins
voltron00x
Adepts
Basic User
****
Posts: 1640


View Profile WWW
« Reply #215 on: December 03, 2011, 10:35:18 pm »

I have a healthy respect of Smennen's work but his position on Clique v. Bob is much like his position on Doomsday's workshop matchup - not rooted in reality.

Even then, you'll note he never played more Cliques than Bobs and never centered a gameplan around Clique (how could you??? It's an expensive conditional instant Duress).

Next!

What ever happened to that Doomsday deck, anyway?  I read somewhere that it was a better deck than Flash, or some similar proclamation.
Logged

“Win as if you were used to it, lose as if you enjoyed it for a change.”

Team East Coast Wins
Daenyth
Adepts
Basic User
****
Posts: 432


shadowblack379
View Profile
« Reply #216 on: December 03, 2011, 11:57:49 pm »

I have a healthy respect of Smennen's work but his position on Clique v. Bob is much like his position on Doomsday's workshop matchup - not rooted in reality.

Even then, you'll note he never played more Cliques than Bobs and never centered a gameplan around Clique (how could you??? It's an expensive conditional instant Duress).

Next!

What ever happened to that Doomsday deck, anyway?  I read somewhere that it was a better deck than Flash, or some similar proclamation.

Rumors of its shop matchup may have been greatly exaggerated.
Logged

Team #olddrafts4you -- losing games since 2004
Killane
Full Members
Basic User
***
Posts: 799

I am become Death, the destroyer of Worlds


View Profile
« Reply #217 on: December 04, 2011, 02:05:41 am »

Wow. This thread is making me sad. I see alot of bold language and borderline ad hom attacks and very little rational debate.

Let's not forget, both of these cards are more then simply "instant U limited regrowth" and "instant U expensive duress". They have a body attached which sticks around, can attack, block, or be bounced to use again. The reason they are good is a combination of factors, not just the spell effect. Think about it: Bob is almost universally accepted as one of the best creatures of all time. Yet you can get him without the body and much less lifeloss, but when was the last time Phyrexian Arena saw play? Night's whisper does see play, and is a fair comparison, but Bob sees much more play. Why? Because you get a spell effect plus a useful attacker for.a.price not far off what either is worth on its own. You advance your gameplan in multiple ways at once.

Clique can do all of the following without acting as duress:

- kill Jace
- bolt your opponent multiple times
- cycle a dead card in your hand
- put back BSC from hand to library to assist Tinker.
- buy you a turn Vs Lodestone Golem
- kill a small Goyf when flashed in to block, before it has the chance to get bigger
- block and kill a Mishra's factory, even with another active one on board
- put your opponent on a clock

It's a versatile card with lots of uses that are good in U mirrors and some in other matches as well.

Snapcaster is another animal. Regrowth is a powerful effect that has seen play before. The body is not as good, but the spell is better in many cases. The issue with Regrowth has always been negative CA and Sorcery speed. Snapcaster fixes both issues by giving you a free body, making it neutral CA, and having flash. He works very well with Mental Misstep, which has proven itself as nuts in this format, and is fine with other cheep cards as well. You keep forgetting that he leaves a body around- he's not just a spell, he's a threat.
« Last Edit: December 04, 2011, 02:10:59 am by Killane » Logged

DCI Rules Advisor
_____________________________ _____
Are you playing The Game?
diopter
I voted for Smmenen!
Basic User
**
Posts: 1049


View Profile
« Reply #218 on: December 04, 2011, 02:23:36 am »

Hmm, Phyrexian Arena is a comparable for Dark Confidant now?

I am starting to see why some folks think Clique is good now. There seems to be a lack of understanding of why 3 mana is worse than 2 mana is worse than 1 mana.

Clique cannot do the following things:
- Be played with one mana

I'm sure this is not important though.

---

Bob's and Clique's attacking is relevant in the blue mirror in a similar way that Jace's ultimate is relevant or Mana Crypt's drawback is relevant. It's not nothing but it's not high on the list of priorities.
« Last Edit: December 04, 2011, 03:24:41 am by diopter » Logged
diopter
I voted for Smmenen!
Basic User
**
Posts: 1049


View Profile
« Reply #219 on: December 04, 2011, 02:24:11 am »

Regrowth is "negative CA"?

There is a real lack of basic understanding of the fundamentals of the game here.
Logged
Onslaught
Full Members
Basic User
***
Posts: 402


this is me reading your posts

SmoothCriminalRW
View Profile
« Reply #220 on: December 04, 2011, 02:32:17 am »

Quote from: diopter
Bob's and Clique's attacking is relevant in the blue mirror in a similar way that Jace's ultimate is relevant or Mana Crypt's drawback is relevant. It's not nothing but it's not high on the list of priorities.

Clique kills Jace in one swing and can be cast after Jace has used up his action for the turn. It's extremely relevant.
Logged
diopter
I voted for Smmenen!
Basic User
**
Posts: 1049


View Profile
« Reply #221 on: December 04, 2011, 02:33:07 am »

Yes, Onslaught, you have convinced me.

Extending your method to its logical conclusion, I see Islands are in a lot of these decks. Therefore I have concluded that Island is the best mana source of all time.

PERIOD.

I mean... it is, isn't it?

Yeah!

I have a healthy respect of Smennen's work but his position on Clique v. Bob is much like his position on Doomsday's workshop matchup - not rooted in reality.

Even then, you'll note he never played more Cliques than Bobs and never centered a gameplan around Clique (how could you??? It's an expensive conditional instant Duress).

Next!

What ever happened to that Doomsday deck, anyway?  I read somewhere that it was a better deck than Flash, or some similar proclamation.

It didn't play the best creature in Vintage period, how could it last in this metagame?
Logged
diopter
I voted for Smmenen!
Basic User
**
Posts: 1049


View Profile
« Reply #222 on: December 04, 2011, 02:38:25 am »

Quote from: diopter
Bob's and Clique's attacking is relevant in the blue mirror in a similar way that Jace's ultimate is relevant or Mana Crypt's drawback is relevant. It's not nothing but it's not high on the list of priorities.

Clique kills Jace in one swing and can be cast after Jace has used up his action for the turn. It's extremely relevant.

Unless your opponent is daft, that works once. If that.
Logged
Phele
Basic User
**
Posts: 562


Tom Bombadil


View Profile
« Reply #223 on: December 04, 2011, 02:40:47 am »

Wow. This thread is making me sad.

Totally agreed, this is more about some personal fight between Diopter and Onslaught. Even though, they exchange some arguments, these fight doesnt lead to anyhing and is complete useless. There is no sense to compare complete different creatures. Can't you continue to compare your ... size by pm?
Logged

Tom Bombadil is a merry fellow; Bright blue his jacket is, and his boots are yellow.

Free Illusionary Mask!!
diopter
I voted for Smmenen!
Basic User
**
Posts: 1049


View Profile
« Reply #224 on: December 04, 2011, 03:11:19 am »

I have a healthy respect of Smennen's work but his position on Clique v. Bob is much like his position on Doomsday's workshop matchup - not rooted in reality.

Even then, you'll note he never played more Cliques than Bobs and never centered a gameplan around Clique (how could you??? It's an expensive conditional instant Duress).

Next!

What ever happened to that Doomsday deck, anyway?  I read somewhere that it was a better deck than Flash, or some similar proclamation.

On a serious note, I don't know. The ultra aggressive take on Gush is actually pretty awesome against many blue-based builds.
Logged
Grand Inquisitor
Always the play, never the thing
Adepts
Basic User
****
Posts: 1476


View Profile
« Reply #225 on: December 04, 2011, 07:17:24 am »

Quote
There is a real lack of basic understanding of the fundamentals of the game here.

I'm with Diopter here.  I don't think his case is open/close on Snapcaster, but the arguments and methods being employed against him here are not rigorous even by magic board standards.

I think the best way to view snapcasters drawbacks are in terms of comparisons to regrowth.  The drawback is tempo (+2 mana to effect) and interdependence (dead on its own).  These are serious contingencies that make Dark Confidant a much different and easier card in my view*.  Clique v Bob is a whole other discussion, but the play counts tell most of the story.

Re: Doomsday, beware the Mean Deck fire and forget combo deck.  History is littered with them.


*I'm not saying that Snapcaster is bad, simply that it's new and not as easily a playable as Bob.  It hasn't been optimized or had enough time to see how effective counter-strategies are.
Logged

There is not a single argument in your post. Just statements that have no meaning. - Guli

It's pretty awesome that I did that - Smmenen
Joblin Velder
Basic User
**
Posts: 510


Useless casual

ninjabot7000@hotmail.com CountRockula999
View Profile Email
« Reply #226 on: December 04, 2011, 07:39:24 am »

Wow. This thread is making me sad.

Totally agreed, this is more about some personal fight between Diopter and Onslaught. Even though, they exchange some arguments, these fight doesnt lead to anyhing and is complete useless. There is no sense to compare complete different creatures. Can't you continue to compare your ... size by pm?

Yup.
Logged

Team Monday Tuesday Wednesday Thursday Friday Saturday Sunday: I will pee all over myself then we'll see who will end up looking bad.
LordHomerCat
Full Members
Basic User
***
Posts: 1397

Lord+Homer+Cat
View Profile
« Reply #227 on: December 05, 2011, 03:29:00 pm »

Quote from: diopter
Bob's and Clique's attacking is relevant in the blue mirror in a similar way that Jace's ultimate is relevant or Mana Crypt's drawback is relevant. It's not nothing but it's not high on the list of priorities.

Clique kills Jace in one swing and can be cast after Jace has used up his action for the turn. It's extremely relevant.

Unless your opponent is daft, that works once. If that.

I don't get it.  Why only once?  What are you gonna do, play Jace and fateseal me?  Then I'll make a 3/1 and put your Jace to 2 counters.  Then what?  Unsummon him?  That isn't gonna work.  You can fateseal again, I guess, but that's a pretty big waste of a 4 mana Sorcery Planeswalker.
Logged

Team Meandeck

Team Serious

Quote from: spider
LordHomerCat is just mean, and isnt really justifying his statements very well, is he?
diopter
I voted for Smmenen!
Basic User
**
Posts: 1049


View Profile
« Reply #228 on: December 05, 2011, 04:34:41 pm »

Jace, fateseal yourself (a decent line of play in various neutral-to-losing positions where you are trying to protect against Bolts or don't have Confidant to block). Dig 1 towards bomb.

[If you had the bomb like Tinker or DT in hand... You probably would played it instead of Jace, or Brainstormed it back instead of Fatesealed. This is likely to happen regardless of knowledge of Clique in your opponent's deck, since Thoughtseize can still be a threat]

Clique comes into play and attacks. Clique can't touch the top of your library, AND gives you another topdeck.

Draw for the turn, then Brainstorm. That's a reach of up to 6 cards into your library which is one less than Jace gets you unmolested. And your opponent spent 3 mana to help you.

Alternatively you could Fateseal again, get attacked to 1, get another draw step and then Brainstorm on the following turn, but I prefer not to give this window of opportunity top my opponent unless I am holding a nut counter hand.

Jace surviving a draw step is a good "reasonable expectation" anyway, for typical non-Lotus games at least. Vintage is slower than ever but there are still only so many turns.
« Last Edit: December 05, 2011, 07:37:05 pm by diopter » Logged
nineisnoone
Full Members
Basic User
***
Posts: 902


The Laughing Magician


View Profile
« Reply #229 on: December 05, 2011, 07:55:38 pm »

FYI, Duress effect involves paying X for 0.

LOL. Wow. That's your analysis on Duress? /thread.
Logged

I laugh a great deal because I like to laugh, but everything I say is deadly serious.
diopter
I voted for Smmenen!
Basic User
**
Posts: 1049


View Profile
« Reply #230 on: December 05, 2011, 09:10:55 pm »

Too right, nineisnoone. The subtlety of an instant Duress effect that negates the primary benefit of instant Duress (being able to see the topdeck) escapes me utterly.

You could perhaps explain it to me.
Logged
Demonic Attorney
Administrator
Basic User
*****
Posts: 2312

ravingderelict17
View Profile
« Reply #231 on: December 06, 2011, 12:11:26 am »

Discussion usually works better when people make some attempt to have a sincere, reasonable conversation with one another instead of engaging in an interminable contest of one-upsmanship to try to land the best sarcastic zinger.  I'm hopeful that there's more of substance that can be said about Snapcaster Mage, but if I'm proven wrong through another "Oh-no-you-di-n't!" exchange, I will assume the conversation has run its course and this thread will be closed.
Logged

Pages: 1 ... 6 7 [8]
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.235 seconds with 21 queries.