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Author Topic: Spine of Ish Sah  (Read 2150 times)
waffles
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« on: February 04, 2012, 03:56:26 pm »

I have two goblin welders in play,  a Spine of Ish Sah and a Krark-Clan Ironworks. Assuming the other target for goblin welder is legal. I am trying to figure out where the spine end up and if i can destroy more than one permanent with it.

Quote
Spine of Ish Sah

When Spine of Ish Sah enters the battlefield, destroy target permanent.

When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand.

Goblin welder

 {Tap} Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.

is this how the stack would go if  weld out spine once?

[destroy target permanent < return spine to hand]

Now can i respond to the return to hand trigger with the second welder to return it to play?

stack:
[destroy target permanent < return spine to hand < weld back into play with the second welder< sac to Krark-Clan Ironworks to place it in the gy< destroy peremanent< return to hand]
« Last Edit: February 04, 2012, 04:01:18 pm by waffles » Logged
Clariax
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« Reply #1 on: February 06, 2012, 05:02:00 am »

Spine of Ish Sah has a triggered ability that triggers when it enters the battlefield, and another that triggers when it goes to the graveyard from the battlefield.  These abilities can be responded to.  If the Spine is not in the graveyard when the return to hand trigger resolves, then the trigger won't do anything.
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Aaron Cutler
DCI L2
Cleveland, Ohio
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