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Author Topic: SCD RtR : Desecration Demon  (Read 6585 times)
Guli
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« on: September 08, 2012, 06:16:51 pm »

Well this seems interesting: 6/6 flying for 4 mana.



If they choose to 'sacrifice' this means it is removal, which is fine for me lol...

Thoughts?
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vaughnbros
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« Reply #1 on: September 08, 2012, 07:18:14 pm »

It's a 4 mana 6/6 flier with a drawback that can effectively pacify him.  Im not sure i like putting that power in my opponents hands.  And as a result I'm just not sure how much better if at all this guy is than abyssal persecutor.  Both pretty much dominate the game but their drawbacks can end up killing you.
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MaximumCDawg
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« Reply #2 on: September 08, 2012, 08:05:49 pm »

This card is not Vintage playable.  Abyssal Persecutor was better and sees no Vintage play.  This guy is basically Pillar Tombs of Aku that doesn't die when the opponent chooses to pay the life.  I don't see that making a splash.

Now, that said, I think he's very fun for the kitchen table, maybe even powerful enough for Legacy, Modern, or Standard.  For Legacy, I envision him alongside Scryb / Quirion Ranger to nullify his drawback in a ramp/midrange deck, or alongside Puppeteer effects (there's a very efficient Merfolk Wizard in this category) in a BU controlish shell.  In Modern or Standard, his best friends are Nibilis of the Breath or the untap Soulbond critter.  In any format, he can run quite well in a mono black deck that has lots of removal.
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KrauserKrauser
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« Reply #3 on: September 08, 2012, 08:55:26 pm »

So with mutilate, signets and overgrown tomb I dont see how a Golgari "mono" black deck wont tear standard apart.

BG planeswalker
Sign in Blood
This guy
Neo mini vindicate

Sounds pretty.exciting.
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vaughnbros
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« Reply #4 on: September 08, 2012, 09:25:28 pm »

So with mutilate, signets and overgrown tomb I dont see how a Golgari "mono" black deck wont tear standard apart.

BG planeswalker
Sign in Blood
This guy
Neo mini vindicate

Sounds pretty.exciting.

Well Izzet is probably the best color combo from innistrad block though.  And selesnya is getting a lot of efficient beaters.  I think with all the mana fixing 3 color decks will be much more prominent than 2 color ones in standard though.
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AmbivalentDuck
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« Reply #5 on: September 09, 2012, 12:28:45 am »

This card is not Vintage playable.  Abyssal Persecutor was better and sees no Vintage play.  This guy is basically Pillar Tombs of Aku that doesn't die when the opponent chooses to pay the life.  I don't see that making a splash.
I think there's a stronger argument that this is Spiritmonger at 2BB instead of 3BG. Any creature can "chump" it and give it +1/+1. The flying and lack of regeneration only matter when it would get blocked by something that could actually kill it, which is approximately never.

This thing will hit my cube for sure: Spiritmonger already makes that cut. Can't imagine a situation in Vintage where this is better than other options already available.
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Guli
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« Reply #6 on: September 09, 2012, 01:34:03 am »

What deck can just sacrifice creatures every turn to keep this at bay? So in other words, this is a one sided abyss as a 'drawback'?

Combine it with some creature removal and their board will quickly empty out...
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vaughnbros
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« Reply #7 on: September 09, 2012, 06:41:20 am »

What deck can just sacrifice creatures every turn to keep this at bay? So in other words, this is a one sided abyss as a 'drawback'?

Dredge and welder decks generally not only can sac creatures but want to making him a pretty bad play against them.

Not really even close to being as good as 1 sided abyss.  Your opponent can choose to sac a creature so theoretically it's always going to be done to your detriment.  A big benefit of giant vanilla beaters like this is that against some decks, like fish and landstill, the creature instantly dominates the board.  This drawback pretty much makes that not possible though. Against landstill crucible factory effectively kills this guy.  Against fish they can throw away their worst creature instead of their best in order to attack that turn.
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TheWhiteDragon
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« Reply #8 on: September 09, 2012, 11:12:52 am »

I'd rather 2BB for a 5/5 flying with no drawback or bonus at all.
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« Reply #9 on: September 09, 2012, 11:17:26 am »

Also, you will never ever ever cast this against a Mishra's Workshop. Emissary of Despair is almost impossible to cast as is, and he can come from a ritual.
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nedleeds
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« Reply #10 on: September 09, 2012, 12:02:31 pm »

Wish he was BBB, does he even see play for that? Oh well, someday I'll win an invitational and make a great beater for monoblack ...  Wink
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evouga
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« Reply #11 on: September 09, 2012, 01:53:05 pm »

I'd rather 2BB for a 5/5 flying with no drawback or bonus at all.

Yeah. Actually, I'd be perfectly happy with Abyssal Persecutor, if suicide black had some way to not lose horribly to shops...
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ilpeggiore
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« Reply #12 on: September 09, 2012, 02:18:55 pm »

it's simply a 6/6 for 4 mana that can be "blocked" by a lot of creature.

yes, every time a creature is immolated against him , he gets bigger.

However it's not better than a persecutor or grinning demon :

If opponente has a flying creature, persecutor and desecration are the same
If he has a nonflying creature, you get a 7/7, persecutor stays the same
if opponent has no creature you make 6 damages.

BUT

if u are losing they can sac a noble hierarc to make 4 damages with a tarmo.

shitty card
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Guli
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« Reply #13 on: September 09, 2012, 03:20:59 pm »

Shitty card ok close thread. Smile

Did any of you think what this card can do with a Scryb Ranger?
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ilpeggiore
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« Reply #14 on: September 09, 2012, 04:00:34 pm »

scryb ranger makes it a 6/6 cc4 with flyng and vigilance. Or a - you have 3 turns before losing (unless you have flying blockers)- clock.

that's good but still not T1 playable. cause other colors can provide so strong creature at lower cost or better win con. at the same cost.

a 4cc creature is bad unless it inst-wins.
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MaximumCDawg
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« Reply #15 on: September 09, 2012, 09:36:40 pm »

Shitty card ok close thread. Smile

Did any of you think what this card can do with a Scryb Ranger?

Welcome to the rest of the thread Wink

Now, that said, I think he's very fun for the kitchen table, maybe even powerful enough for Legacy, Modern, or Standard.  For Legacy, I envision him alongside Scryb / Quirion Ranger to nullify his drawback in a ramp/midrange deck, or alongside Puppeteer effects (there's a very efficient Merfolk Wizard in this category) in a BU controlish shell.  In Modern or Standard, his best friends are Nibilis of the Breath or the untap Soulbond critter.  In any format, he can run quite well in a mono black deck that has lots of removal.

That's still not Vintage playable.  We wouldnt play a straight up 2BB 6/6 flier, we certainly wont play one with a drawback.

However, in Legacy, Percy is fine as a finisher just for being exactly that.  It requires to you play a very specific kind of deck (The Gate) to avoid the drawback.  I feel like Desecration Demon is the same way.  If you have a deck running lots of untappers anyway, then this is a fine finisher. 
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StanleyAugust
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« Reply #16 on: September 10, 2012, 02:15:06 am »

Shitty card ok close thread. Smile

Did any of you think what this card can do with a Scryb Ranger?
Yes, that's really an amazing combo...

Besides, it has already been mentioned.
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beder
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« Reply #17 on: September 10, 2012, 08:53:15 pm »

Posting mistake - post removed
« Last Edit: September 10, 2012, 08:58:48 pm by beder » Logged
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